5e:Dao: Difference between revisions

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Habitat
 
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<div class="bctop">{{backto|{{5ed|Monster List}}}}</div>
<div class="bctop">{{backto|{{5ed|Genie}}}}</div>
<div class="notice"></div>
<div class="notice"></div>
<div class="badge">{{5epointer|Monster Manual (5e)}}</div>
<div class="badge">{{5epointer|Monster Manual (5e)}}</div>
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<div class="gi-main">
{{5e Monster Pointer
{{5e Monster
|name=Dao <!--Creature Name-->
|name=Dao  
|sorttext=Genie Dao <!--Usually blank, category sort-->
|sorttext=Genie Dao
|pub=Monster Manual (5e) <!--Publication name-->
|refs=<ref name="mm5">{{Cite Pub|Monster Manual (5e)|pages=141, 143, 144}} Licensed: &copy; Wizards of the Coast.</ref> <ref name="dmg5hab">habitat - {{pub|Dungeon Master's Guide (5e)}} p.302-305</ref> <ref name="rlyhab">habitat (Underground) - [[user:Rlyehable]]</ref>
|size=Large <!--Medium, Large, etc.-->
|size=Large <!--Medium, Large, etc.-->
|type=Elemental <!--Dragon, Humanoid, Outsider, Swarm, etc.-->
|type=Elemental <!--Dragon, Humanoid, Outsider, Swarm, etc.-->
|swarm= <!--if swarm, enter size of individual creature of the swarm-->
|swarm= <!--If swarm, size of individual creature in swarm-->
|subtype=Genie <!--Elf, Goblinoid, etc.-->
|subtype=Earth Elemental, Genie <!--Elf, Goblinoid, etc.-->
|subtype2=Earth Elemental
|align=Neutral Evil
|align=Neutral Evil <!--Lawful Good, Chaotic Evil-->
|ac=18 <!--armor class-->
|hp=187 <!--Hit Points-->
|acfluff=natural armor <!--reason if given-->
|hp=187 <!--number of hit points-->
|hd=
|speed=30 ft., {{srd5lc|Burrow}} 30 ft., {{srd5lc|Fly}} 30 ft.
 
|saves={{5eInt}}, {{5eWis}}, {{5eCha}}
|skills=
|damagevulnerabilities=
|damageresistances=
|damageimmunity={{srd5lc|Petrified}}
|conditionimmunity=
|senses={{srd5lc|Darkvision}} 120 ft.
|perception=11 <!--Passive Perception bonus; +5-->
|languages={{5elang|Terran}}
|habitat=Underdark, Underground
|cr=11 <!--Challenge Rating-->
|cr=11 <!--Challenge Rating-->
|xp= <!--Experience points for destroying-->
|xp=
|desc=Earth Elemental Genie <!--UNOFFICIAL/UNPLAGIARIZED description of the monster-->
|pointer=true
|feature1=Earth Glide <!--monster feature names up to 10-->
|canon=true
|summary={{5ep|Earth Elemental}} {{5ep|Genie}}
 
|feature1=Earth Glide
|flimit1=
|fdesc1={{SRD5trait}} The dao can burrow through nonmagical, unworked earth and stone. While doing so, the dao doesn't disturb the material it moves through.
 
|feature2=Elemental Demise
|feature2=Elemental Demise
|featuer3=Innate Spellcasting
|flimit2=
|fdesc2=
 
|feature3=Innate Spellcasting
|flimit3={{SRD5|Charisma}}
|fdesc3=
 
|feature4=Sure-Footed
|feature4=Sure-Footed
|action1=Multiattack <!--action names up to 10-->
|flimit4=
|fdesc4={{SRD5trait}} The dao has {{srd5lc|Advantage}} on {{SRD5|Strength}} and {{SRD5|Dexterity}} {{srd5lc|Saving Throw}}s made against effects that would knock it {{srd5lc|Prone}}.
 
|action1=Multiattack
|alimit1=
|adesc1=
 
|action2=Fist
|action2=Fist
|alimit2=
|adesc2=''{{SRD5|Melee Weapon Attack}}''
|action3=Maul
|action3=Maul
|legend1= <!--legendary action names up to 3-->
|alimit3=
|adesc3=''Melee Weapon Attack''
}}
}}
==Variant: Genie Powers==
 
The {{pub|Monster Manual (5e)}} provides optional powers that all genies can share.
 
* Disguises
{{5e:Genie/Variant Powers}}
* Wishes
 
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<div class="source">
<div class="source">
==Sources and Notes==
==Sources and Notes==
:* {{Cite Pub|Monster Manual (5e)|pages=143, 144}}
<references />
{{5e Footer|Monster|Fair Use}}
{{5e Footer|Genie|Fair use}}
{{5e Monster Data}}
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Latest revision as of 08:53, 18 January 2024

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Monster Manual (5e)
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Dao (Pointer) [1] [2] [3]
Large Elemental  (Earth Elementals, Genies), Neutral Evil
Armor Class: 18 (natural armor)
Hit Points: 187
Speed: 30 ft., burrow 30 ft., fly 30 ft.
Str Dex Con Int Wis Cha
Saving Throws: Int, Wis, Cha
Damage Immunity: petrified
Senses: darkvision 120 ft., passive perception 11
Languages: Terran
Habitat: Underdark, Underground
Challenge: 11 (7,200 xp)Proficiency Bonus (PB): +4

Features

Earth Glide. [4] The dao can burrow through nonmagical, unworked earth and stone. While doing so, the dao doesn't disturb the material it moves through.

Elemental Demise.

Innate Spellcasting (Charisma).

Sure-Footed. [4] The dao has advantage on Strength and Dexterity saving throws made against effects that would knock it prone. 

Actions

Multiattack.

Fist. Melee Weapon Attack

Maul. Melee Weapon Attack

Unofficial Description: Earth Elemental Genie


Variant Genie Powers

[5] Some especially powerful genies have additional abilities. The GM can choose one or all of the following:

Disguises

Summary: Can use illusion, disguise self, and/or polymorph.

Wishes

Summary: Powerful genies can grant wishes. Usually 1-3 within a period of a year.

Sources and Notes

  1. Christopher Perkins, et. al.. Monster Manual (5e) (5e) (2014-09-30). Wizards of the Coast. p. 141, 143, 144. Licensed: © Wizards of the Coast.
  2. habitat - Dungeon Master's Guide (5e) p.302-305
  3. habitat (Underground) - user:Rlyehable
  4. Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team. SRD-OGL v5.1 (5e) (2015.05.06). Wizards of the Coast. Licensed: OGL. 4.0 4.1
  5. Monster Manual (5e) p.144. (summarized).

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Monster data +

Dao (Sort Text: Genie Dao 5e, Size: Large, Type: Elemental, Subtypes: Earth Elemental Genie, Alignment: Neutral Evil, HP: 187, CR: 11, Features: Earth Glide Elemental Demise Innate Spellcasting Sure-Footed Multiattack Fist Maul, Has Lair: No, NPC: No, Canon: Yes, Pointer: Yes, UA: No, User: No, Sources: Monster Manual (5e))

Monster Manual (5e) Contrigubtions +

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