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{{5e Monster Short|Lycanthrope|Lycanthrope|Overview|Humanoid, Lycanthrope, Shapechanger
|refs=<ref name="mm5">{{pub|Monster Manual (5e)}}. &copy; Wizards of the Coast. Used under "Fair Use" clause.</ref>}}
[[File:Loup-garou.jpg|thumb|200px|right|Werewolf<br />source:  XIX c. engraving<br />author unknown<br />via MediaWiki Commons<br />''Not part of the SRD'']]
[[File:Loup-garou.jpg|thumb|200px|right|Werewolf<br />source:  XIX c. engraving<br />author unknown<br />via MediaWiki Commons<br />''Not part of the SRD'']]
A '''lycanthrope''' is a creature that has lycanthropy.<ref>[[User: Rlyehable]]. CC-SA</ref>
A '''lycanthrope''' is a creature that has lycanthropy.<ref>[[User: Rlyehable]]. CC-SA</ref>
{{blockref2|A {{srd5lc|Humanoid}} creature can be afflicted with the {{srd5lc|Curse}} of lycanthropy after being wounded by a lycanthrope, or if one or both of its parents are lycanthropes. A {{5espell|Remove Curse}} spell can rid an afflicted lycanthrope of the curse, but a natural born lycanthrope can be freed of the curse only with a {{5espell|Wish}}. A lycanthrope can either resist its curse or embrace it... However, when the full moon rises, the curse becomes too strong to resist, transforming the individual into its beast form - or into a horrible hybrid form that combines animal and humanoid traits. When the moon wanes, the beast within can be controlled once again. Especially if the cursed creature is unaware of its condition, it might not remember the events of its transformation, though those memories often haunt a lycanthrope as bloody dreams.|<ref>{{pub|Monster Manual (5e)}}. &copy; Wizards of the Coast. Used under "Fair Use" clause.</ref>|squeeze=true}}
{{blockref|A {{srd5lc|Humanoid}} creature can be afflicted with the {{srd5lc|Curse}} of lycanthropy after being wounded by a lycanthrope, or if one or both of its parents are lycanthropes. A {{5espell|Remove Curse}} spell can rid an afflicted lycanthrope of the curse, but a natural born lycanthrope can be freed of the curse only with a {{5espell|Wish}}. A lycanthrope can either resist its curse or embrace it... However, when the full moon rises, the curse becomes too strong to resist, transforming the individual into its beast form - or into a horrible hybrid form that combines animal and humanoid traits. When the moon wanes, the beast within can be controlled once again. Especially if the cursed creature is unaware of its condition, it might not remember the events of its transformation, though those memories often haunt a lycanthrope as bloody dreams.|<ref name="mm5" />|squeeze=true}}
 
==Monster Manual 5e==
The {{pub|Monster Manual (5e)}} addresses the following topics when describing lycanthropes:
* Curse of Lycanthropy
* Nonhuman Lycanthropes (variant)
* Player Characters as Lycanthropes
 
==In Other Settings==
===In Eberron===
{{5e Setting|Eberron}} <ref name="erftlw">{{Cite Pub|Eberron Rising from the Last War|pages=284}} Licensed: &copy; Wizards of the Coast {{fairuc}}.</ref> Many people believe that {{5eplc|Shifter}}s are descended from lycanthropes, but [shifters believe] their abilities are a gift from {{5ep|Eberron}} or {{5ep|Lamannia}}, but… was corrupted by the {{5eplc|Daelkyr}} to create the curse of lycanthropy.
 
Whatever the [case], in the ninth century YK, the power of the curse surged…, and all lycanthropes were drawn toward evil. The {{5ep|Church of the Silver Flame}} engaged in a long crusade… all but eradicating lycanthropy from the {{5ep|Five Nations}}. The lycanthropes that survived hid in dark places, deep within the woods of the {{5ep|Eldeen Reaches}} and {{5ep|Droaam}}.
 
The common people of {{5ep|Khorvaire}}… don't understand that good-aligned lycanthropes exist.
 
==List of Lycanthropes==
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{{5e Monster List|Lycanthrope}}
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==Sources and Notes==
==Sources and Notes==
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{{5e Breadcrumb|Monster}}
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{{DEFAULTSORTKEY: Lycanthrope 5e}}
[[Type::Overview| ]]
[[Category:5e Lycanthropes]]
[[Category:5e Lycanthropes]]
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[[Category:DnD Lycanthropes]]
[[Category:DnD Lycanthropes]]
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{{DEFAULTSORTKEY: Lycanthrope 5e}}

Latest revision as of 21:04, 15 March 2024

D&D 5e (2014) Varied ʰ 
See sections for licenses


Lycanthrope Overview [1]
Werewolf
source: XIX c. engraving
author unknown
via MediaWiki Commons
Not part of the SRD

A lycanthrope is a creature that has lycanthropy.[2]

 [1] 
A humanoid creature can be afflicted with the curse of lycanthropy after being wounded by a lycanthrope, or if one or both of its parents are lycanthropes. A remove curse spell can rid an afflicted lycanthrope of the curse, but a natural born lycanthrope can be freed of the curse only with a wish. A lycanthrope can either resist its curse or embrace it... However, when the full moon rises, the curse becomes too strong to resist, transforming the individual into its beast form - or into a horrible hybrid form that combines animal and humanoid traits. When the moon wanes, the beast within can be controlled once again. Especially if the cursed creature is unaware of its condition, it might not remember the events of its transformation, though those memories often haunt a lycanthrope as bloody dreams.

Monster Manual 5e

The Monster Manual (5e) addresses the following topics when describing lycanthropes:

  • Curse of Lycanthropy
  • Nonhuman Lycanthropes (variant)
  • Player Characters as Lycanthropes

In Other Settings

In Eberron

Setting: Eberron
[3] Many people believe that shifters are descended from lycanthropes, but [shifters believe] their abilities are a gift from Eberron or Lamannia, but… was corrupted by the daelkyr to create the curse of lycanthropy.

Whatever the [case], in the ninth century YK, the power of the curse surged…, and all lycanthropes were drawn toward evil. The Church of the Silver Flame engaged in a long crusade… all but eradicating lycanthropy from the Five Nations. The lycanthropes that survived hid in dark places, deep within the woods of the Eldeen Reaches and Droaam.

The common people of Khorvaire… don't understand that good-aligned lycanthropes exist.

List of Lycanthropes

8 Lycanthropes

Monster Size Type Tags Alignment HP CR Habitat Marked Source
Lycanthrope Overview Overview Humanoid, Lycanthrope, Shapechanger Noncanon Varied
Loup Garou Medium Monstrosity Lycanthrope, Shapechanger 170 13 Forest, Hill, Shadowfell Canon, Pointer, Ravenloft Van Richten's Guide to Ravenloft
Werebear Medium Humanoid Human, Shapechanger, Lycanthrope Neutral Good 135 5 Arctic, Forest, Hill Canon SRD-OGL v5.1
Wereboar Medium Humanoid Human, Shapechanger, Lycanthrope Neutral Evil 78 4 Forest, Grassland, Hill Canon SRD-OGL v5.1
Wererat Medium Humanoid Human, Shapechanger, Lycanthrope Lawful Evil 33 2 Forest, Urban Canon SRD-OGL v5.1, SRD-CC v5.1
Weretiger Medium Humanoid Human, Shapechanger, Lycanthrope Neutral 120 4 Desert, Forest, Grassland Canon SRD-OGL v5.1
Werewolf Medium Humanoid Human, Shapechanger, Lycanthrope Neutral 58 3 Forest, Hill Canon SRD-OGL v5.1
Sliris (Individual) Medium Humanoid Human, Shapechanger, Lycanthrope, Wererat Neutral Evil 33 2 Forest, Urban Canon Varied, GoS, SRD5

Sources and Notes

  1. Monster Manual (5e). © Wizards of the Coast. Used under "Fair Use" clause. 1.0 1.1
  2. User: Rlyehable. CC-SA
  3. Keith Baker, et. al.. Eberron Rising from the Last War (5e 2014) (2019-11-19). Wizards of the Coast. ISBN 978-0-7869-6689-9. p. 284. Licensed: © Wizards of the Coast (used under 'fair use' clause).

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