SRD5:Cultist NPC: Difference between revisions
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{{5e Monster | {{5e Monster | ||
|name=Cultist < | |name=Cultist | ||
|sorttext= | |||
|refs={{SRD5ref}} <ref name="hab">Note: Habitat is not part of the [[SRD5]].</ref> <ref name="dmg5hab">habitat - {{pub|Dungeon Master's Guide (5e)}} p.302-305</ref> | |||
|size=Medium <!--Medium, Large, etc.--> | |size=Medium <!--Medium, Large, etc.--> | ||
|type=Humanoid <!--Dragon, Humanoid, Outsider, Swarm, etc.--> | |type=Humanoid <!--Dragon, Humanoid, Outsider, Swarm, etc.--> | ||
|swarm= <!--If swarm, size of individual creature in swarm--> | |swarm= <!--If swarm, size of individual creature in swarm--> | ||
|subtype=Any Race <!--Elf, Goblinoid, etc.--> | |subtype=Any Race, Cultist <!--Elf, Goblinoid, etc.--> | ||
|align=Any Non-Good Alignment <!--Lawful Good, Chaotic Evil--> | |align=Any Non-Good Alignment <!--Lawful Good, Chaotic Evil--> | ||
|ac=12 <!--armor class--> | |ac=12 <!--armor class--> | ||
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|perception=10 <!--Passive Perception bonus; +5--> | |perception=10 <!--Passive Perception bonus; +5--> | ||
|languages=Any one language (usually Common) <!--Common, Goblin, None, etc.--> | |languages=Any one language (usually Common) <!--Common, Goblin, None, etc.--> | ||
|habitat=Urban | |||
|cr=1/8 <!--Challenge Rating--> | |cr=1/8 <!--Challenge Rating--> | ||
|xp= <!--Experience points for destroying--> | |xp= <!--Experience points for destroying--> | ||
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|adesc1=''{{SRD5|Melee Weapon Attack|Melee}} or {{SRD5|Ranged Weapon Attack}}:'' +3 to hit, reach 5 ft., one creature. ''Hit:'' 4 (1d6+1) {{srd5lc|Slashing}} damage. | |adesc1=''{{SRD5|Melee Weapon Attack|Melee}} or {{SRD5|Ranged Weapon Attack}}:'' +3 to hit, reach 5 ft., one creature. ''Hit:'' 4 (1d6+1) {{srd5lc|Slashing}} damage. | ||
}} | }} | ||
Cultists swear allegiance to dark powers such as elemental princes, demon lords, or archdevils. Most conceal their loyalties to avoid being ostracized, imprisoned, or executed for their beliefs. Unlike evil acolytes, cultists often show signs of insanity in their beliefs and practices. | {{refstart}}Cultists swear allegiance to dark powers such as elemental princes, demon lords, or archdevils. Most conceal their loyalties to avoid being ostracized, imprisoned, or executed for their beliefs. Unlike evil acolytes, cultists often show signs of insanity in their beliefs and practices.{{refend|{{SRD5ref}}}} | ||
{{SRD5end}} | |||
===List of Cultists=== | |||
{{5e Monster List|Cultist}} | |||
===Found in Adventures=== | |||
{{5e Creature Adventure List|Cultist}} | |||
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==Sources== | ==Sources and Notes== | ||
<references /> | |||
[[Category:SRD5 Monsters]] | |||
[[Category:SRD5 NPCs]] | |||
[[Category:5e Cultist|Cultist NPC]] | |||
{{ | {{5e Footer|NPC|OGL}} | ||
{{5e Monster Data|Cultist}} | {{5e Monster Data|Cultist}} | ||
</div><!--source--> | </div><!--source--> | ||
</div><!--grid-container-std--> | </div><!--grid-container-std--> | ||
{{Navboxes}} | {{Navboxes}} | ||
Latest revision as of 16:44, 30 April 2024
| Cultist (NPC) [SRD5 OGL/CC-BY] [1] [2] [3] | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Medium Humanoid (Any Race, Cultists), Any Non-Good Alignment | ||||||||||||
| Armor Class: 12 (Leather Armor) | ||||||||||||
| Hit Points: 9 (2d8) | ||||||||||||
| Speed: 30 ft. | ||||||||||||
| ||||||||||||
| Skills: Deception +2, Religion +2 | ||||||||||||
| Senses: passive perception 10 | ||||||||||||
| Languages: Any one language (usually Common) | ||||||||||||
| Habitat: Urban | ||||||||||||
| Challenge: 1/8 (25 xp)Proficiency Bonus (PB): +2 | ||||||||||||
FeaturesDark Devotion. The cultist has advantage on saving throws against being charmed or frightened. ActionsScimitar. Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 4 (1d6+1) slashing damage. |
Cultists swear allegiance to dark powers such as elemental princes, demon lords, or archdevils. Most conceal their loyalties to avoid being ostracized, imprisoned, or executed for their beliefs. Unlike evil acolytes, cultists often show signs of insanity in their beliefs and practices. [SRD5 OGL/CC-BY] [1]
List of Cultists
| Monster | Size | Type | Tags | Alignment | HP | CR | Habitat | Marked | Source |
|---|---|---|---|---|---|---|---|---|---|
| Cult Fanatic | Medium | Humanoid | Any Race, Cultist | Any Non-Good Alignment | 33 | 2 | Urban | Canon | SRD-OGL v5.1 |
| Cultist | Medium | Humanoid | Any Race, Cultist | Any Non-Good Alignment | 9 | 1/8 | Urban | Canon | SRD-OGL v5.1 |
| Odium (Individual) | Medium | Humanoid | Human, Cultist, Cult Fanatic, Cleric | Neutral Evil | 33 | 2 | Urban | Canon | Varied, GoS, SRD5 |
Found in Adventures
Sources and Notes
- Wizards RPG Team. SRD-OGL v5.1 (5e) (2015.05.06). Wizards of the Coast. Licensed: OGL & CC-BY. ↑ 1.0 1.1
- Note: Habitat is not part of the SRD5. ↑
- habitat - Dungeon Master's Guide (5e) p.302-305 ↑
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Monster data +
Cultist (Sort Text: Cultist 5e, Size: Medium, Type: Humanoid, Subtypes: Any Race • Cultist, Alignment: Any Non-Good Alignment, HP: 9, CR: 1/8, Features: Dark Devotion • Scimitar, Has Lair: No, NPC: Yes, Canon: Yes, Pointer: No, UA: No, User: No, Sources: SRD-OGL v5.1)
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