SRD5:Knight NPC: Difference between revisions
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<div class=grid-container-std> | <div class=grid-container-std> | ||
<div class="bctop">{{backto|{{SRD5|NPC}}}}</div> | <div class="bctop">{{backto|{{SRD5|NPC}}}}</div> | ||
<div class="notice">{{ambiguous|Knight | <div class="notice">{{ambiguous|Knight}}</div> | ||
<div class="badge">{{5esrd}}</div> | <div class="badge">{{5esrd}}</div> | ||
<div class="gi-main"> | <div class="gi-main"> | ||
{{5e Monster | {{5e Monster | ||
|name=Knight < | |name=Knight | ||
|size=Medium | |sorttext=Knight NPC | ||
|type=Humanoid | |refs={{SRD5ref}} <ref name="hab">Habitat — Not part of the [[SRD5]].</ref> <ref name="dmg5hab">habitat - {{pub|Dungeon Master's Guide (5e)}} p.302-305</ref> | ||
|swarm= | |size=Medium | ||
|subtype=Any Race | |type=Humanoid | ||
|align=Any Alignment | |swarm= | ||
|ac=18 | |subtype=Any Race, Knight | ||
|align=Any Alignment | |||
|ac=18 | |||
|acfluff={{SRD5|Plate}} | |acfluff={{SRD5|Plate}} | ||
|hp=52 | |hp=52 | ||
|hd=8d8+16 | |hd=8d8+16 | ||
|speed=30 ft. | |speed=30 ft. | ||
|str=16 | |str=16 | ||
|dex=11 | |dex=11 | ||
| Line 30: | Line 32: | ||
|perception=10 <!--Passive Perception bonus; +5--> | |perception=10 <!--Passive Perception bonus; +5--> | ||
|languages=Any one language (usually {{SRD5|Common}}) | |languages=Any one language (usually {{SRD5|Common}}) | ||
|habitat=Urban | |||
|cr=3 <!--Challenge Rating--> | |cr=3 <!--Challenge Rating--> | ||
|xp= <!--Experience points for destroying--> | |xp= <!--Experience points for destroying--> | ||
|canon=true | |canon=true | ||
|npc=true | |npc=true | ||
| | |summary= <!-- 1-2 line unofficial, UNPLAGIRIZED, description --> | ||
| | |feature1=Brave | ||
{{ | |flimit1= | ||
|fdesc1=The knight has {{srd5lc|Advantage}} on {{srd5lc|Saving Throw}}s against being {{srd5lc|Frightened}}. | |||
|action1=Multiattack | |||
|alimit1= | |||
|adesc1=The knight makes two melee attacks. | |||
|action2=Greatsword | |||
|alimit2= | |||
|adesc2=''{{SRD5|Melee Weapon Attack}}:'' +5 to hit, reach 5 ft., one target. ''Hit:'' 10 (2d6+1) {{srd5lc|Slashing}} damage. | |||
|action3=Heavy Crossbow | |||
|alimit3= | |||
|adesc3=''{{SRD5|Ranged Weapon Attack}}:'' +2 to hit, {{srd5lc|Range}} 100/400 ft., one target. ''Hit:'' 5 (1d10) {{srd5lc|Piercing}} damage. | |||
| | |action4=Leadership | ||
{{ | |alimit4={{SRD5|Recharge}}s after a {{SRD5|Rest|y}} | ||
|adesc4=For 1 {{srd5lc|Minute}}, the knight can utter a special command or warning whenever a nonhostile creature that it can see within 30 feet of it makes an {{srd5lc|Attack Roll}} or a saving throw. The creature can add a d4 to its roll provided it can hear and understand the knight. A creature can benefit from only one Leadership die at a time. This effect ends if the knight is {{srd5lc|Incapacitated}}. | |||
|reaction1=Parry | |||
|rlimit1= | |||
|rdesc1=The knight adds 2 to its {{SRD5|AC}} against one {{srd5lc|Melee Attack}} that would hit it. To do so, the knight must see the attacker and be wielding a {{srd5lc|Melee Weapon}}. | |||
}} | }} | ||
{{refstart}}Knights are warriors who pledge service to rulers, religious orders, and noble causes. A knight's alignment determines the extent to which a pledge is honored. Whether undertaking a quest or patrolling a realm, a knight often travels with an entourage that includes squires and hirelings who are [[SRD5:Commoner NPC|commoners]].{{refend|{{SRD5ref}}}} | |||
{{SRD5end}} | |||
===Found in Adventures=== | |||
{{5e Creature Adventure List|Knight}} | |||
==List of Knights== | |||
<div style="display:block; overflow:auto; max-width:75svw; max-height:90vh;"> | |||
{{5e Monster List/UL|Knight}} | |||
</div> | |||
</div><!--gi-main--> | </div><!--gi-main--> | ||
<div class="source"> | <div class="source"> | ||
==Sources== | ==Sources and Notes== | ||
<references /> | |||
[[Category:SRD5 Monsters]] | |||
[[Category:SRD5 NPCs]] | |||
{{ | {{5e Footer|NPC|SRD5}} | ||
{{5e Monster Data}} | |||
</div><!--source--> | </div><!--source--> | ||
</div><!--grid-container-std--> | </div><!--grid-container-std--> | ||
{{Navboxes}} | {{Navboxes}} | ||
Latest revision as of 16:31, 1 June 2024
See Knight (disambiguation)
| Knight (NPC) [SRD5 OGL/CC-BY] [1] [2] [3] | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Medium Humanoid (Any Race, Knights), Any Alignment | ||||||||||||
| Armor Class: 18 (Plate) | ||||||||||||
| Hit Points: 52 (8d8+16) | ||||||||||||
| Speed: 30 ft. | ||||||||||||
| ||||||||||||
| Saving Throws: Con +4, Wisdom|Wis +2 | ||||||||||||
| Senses: passive perception 10 | ||||||||||||
| Languages: Any one language (usually Common) | ||||||||||||
| Habitat: Urban | ||||||||||||
| Challenge: 3 (700 xp)Proficiency Bonus (PB): +2 | ||||||||||||
FeaturesBrave. The knight has advantage on saving throws against being frightened. ActionsMultiattack. The knight makes two melee attacks. ReactionsParry. The knight adds 2 to its AC against one melee attack that would hit it. To do so, the knight must see the attacker and be wielding a melee weapon. |
Knights are warriors who pledge service to rulers, religious orders, and noble causes. A knight's alignment determines the extent to which a pledge is honored. Whether undertaking a quest or patrolling a realm, a knight often travels with an entourage that includes squires and hirelings who are commoners. [SRD5 OGL/CC-BY] [1]
Found in Adventures
- Against the Giants
- Dead in Thay
- Princes of the Apocalypse
- Tammeraut's Fate
- The Wild Beyond the Witchlight
- White Plume Mountain
List of Knights
Sources and Notes
- Wizards RPG Team. SRD-OGL v5.1 (5e) (2015.05.06). Wizards of the Coast. Licensed: OGL & CC-BY. ↑ 1.0 1.1
- Habitat — Not part of the SRD5. ↑
- habitat - Dungeon Master's Guide (5e) p.302-305 ↑
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