SRD5:Mage NPC: Difference between revisions
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<div class="gi-main"> | <div class="gi-main"> | ||
{{5e Monster | {{5e Monster | ||
|name=Mage | |name=Mage | ||
|sorttext=Mage NPC | |sorttext=Mage NPC | ||
|refs={{SRD5ref}} | |refs={{SRD5ref}} <ref name="hab">Habitat — Not part of the [[SRD5]].</ref> <ref name="dmg5hab">habitat - {{pub|Dungeon Master's Guide (5e)}} p.302-305</ref> | ||
|size=Medium | |||
|type=Humanoid | |type=Humanoid | ||
|swarm= | |swarm= | ||
|subtype=Any Race | |subtype=Any Race, Mage, Wizard | ||
|align=Any Alignment | |align=Any Alignment | ||
|ac=12 | |ac=12 | ||
|acfluff=15 with | |acfluff=15 with {{5espell|Mage Armor}} | ||
|hp=40 | |hp=40 | ||
|hd=9d8 | |hd=9d8 | ||
|speed=30 ft. | |speed=30 ft. | ||
|str=9 | |str=9 | ||
|dex=14 | |dex=14 | ||
| Line 30: | Line 30: | ||
|conditionimmunity= | |conditionimmunity= | ||
|senses= | |senses= | ||
|perception=11 <!--Passive | |perception=11 <!--Passive--> | ||
|languages=Any four languages <!--Common, Goblin, None, etc.--> | |languages=Any four languages <!--Common, Goblin, None, etc.--> | ||
|habitat=Urban | |||
|cr=6 <!--Prof: +4 --> | |cr=6 <!--Prof: +4 --> | ||
|xp= <!--Experience points for destroying--> | |xp= <!--Experience points for destroying--> | ||
|canon=true | |canon=true | ||
|summary= | |npc=true | ||
|summary=Wizard NPC | |||
|feature1=Spellcasting | |feature1=Spellcasting | ||
|flimit1= | |flimit1= | ||
|fdesc1=The mage is an 9th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 14, +6 to hit with spell attacks). The mage has the following wizard spells prepared: <br /> | |fdesc1=The mage is an 9th-level spellcaster. Its spellcasting ability is Intelligence {{5e Spell Save Hit|3|3}}<!--(spell save DC 14, +6 to hit with spell attacks)-->. The mage has the following wizard spells prepared: <br /> | ||
: | :{{SRD5|Cantrip}}s (at will): {{5e Spell Line|Fire Bolt, Light, Mage Hand, Prestidigitation}} <br /> | ||
:1st level (4 slots): {{ | :1st level (4 {{SRD5|Spell Slot|slots}}): {{5e Spell Line|Detect Magic, Mage Armor, Magic Missile, Shield}} <br /> | ||
:2nd level (3 slots): {{ | :2nd level (3 slots): {{5e Spell Line|Misty Step}}, {{5espell|Suggestion}} <br /> | ||
:3rd level (3 slots): {{ | :3rd level (3 slots): {{5e Spell Line|Counterspell, Fireball, Fly}} <br /> | ||
:4th level (3 slots): {{ | :4th level (3 slots): {{5e Spell Line|Greater Invisibility, Ice Storm}} <br /> | ||
:5th level (3 slots): {{5espell|Cone of Cold}} | :5th level (3 slots): {{5espell|Cone of Cold}} | ||
|action1=Dagger | |action1=Dagger | ||
|alimit1= | |alimit1= | ||
|adesc1='' | |adesc1=''{{SRD5|Melee Weapon Attack|Melee}} or {{SRD5|Ranged Weapon Attack}}:'' +5 to hit, reach 5 ft. or {{srd5lc|Range}} 20/60 ft., one target. ''Hit:'' 4 (1d4+2) {{srd5lc|Piercing}} damage. | ||
}} | }} | ||
'''Mages''' spend their lives in the study and practice of magic. Good-aligned mages offer counsel to nobles and others in power, while evil mages dwell in isolated sites to perform unspeakable experiments without interference. | '''Mages''' spend their lives in the study and practice of magic. Good-aligned mages offer counsel to nobles and others in power, while evil mages dwell in isolated sites to perform unspeakable experiments without interference. | ||
===Found in Adventures=== | |||
{{5e Creature Adventure List|Mage}} | |||
==List of Mages== | |||
{{5e Monster List/UL|Mage}} | |||
''Also see {{SRD5|Wizard#List of Wizards|List of Wizards}} | |||
</div><!--gi-main--> | </div><!--gi-main--> | ||
<div class="source"> | <div class="source"> | ||
==Sources and Notes== | ==Sources and Notes== | ||
<references /> | <references /> | ||
[[Category:SRD5 Monsters]] | |||
[[Category:SRD5 NPCs]] | |||
{{ | {{5e Footer|NPC|SRD5}} | ||
{{5e Monster Data}} | {{5e Monster Data}} | ||
</div><!--source--> | </div><!--source--> | ||
</div><!--grid-container-std--> | </div><!--grid-container-std--> | ||
{{Navboxes}} | {{Navboxes}} | ||
Latest revision as of 06:44, 2 June 2024
< NPC
| Mage (NPC) [SRD5 OGL/CC-BY] [1] [2] [3] | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Medium Humanoid (Any Race, Mages, Wizards), Any Alignment | ||||||||||||
| Armor Class: 12 (15 with mage armor) | ||||||||||||
| Hit Points: 40 (9d8) | ||||||||||||
| Speed: 30 ft. | ||||||||||||
| ||||||||||||
| Saving Throws: Int +6, Wis +4 | ||||||||||||
| Skills: Arcana +6, History +6 | ||||||||||||
| Senses: passive perception 11 | ||||||||||||
| Languages: Any four languages | ||||||||||||
| Habitat: Urban | ||||||||||||
| Challenge: 6 (2,300 xp)Proficiency Bonus (PB): +3 | ||||||||||||
FeaturesSpellcasting. The mage is an 9th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 14, +6 to hit with spell attacks). The mage has the following wizard spells prepared:
ActionsDagger. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4+2) piercing damage. |
Mages spend their lives in the study and practice of magic. Good-aligned mages offer counsel to nobles and others in power, while evil mages dwell in isolated sites to perform unspeakable experiments without interference.
Found in Adventures
List of Mages
2 Mages
Also see List of Wizards
Sources and Notes
- Wizards RPG Team. SRD-OGL v5.1 (5e) (2015.05.06). Wizards of the Coast. Licensed: OGL & CC-BY. ↑
- Habitat — Not part of the SRD5. ↑
- habitat - Dungeon Master's Guide (5e) p.302-305 ↑
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