5e:Kobold Alchemist: Difference between revisions
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<div class="bctop">{{backto|{{5ed|Kobold}}}}</div> | <div class="bctop">{{backto|{{5ed|Kobold}}}}</div> | ||
<div class="notice"></div> | <div class="notice"></div> | ||
<div class="badge">{{ | <div class="badge">{{5eogl|Tome of Beasts|noncanon=true}}</div> | ||
<div class="gi-main"> | <div class="gi-main"> | ||
{{5e Monster | {{5e Monster | ||
|name=Kobold Alchemist | |name=Kobold Alchemist | ||
|sorttext= | |sorttext= | ||
|refs=<ref name="tob. | |refs=<ref name="tob.261262">{{Cite Pub|Tome of Beasts|pages=261-262}} Licensed: [[OGL]].</ref> <ref name="dmg5hab">habitat - suggested by "Kobold" {{pub|Dungeon Master's Guide (5e)}} p.302-305</ref> <ref name="rlyhab">habitat (Underground) - [[user:Rlyehable]]</ref> | ||
|size=Small | |||
|type=Humanoid | |type=Humanoid | ||
|swarm= | |swarm= | ||
|subtype=Kobold | |subtype=Kobold | ||
|align=Lawful Neutral | |align=Lawful Neutral | ||
|ac=15 | |ac=15 | ||
|acfluff=studded leather | |acfluff=studded leather | ||
|hp=44 | |hp=44 | ||
|hd=8d6+16 | |hd=8d6+16 | ||
|speed=30 ft. | |speed=30 ft. | ||
|str=7 | |str=7 | ||
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|perception=9 <!--Passive Perception bonus; +5--> | |perception=9 <!--Passive Perception bonus; +5--> | ||
|languages={{SRD5|Common}}, {{SRD5|Draconic}} | |languages={{SRD5|Common}}, {{SRD5|Draconic}} | ||
|habitat=Coastal, Desert, Forest, Hill, Mountain, Swamp, Underdark, Underground, Urban | |||
|cr=2 | |cr=2 | ||
|xp= <!--blank unless less than CR 1/8 or greater than CR 30--> | |xp= <!--blank unless less than CR 1/8 or greater than CR 30--> | ||
|summary=Kobold learned in alchemy. | |summary=Kobold learned in alchemy. | ||
|feature1=Apothecary | |feature1=Apothecary | ||
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|adesc5=The kobold throws a flask of volatile substances at a point within 30 feet. The flask explodes in a 15-foot radius. Creatures in the area take 17 (5d6) poison damage and are {{srd5lc|Poisoned}} for 1 {{srd5lc|Minute}}, or take half damage and are not poisoned with a successful {{SRD5|DC}} 13 {{SRD5|Dexterity}} {{srd5lc|Saving Throw}}. A poisoned creature repeats the saving throw at the end of each of its {{srd5lc|Turn}}s, ending the poisoned condition on a success. Instead of poison damage, the kobold can deal the damage type currently in effect for its Apothecary trait. | |adesc5=The kobold throws a flask of volatile substances at a point within 30 feet. The flask explodes in a 15-foot radius. Creatures in the area take 17 (5d6) poison damage and are {{srd5lc|Poisoned}} for 1 {{srd5lc|Minute}}, or take half damage and are not poisoned with a successful {{SRD5|DC}} 13 {{SRD5|Dexterity}} {{srd5lc|Saving Throw}}. A poisoned creature repeats the saving throw at the end of each of its {{srd5lc|Turn}}s, ending the poisoned condition on a success. Instead of poison damage, the kobold can deal the damage type currently in effect for its Apothecary trait. | ||
}} | }} | ||
'''Unofficial Summary:''' Kobold learned in alchemy. | |||
'''Unofficial | |||
</div><!--gi-main--> | </div><!--gi-main--> | ||
<div class="source"> | <div class="source"> | ||
==Sources and Notes== | ==Sources and Notes== | ||
<references /> | <references /> | ||
{{5e Footer| | [[Category:5e Kobolds|Alchemist]] | ||
{{5e Footer|Kobold|OGL}} | |||
{{5e Monster Data}} | {{5e Monster Data}} | ||
</div><!--source--> | </div><!--source--> | ||
</div><!--grid-container-std--> | </div><!--grid-container-std--> | ||
Latest revision as of 16:15, 31 August 2024
Kobold Alchemist [1] [2] [3] | ||||||||||||
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Small Humanoid (Kobolds), Lawful Neutral | ||||||||||||
Armor Class: 15 (studded leather) | ||||||||||||
Hit Points: 44 (8d6+16) | ||||||||||||
Speed: 30 ft. | ||||||||||||
| ||||||||||||
Saving Throws: Dex +5 | ||||||||||||
Skills: Arcana +5, Medicine +3 | ||||||||||||
Damage Immunity: poison | ||||||||||||
Condition Immune: poisoned | ||||||||||||
Senses: darkvision 60 ft., passive perception 9 | ||||||||||||
Languages: Common, Draconic | ||||||||||||
Habitat: Coastal, Desert, Forest, Hill, Mountain, Swamp, Underdark, Underground, Urban | ||||||||||||
Challenge: 2 (450 xp)Proficiency Bonus (PB): +2 | ||||||||||||
FeaturesApothecary. As a bonus action the kobold can select one of the following damage types: acid, cold, or fire. Until it uses this action again, the kobold has resistance to the chosen damage type. Additionally, the kobold is proficient with a poisoner's kit. ActionsMultiattack. The kobold makes two attacks. |
Unofficial Summary: Kobold learned in alchemy.
Sources and Notes
- Chris Harris, et. al.. Tome of Beasts (5e 2014) (July 2016). Kobold Press. p. 261-262. Licensed: OGL. ↑
- habitat - suggested by "Kobold" Dungeon Master's Guide (5e) p.302-305 ↑
- habitat (Underground) - user:Rlyehable ↑
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Monster data +
Kobold Alchemist (Sort Text: Kobold Alchemist 5e, Size: Small, Type: Humanoid, Subtypes: Kobold, Alignment: Lawful Neutral, HP: 44, CR: 2, Features: Apothecary • Pack Tactics • Sunlight Sensitivity • Multiattack • Dagger • Dart • Alchemical Protection • Explosive Flask, Has Lair: No, NPC: No, Canon: No, Pointer: No, UA: No, User: No, Sources: Tome of Beasts)