SRD5:Worg: Difference between revisions
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Latest revision as of 10:30, 12 July 2025
| Worg [SRD5 OGL/CC-BY] [1] [2] [3] | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Large Monstrosity (Wolves), Neutral Evil | ||||||||||||
| Armor Class: 13 (natural armor) | ||||||||||||
| Hit Points: 26 (4d10+4) | ||||||||||||
| Speed: 50 ft. | ||||||||||||
| ||||||||||||
| Skills: Perception +4 | ||||||||||||
| Senses: darkvision 60 ft., passive perception 14 | ||||||||||||
| Languages: Goblin, Worg | ||||||||||||
| Habitat: Forest, Grassland, Hill | ||||||||||||
| Challenge: 1/2 (100 xp)Proficiency Bonus (PB): +2 | ||||||||||||
FeaturesKeen Hearing and Smell. The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell. ActionsBite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6+3) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone. |
[1] A worg is an evil predator that delights in hunting and devouring creatures weaker than itself. Cunning and malevolent, worgs roam across the remote wilderness or are raised by goblins and hobgoblins. Those creatures use worgs as mounts, but a worg will turn on its rider if it feels mistreated or malnourished. Worgs speak in their own language and Goblin, and a few learn to speak Common as well.
Sources and Notes
- SRD5:
- Wizards RPG Team. SRD-OGL v5.1 (5e 2014) (2015.05.06). Wizards of the Coast. Licensed: OGL.
- Wizards RPG Team. SRD-CC v5.1 (5e 2014) (2024-05-09). Wizards of the Coast. Licensed: CC-BY.
- Habitat — Not part of the SRD5. ↑
- habitat - Dungeon Master's Guide (5e) p.302-305 ↑
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Monster data +
Worg (Sort Text: Wolf Worg 5e, Size: Large, Type: Monstrosity, Subtypes: Wolf, Alignment: Neutral Evil, HP: 26, Movement Type: Walk, CR: 1/2, Features: Keen Hearing and Smell • Bite, Has Lair: No, NPC: No, Canon: Yes, Pointer: No, UA: No, User: No, Sources: SRD-OGL v5.1 • SRD-CC v5.1)
