SRD5:Horned Devil: Difference between revisions
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|xp= <!--Experience points for destroying--> | |xp= <!--Experience points for destroying--> | ||
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| | |summary= <!-- 1-2 line unofficial, UNPLAGIRIZED, description --> | ||
|feature1=Devil's Sight | |||
|flimit1= | |||
|fdesc1=[[SRD5:Magical Darkness|Magical darkness]] doesn’t impede the devil’s darkvision. | |||
| | |feature2=Magic Resistance | ||
{{ | |flimit2= | ||
|fdesc2=The devil has {{srd5lc|Advantage}} on {{srd5lc|Saving Throw}}s against {{srd5lc|Spell}}s and other magical effects. | |||
|action1=Multiattack | |||
|alimit1= | |||
|adesc1=The devil makes three melee attacks: two with its fork and one with its tail. It can use Hurl Flame in place of any melee attack. | |||
|action2=Fork | |||
|alimit2= | |||
|adesc2=''{{SRD5|Melee Weapon Attack}}:'' +10 to hit, {{srd5lc|Reach}} 10 ft., one target. ''Hit:'' 15 (2d8+6) {{srd5lc|Piercing}} damage. | |||
{{ | |action3=Tail | ||
|alimit3= | |||
|adesc3=''Melee Weapon Attack:'' +10 to hit, reach 10 ft., one target. ''Hit:'' 10 (1d8+6) piercing damage. If the target is a creature other than an {{srd5lc|Undead}} or a {{srd5lc|Construct}}, it must succeed on a {{SRD5|DC}} 17 {{SRD5|Constitution}} saving throw or lose 10 (3d6) {{srd5lc|Hit Point}}s at the start of each of its {{srd5lc|Turn}}s due to an infernal wound. Each time the devil hits the wounded target with this attack, the damage dealt by the wound increases by 10 (3d6). Any creature can take an {{srd5lc|Action}} to stanch the wound with a successful DC 12 {{SRD5|Wisdom}} ({{SRD5|Medicine}}) {{srd5lc|Check}}. The wound also closes if the target receives magical healing. | |||
|action4=Hurl Flame | |||
|alimit4= | |||
|adesc4=''{{SRD5|Ranged Spell Attack}}:'' +7 to hit, {{srd5lc|Range}} 150 ft., one target. ''Hit:'' 14 (4d6) {{srd5lc|Fire}} damage. If the target is a flammable object that isn’t being worn or carried, it also catches fire. | |||
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{{SRD5 Footer|Monster}} | {{SRD5 Footer|Monster}} | ||
{{5e Monster Data}} | |||
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Latest revision as of 19:57, 9 March 2020
| Horned Devil | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Large Fiend (Devils), Lawful Evil | ||||||||||||
| Armor Class: 18 (natural armor) | ||||||||||||
| Hit Points: 178 (17d10+85) | ||||||||||||
| Speed: 20 ft., fly 60 ft. | ||||||||||||
| ||||||||||||
| Saving Throws: Str +10, Dex +7, Wis +7, Cha +7 | ||||||||||||
| Damage Resistances: cold; bludgeoning, piercing, and slashing from nonmagical attacks. that aren't silvered. | ||||||||||||
| Damage Immunity: fire, poison | ||||||||||||
| Condition Immune: poisoned | ||||||||||||
| Senses: darkvision 120 ft., passive perception 13 | ||||||||||||
| Languages: Infernal, telepathy 120 ft. | ||||||||||||
| Challenge: 11 (7,200 xp)Proficiency Bonus (PB): +4 | ||||||||||||
FeaturesDevil's Sight. Magical darkness doesn’t impede the devil’s darkvision. ActionsMultiattack. The devil makes three melee attacks: two with its fork and one with its tail. It can use Hurl Flame in place of any melee attack. |
Sources
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Monster data +
Horned Devil (Sort Text: Devil Horned 5e, Size: Large, Type: Fiend, Subtypes: Devil, Alignment: Lawful Evil, HP: 178, Movement Type: Walk • Fly, CR: 11, Features: Devil's Sight • Magic Resistance • Multiattack • Fork • Tail • Hurl Flame, Has Lair: No, NPC: No, Canon: Yes, Pointer: No, UA: No, User: No, Sources: SRD-OGL v5.1)
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