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| <div class="grid-container-std"> | | <div class="grid-container-std"> |
| <div class="bctop">{{backto|[[SRD5]]}}</div> | | <div class="bctop">{{backto|[[SRD5]]}}</div> |
| <div class="notice">{{alsosee|5e Condition}}</div> | | <div class="notice">{{alsosee|5e:Condition}}</div> |
| <div class="badge">{{5esrd}}</div> | | <div class="badge">{{5esrd}}</div> |
| <div class="gi-main">{{tocright}} | | <div class="gi-main">{{tocright}} |
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| The following definitions specify what happens to a creature while it is subjected to a condition. | | The following definitions specify what happens to a creature while it is subjected to a condition. |
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| == Blinded == | | ==SRD5 Conditions== |
| * A blinded [[SRD5:Creature|creature]] can’t see and automatically fails any [[SRD5:Ability Check|ability check]] that requires sight.
| | {{#cargo_query: |
| * [[SRD5:Attack Roll|Attack roll]]s against the creature have [[SRD5:Advantage|advantage]], and the creature’s attack rolls have [[SRD5:Disadvantage|disadvantage]].
| | tables=5e_Condition, Pages_Info |
| | | |join on=5e_Condition._pageName=Pages_Info._pageName |
| == Charmed ==
| | |where=Pages_Info.Sources HOLDS 'SRD-OGL v5.1' |
| * A charmed creature can’t [[SRD5:Attack|attack]] the charmer or target the charmer with harmful abilities or magical effects.
| | |fields=COUNT(5e_Condition._pageName) |
| * The charmer has advantage on any ability check to interact socially with the creature.
| | }} {{srd5lc|Condition}}s |
| | | {{#cargo_query: |
| == Deafened ==
| | tables=5e_Condition, Pages_Info |
| * A deafened creature can’t hear and automatically fails any ability check that requires hearing.
| | |join on=5e_Condition._pageName=Pages_Info._pageName |
| | | |where=Pages_Info.Sources HOLDS 'SRD-OGL v5.1' |
| ==Exhaustion==
| | |fields=5e_Condition.Name,Pages_Info.Sources,Pages_Info.User,5e_Condition.Description |
| <div style="display:block; border-style:solid; border-width:1px; border-radius:1em; border-color:#ddf; background:#ddf;">
| | |order by=5e_Condition.Sort_Text |
| Some special abilities and environmental hazards, such as starvation and the long-term effects of freezing or scorching temperatures, can lead to a special condition called exhaustion. Exhaustion is measured in six levels. An effect can give a creature one or more levels of exhaustion, as specified in the effect’s description.
| | |named args=yes |
| | | |format=template |
| {|
| | |template=5e Display Condition |
| !Level
| | }}</div> |
| !Effect
| | {{SRD5end}} |
| |- | |
| !1
| |
| |Disadvantage on ability checks
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| |-
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| !2
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| |[[SRD5:Speed|Speed]] halved
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| |-
| |
| !3
| |
| |Disadvantage on attack rolls and saving throws
| |
| |-
| |
| !4
| |
| |[[SRD5:Hit Point Maximum|Hit point maximum]] halved
| |
| |-
| |
| !5
| |
| |Speed reduced to 0
| |
| |-
| |
| !6
| |
| |[[SRD5:Death|Death]]
| |
| |}
| |
| | |
| If an already exhausted creature suffers another effect that causes exhaustion, its current level of exhaustion increases by the amount specified in the effect’s description.
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| | |
| A creature suffers the effect of its current level of exhaustion as well as all lower levels. For example, a creature suffering level 2 exhaustion has its speed halved and has disadvantage on ability checks.
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| | |
| An effect that removes exhaustion reduces its level as specified in the effect’s description, with all exhaustion effects ending if a creature’s exhaustion level is reduced below 1.
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| | |
| Finishing a [[SRD5:Long Rest|long rest]] reduces a creature’s exhaustion level by 1, provided that the creature has also ingested some food and drink.
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| </div>
| |
| | |
| ==Frightened== | |
| * A frightened creature has disadvantage on ability checks and attack rolls while the source of its fear is within line of sight.
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| * The creature can’t willingly [[SRD5:Movement|move]] closer to the source of its fear.
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| | |
| ==Grappled==
| |
| * A grappled creature’s speed becomes 0, and it can’t benefit from any bonus to its speed.
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| * The condition ends if the grappler is [[#incapacitated|incapacitated]].
| |
| * The condition also ends if an effect removes the grappled creature from the [[SRD5:Reach|reach]] of the grappler or grappling effect, such as when a creature is hurled away by the ''{{srd5lc|Thunderwave}}'' [[SRD5:Spell|spell]].
| |
| | |
| == Incapacitated ==
| |
| * An incapacitated creature can’t take [[SRD5:Action|action]]s or [[SRD5:Reaction|reaction]]s.
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| | |
| == Invisible == | |
| * An invisible creature is impossible to see without the aid of magic or a special [[SRD5:Sense|sense]]. For the purpose of [[SRD5:Hide|hiding]], the creature is [[SRD5:Heavily Obscured|heavily obscured]]. The creature’s location can be detected by any noise it makes or any tracks it leaves.
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| * Attack rolls against the creature have disadvantage, and the creature’s attack rolls have advantage.
| |
| | |
| == Paralyzed ==
| |
| * A paralyzed creature is incapacitated (see the condition) and can’t move or speak.
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| * The creature automatically fails [[SRD5:Strength|Strength]] and [[SRD5:Dexterity|Dexterity]] saving throws.
| |
| * Attack rolls against the creature have advantage.
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| * Any attack that hits the creature is a [[SRD5:Critical Hit|critical hit]] if the attacker is within 5 feet of the creature.
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| | |
| == Petrified ==
| |
| * A petrified creature is transformed, along with any {{srd5lc|Nonmagical}} object it is wearing or carrying, into a solid inanimate substance (usually stone). Its weight increases by a factor of ten, and it ceases aging.
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| * The creature is incapacitated (see the condition), can’t move or speak, and is unaware of its surroundings.
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| * Attack rolls against the creature have advantage.
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| * The creature automatically fails Strength and Dexterity saving throws.
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| * The creature has {{srd5lc|Resistance}} to all damage.
| |
| * The creature is {{srd5lc|Immune}} to {{srd5lc|Poison}} and {{srd5lc|Disease}}, although a poison or disease already in its system is suspended, not neutralized.
| |
| | |
| == Poisoned == | |
| * A poisoned creature has disadvantage on attack rolls and ability checks.
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| | |
| == Prone == | |
| ''Also see: [[SRD5:Movement#Being Prone|Movement - Being prone]] and [[SRD5:Making an Attack#Shoving a Creature|Attack - Knocking prone]]''<br /> | |
| | |
| * A prone creature’s only movement option is to [[SRD5:Crawl|crawl]], unless it stands up and thereby ends the condition.
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| * The creature has disadvantage on attack rolls.
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| * An attack roll against the creature has advantage if the attacker is within 5 feet of the creature. Otherwise, the attack roll has disadvantage.
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| | |
| == Restrained ==
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| * A restrained creature’s speed becomes 0, and it can’t benefit from any bonus to its speed.
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| * Attack rolls against the creature have advantage, and the creature’s attack rolls have disadvantage.
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| * The creature has disadvantage on Dexterity saving throws.
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| | |
| == Stunned ==
| |
| * A stunned creature is [[#Incapacitated|incapacitated]] (see the condition), can’t move, and can speak only falteringly.
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| * The creature automatically fails Strength and Dexterity saving throws.
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| * Attack rolls against the creature have advantage.
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| | |
| == Unconscious ==
| |
| * An unconscious creature is incapacitated (see the condition), can’t move or speak, and is unaware of its surroundings
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| * The creature drops whatever it’s holding and falls [[#Prone|prone]].
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| * The creature automatically fails Strength and Dexterity saving throws.
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| * Attack rolls against the creature have advantage.
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| * Any attack that hits the creature is a critical hit if the attacker is within 5 feet of the creature.
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| | =Other Conditions= |
| | {{#cargo_query: |
| | tables=5e_Condition, Pages_Info |
| | |join on=5e_Condition._pageName=Pages_Info._pageName |
| | |where=Pages_Info.Sources HOLDS NOT 'SRD-OGL v5.1' |
| | |fields=COUNT(5e_Condition._pageName) |
| | }} {{srd5lc|Condition}}s |
| | {{#cargo_query: |
| | tables=5e_Condition, Pages_Info |
| | |join on=5e_Condition._pageName=Pages_Info._pageName |
| | |where=Pages_Info.Sources HOLDS NOT 'SRD-OGL v5.1' |
| | |fields=5e_Condition.Name,Pages_Info.Sources,Pages_Info.User,5e_Condition.Description |
| | |order by=5e_Condition.Sort_Text |
| | |named args=yes |
| | |format=template |
| | |template=5e Display Condition |
| | }}</div> |
| </div><!--gi-main--> | | </div><!--gi-main--> |
| <div class="source"> | | <div class="source"> |
| | |
| ==Sources and Notes== | | ==Sources and Notes== |
| :* {{Cite Pub|SRD-OGL v5.1}} Licensed: [[OGL]]. | | :* {{Cite Pub|SRD-OGL v5.1}} Licensed: [[OGL]]. |