SRD5:Hydra: Difference between revisions

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[[File:DnD Hydra.png|thumb|right|200px|Hydra<br />By LadyofHats (Own work) [CC0], via Wikimedia Commons<br />Public Domain Image<br />''Image is not part of the SRD'']]
[[File:DnD Hydra.png|thumb|right|180px|Hydra<br />By [[LadyofHats]] (Own work) [CC0], via [[Wikimedia Commons]]<br />[[Public Domain]] Image<br />''Image is not part of the SRD'']]
{{5e Monster
{{5e Monster
|name=Hydra <!--Creature Name-->
|name=Hydra  
|sorttext=Hydra AAA Common
|refs={{SRD5ref}} <ref name="mm5.190">{{Cite Pub|Monster Manual (5e)|pages=190}} Licensed: &copy; Wizards of the Coast.</ref> <ref name="hab">Habitat &mdash; Not part of the [[SRD5]].</ref> <ref name="dmg5hab">habitat - {{pub|Dungeon Master's Guide (5e)}} p.302-305</ref>
|size=Huge <!--Medium, Large, etc.-->
|size=Huge <!--Medium, Large, etc.-->
|type=Monstrosity <!--Dragon, Humanoid, Outsider, Swarm, etc.-->
|type=Monstrosity <!--Dragon, Humanoid, Outsider, Swarm, etc.-->
|swarm= <!--If swarm, size of individual creature in swarm-->
|swarm= <!--If swarm, size of individual creature in swarm-->
|subtype= <!--Elf, Goblinoid, etc.-->
|subtype=Hydra <!--Elf, Goblinoid, etc.-->
|align=Unaligned <!--Lawful Good, Chaotic Evil-->
|align=Unaligned <!--Lawful Good, Chaotic Evil-->
|ac=15 <!--armor class-->
|ac=15 <!--armor class-->
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|senses=
|senses=
|perception=16 <!--Passive Perception bonus; +5-->
|perception=16 <!--Passive Perception bonus; +5-->
|languages=
|languages=  
|habitat=Swamp
|cr=8 <!--Challenge Rating-->
|cr=8 <!--Challenge Rating-->
|xp= <!--Experience points for destroying-->
|xp= <!--Experience points for destroying-->
|canon=true
|canon=true
|qualities=
|summary=A hydra looks like a long-necked dragon with multiple snake-like heads. <!-- 1-2 line unofficial, UNPLAGIRIZED, description -->
{{5e Ability|Hold Breath|The hydra can hold its breath for 1 hour.}}


{{5e Ability|Multiple Heads|The hydra has five heads. While it has more than one head, the hydra has {{srd5lc|Advantage}} on {{srd5lc|Saving Throw}}s against being {{srd5lc|Blinded}}, {{srd5lc|Charmed}}, {{srd5lc|Deafened}}, {{srd5lc|Frightened}}, {{srd5lc|Stunned}}, and knocked {{srd5lc|Unconscious}}.  
|feature1=Hold Breath
|flimit1=
|fdesc1=The hydra can hold its breath for 1 hour.


Whenever the hydra takes 25 or more damage in a single {{srd5lc|Turn}}, one of its heads dies. If all its heads die, the hydra dies. At the end of its turn, it grows two heads for each of its heads that died since its last turn, unless it has taken {{srd5lc|Fire}} damage since its last turn. The hydra regains 10 {{srd5lc|Hit Point}}s for each head regrown in this way.}}
|feature2=Multiple Heads
|flimit2=
|fdesc2=The hydra has five heads. While it has more than one head, the hydra has {{srd5lc|Advantage}} on {{srd5lc|Saving Throw}}s against being {{srd5lc|Blinded}}, {{srd5lc|Charmed}}, {{srd5lc|Deafened}}, {{srd5lc|Frightened}}, {{srd5lc|Stunned}}, and knocked {{srd5lc|Unconscious}}.  


{{5e Ability|Reactive Heads|For each head the hydra has beyond one, it gets an extra {{srd5lc|Reaction}} that can be used only for {{srd5lc|Opportunity Attack}}s.}}
Whenever the hydra takes 25 or more damage in a single {{srd5lc|Turn}}, one of its heads dies. If all its heads die, the hydra dies. At the end of its turn, it grows two heads for each of its heads that died since its last turn, unless it has taken {{srd5lc|Fire}} damage since its last turn. The hydra regains 10 {{srd5lc|Hit Point}}s for each head regrown in this way.


{{5e Ability|Wakeful|While the hydra sleeps, at least one of its heads is awake.}}
|feature3=Reactive Heads
|flimit3=
|fdesc3=For each head the hydra has beyond one, it gets an extra {{srd5lc|Reaction}} that can be used only for {{srd5lc|Opportunity Attack}}s.


|actions=
|feature4=Wakeful
{{5e Ability|Multiattack|The hydra makes as many bite attacks as it has heads.}}
|flimit4=
|fdesc4=While the hydra sleeps, at least one of its heads is awake.


{{5e Ability|Bite|''{{SRD5|Melee Weapon Attack}}:'' +8 to hit, {{srd5lc|Reach}} 10 ft., one target. ''Hit:'' 10 (1d10+5) {{srd5lc|Piercing}} damage.}}
|action1=Multiattack
|alimit1=
|adesc1=The hydra makes as many bite attacks as it has heads.
 
|action2=Bite
|alimit2=
|adesc2=''{{SRD5|Melee Weapon Attack}}:'' +8 to hit, {{srd5lc|Reach}} 10 ft., one target. ''Hit:'' 10 (1d10+5) {{srd5lc|Piercing}} damage.
}}
}}
{{SRD5end}}
'''Unofficial Description:''' A hydra looks like a long-necked dragon with multiple snake-like heads.
''See {{5ep|Hydra}} for full description.''


{{UnofficialInfo|
==Unofficial Description==
A hydra looks like a long-necked dragon with multiple snake-like heads.
}}
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==Sources==
==Sources and Notes==
* [[SRD-OGL v5.1]]
<references />
[[Category:SRD5 Monsters]]


{{SRD5 Footer|Monster}}
{{5e Footer|Hydra|OGL}}
{{5e Monster Data}}
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[[Category:SRD5 Monsters]]
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Latest revision as of 18:41, 10 February 2024

D&D 5.0e SRD5 OGL CC-BY ʰ 

File:DnD Hydra.png
Hydra
By LadyofHats (Own work) [CC0], via Wikimedia Commons
Public Domain Image
Image is not part of the SRD
Hydra [SRD5 OGL/CC-BY] [1] [2] [3] [4]
Huge Monstrosity  (Hydras), Unaligned
Armor Class: 15 (Natural Armor)
Hit Points: 172 (15d12+75)
Speed: 30 ft., swim 30 ft.
Str Dex Con Int Wis Cha
20 (+5) 12 (+1) 20 (+5) 2 (-4) 10 (+0) 7 (-2)
Skills: Perception +6
Senses: passive perception 16
Languages:
Habitat: Swamp
Challenge: 8 (3,900 xp)Proficiency Bonus (PB): +3

Features

Hold Breath. The hydra can hold its breath for 1 hour.

Multiple Heads. The hydra has five heads. While it has more than one head, the hydra has advantage on saving throws against being blinded, charmed, deafened, frightened, stunned, and knocked unconscious.

Whenever the hydra takes 25 or more damage in a single turn, one of its heads dies. If all its heads die, the hydra dies. At the end of its turn, it grows two heads for each of its heads that died since its last turn, unless it has taken fire damage since its last turn. The hydra regains 10 hit points for each head regrown in this way.

Reactive Heads. For each head the hydra has beyond one, it gets an extra reaction that can be used only for opportunity attacks.

Wakeful. While the hydra sleeps, at least one of its heads is awake. 

Actions

Multiattack. The hydra makes as many bite attacks as it has heads.

Bite. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 10 (1d10+5) piercing damage.

End of the SRD5 material

Unofficial Description: A hydra looks like a long-necked dragon with multiple snake-like heads.

See Hydra for full description.

Sources and Notes

  1. Wizards RPG Team. SRD-OGL v5.1 (5e) (2015.05.06). Wizards of the Coast. Licensed: OGL & CC-BY.
  2. Christopher Perkins, et. al.. Monster Manual (5e) (5e) (2014-09-30). Wizards of the Coast. p. 190. Licensed: © Wizards of the Coast.
  3. Habitat — Not part of the SRD5.
  4. habitat - Dungeon Master's Guide (5e) p.302-305

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Monster data +

Hydra (Sort Text: Hydra AAA Common 5e, Size: Huge, Type: Monstrosity, Subtypes: Hydra, Alignment: Unaligned, HP: 172, CR: 8, Features: Hold Breath Multiple Heads Reactive Heads Wakeful Multiattack Bite, Has Lair: No, NPC: No, Canon: Yes, Pointer: No, UA: No, User: No, Sources: SRD-OGL v5.1)

SRD-OGL v5.1 Contrigubtions +

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