5e:Homunculus: Difference between revisions

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<div class="badge">{{5evaried|Eberron Rising from the Last War}}</div>
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''pl. Homonculi''
''pl. Homonculi''
[[File:Homunculus Simm Faust.jpg|thumb|right|200px|Homunculus (in bottle)<br />by Franz Xaver Simm<br />via Mediawiki Commons<br />[[Public Domain]]]]
{{5e Monster Short|Homunculus|Homunculus|Overview|Construct, Homunculus
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|refs={{SRD5ref|y}}, <ref name="mm5.188">{{Cite Pub|Monster Manual (5e)|pages=188}} Licensed: &copy; Wizards of the Coast {{fairuc}}.</ref>, <ref name="erftlw.293">{{Cite Pub|Eberron Rising From the Last War|pages=293}} Licensed: &copy; Wizards of the Coast {{fairuc}}.</ref>}}


[[File:Homunculus Simm Faust.jpg|thumb|right|200px|Homunculus (in bottle)<br />by Franz Xaver Simm<br />via Mediawiki Commons<br />[[Public Domain]]]]<br clear="right" />
{{refstart}}Shaping a mixture of clay, ash, …root, and blood, one can [use] ritual magic to create [a homunculus], a faithful, squirrel-sized companion.
{{5e Monster Short|Homunculus|Homunculus|Overview|Construct, Homunculus}}


{{refstart}}A homunculus is a construct servant created for certain tasks…
A homunculus is a {{srd5lc|Construct}}… the [creator and it] sharing thoughts, senses, and language through a mystical bond.{{refend|<ref name="mm5.188" />}}


'''Constructed Nature.''' A homunculus doesn't require air, food, drink, or sleep{{refend|<ref name="erftlw.293">summary &mdash; {{Cite Pub|Eberron Rising From the Last War|pages=293}} Licensed: &copy; Wizards of the Coast.</ref>}}
==In Eberron==
{{5e Setting|Eberron}} {{refstart}}A homunculus is a construct servant created for certain tasks. {{5ep|Artificer}}s and {{srd5lc|Wizard}}s are responsible for most of the homunculi in existence.
 
Each kind of homunculus has a body constructed from different kinds of materials, including clay, iron, and bits of hair and feathers… [and it's] creator's blood and animated through an extended magical ritual.{{refend|<ref name="erftlw.293" />}}
 
==Other Lore==
{{otherlore|A homunculus is a miniature servant created by a wizard. These creatures are weak combatants but make effective spies, messengers, and scouts. A homunculus’s creator determines its precise features. Homunculi are little more than tools designed to carry out assigned tasks. They are extensions of their creators, sharing the same alignment and basic nature. A homunculus cannot speak, but the process of creating one links it telepathically with its creator.
 
It knows what its master knows and can convey to him or her everything it sees and hears, out to a distance of 1,500 feet. A homunculus never travels beyond this range willingly, though it can be removed forcibly. If this occurs, the creature does everything in its power to regain contact with its master. An attack that destroys a homunculus deals 2d10 points of damage to its master.
 
If the creature’s master is slain, the homunculus also dies, and its body swiftly melts away into a pool of ichor.|{{SRD3ref}}|3.5e lore}}


==List of Homonculi==
==List of Homonculi==
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{{5e Monster List|Homunculus}}
{{5e Monster List|Homunculus}}
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==Sources==
==Sources and Notes==
<references />
<references />
[[Category:SRD5]]


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Latest revision as of 12:14, 29 March 2024

D&D 5e (2014) Varied ʰ 
SRD5, MM5, ERftLW


pl. Homonculi

Homunculus (in bottle)
by Franz Xaver Simm
via Mediawiki Commons
Public Domain
Homunculus Overview [1], [2], [3]

Shaping a mixture of clay, ash, …root, and blood, one can [use] ritual magic to create [a homunculus], a faithful, squirrel-sized companion.

A homunculus is a construct… the [creator and it] sharing thoughts, senses, and language through a mystical bond. [2]

In Eberron

Setting: Eberron
A homunculus is a construct servant created for certain tasks. Artificers and wizards are responsible for most of the homunculi in existence.

Each kind of homunculus has a body constructed from different kinds of materials, including clay, iron, and bits of hair and feathers… [and it's] creator's blood and animated through an extended magical ritual. [3]

Other Lore

 [SRD3 OGL] [4] 
 3.5e lore 
A homunculus is a miniature servant created by a wizard. These creatures are weak combatants but make effective spies, messengers, and scouts. A homunculus’s creator determines its precise features. Homunculi are little more than tools designed to carry out assigned tasks. They are extensions of their creators, sharing the same alignment and basic nature. A homunculus cannot speak, but the process of creating one links it telepathically with its creator.

It knows what its master knows and can convey to him or her everything it sees and hears, out to a distance of 1,500 feet. A homunculus never travels beyond this range willingly, though it can be removed forcibly. If this occurs, the creature does everything in its power to regain contact with its master. An attack that destroys a homunculus deals 2d10 points of damage to its master.

If the creature’s master is slain, the homunculus also dies, and its body swiftly melts away into a pool of ichor.


List of Homonculi

4 Homunculuss

Monster Size Type Tags Alignment HP CR Habitat Marked Source
Homunculus Overview Overview Construct, Homunculus Urban Canon Varied, SRD5, MM5, ERftLW
Homunculus Tiny Construct Homunculus Neutral 5 0 Urban Canon SRD-OGL v5.1
Expeditious Messenger Tiny Construct Homunculus Neutral 7 1/8 Urban Canon, Pointer, Eberron Eberron Rising from the Last War
Iron Defender Medium Construct Homunculus Neutral 30 1 Urban Canon, Pointer, Eberron Eberron Rising from the Last War

Sources and Notes

  1. SRD5:
  2. Christopher Perkins, et. al.. Monster Manual (5e) (5e 2014) (2014-09-30). Wizards of the Coast. p. 188. Licensed: © Wizards of the Coast (used under 'fair use' clause). 2.0 2.1
  3. Keith Baker, et. al.. Eberron Rising from the Last War (5e 2014) (2019-11-19). Wizards of the Coast. ISBN 978-0-7869-6689-9. p. 293. Licensed: © Wizards of the Coast (used under 'fair use' clause). 3.0 3.1
  4. Wizards RPG Team. SRD v3.5 (3.5e) (2003). Wizards of the Coast. Licensed: OGL.

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Monster data +

Homunculus (Sort Text: Homunculus AAA Common 5e, Size: Tiny, Type: Construct, Subtypes: Homunculus, Alignment: Neutral, HP: 5, CR: 0, Features: Telepathic Bond Bite, Has Lair: No, NPC: No, Canon: Yes, Pointer: No, UA: No, User: No, Sources: SRD-OGL v5.1)

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