SRD5:Octopus: Difference between revisions

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Created page with "<div class=grid-container-std> <div class="bctop">{{backto|{{SRD5|Monster}}}}</div> <div class="notice"></div> <div class="badge">{{5esrd}}</div> <div class="gi-main"> {{5e Mo..."
 
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[[File:Octopus macropus.jpg|thumb|right|200px|Octopus<br />by SUBnormali Team<br />via Mediawiki Commons<br />[[CC-BY-SA]]<br />''Image is not part of the SRD'']]
{{5e Monster
{{5e Monster
|name=Octopus <!--Creature Name-->
|name=Octopus <!--Creature Name-->
|size=Large <!--Medium, Large, etc.-->
|refs={{SRD5ref}}
|size=Small <!--Medium, Large, etc.-->
|type=Beast <!--Dragon, Humanoid, Outsider, Swarm, etc.-->
|type=Beast <!--Dragon, Humanoid, Outsider, Swarm, etc.-->
|swarm= <!--If swarm, size of individual creature in swarm-->
|swarm= <!--If swarm, size of individual creature in swarm-->
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|hd=1d6 <!--10d8, 4d12, etc.-->
|hd=1d6 <!--10d8, 4d12, etc.-->
|speed=5 ft., {{srd5lc|Swim}} 30 ft.
|speed=5 ft., {{srd5lc|Swim}} 30 ft.
|movetype=Walk, Swim
|str=4
|str=4
|dex=15
|dex=15
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|xp=10 <!--Experience points for destroying-->
|xp=10 <!--Experience points for destroying-->
|canon=true
|canon=true
|qualities=
|summary=eight-tentacled cephlopod. <!-- 1-2 line unofficial, UNPLAGIRIZED, description -->
{{5e Ability|Hold Breath|While out of water, the octopus can hold its breath for 30 minutes.}}


{{5e Ability|Underwater Camouflage|The octopus has {{srd5lc|Advantage}} on {{SRD5|Dexterity}} (Stealth) checks made while underwater.}}
|feature1=Hold Breath
|flimit1=
|fdesc1=While out of water, the octopus can hold its breath for 30 minutes.


{{5e Ability|Water Breathing|The octopus can breathe only underwater.}}
|feature2=Underwater Camouflage
|flimit2=
|fdesc2=The octopus has {{srd5lc|Advantage}} on {{SRD5|Dexterity}} (Stealth) checks made while underwater.


|actions=
|feature3=Water Breathing
{{5e Ability|Tentacles|''{{SRD5|Melee Weapon Attack}}:'' +4 to hit, reach 5 ft., one target. ''Hit:'' 1 {{srd5lc|Bludgeoning}} damage, and the target is {{srd5lc|Grappled}} (escape {{SRD5|DC}}) 10). Until this grapple ends, the octopus can't use its tentacles on another target.}}
|flimit3=
|fdesc3=The octopus can breathe only underwater.


{{5e Ability|Ink Cloud|limit={{SRD5|Recharge}}s after a {{SRD5|Rest|Short or Long Rest}}|A 5-foot-­radius {{srd5lc|Cloud}} of ink extends all around the octopus if it is underwater. The area is {{srd5lc|Heavily Obscured}} for 1 {{srd5lc|Minute}}, although a significant current can disperse the ink. After releasing the ink, the octopus can use the {{SRD5|Dash}} action as a {{srd5lc|Bonus Action}}.}}
|action1=Tentacles
|alimit1=
|adesc1=''{{SRD5|Melee Weapon Attack}}:'' +4 to hit, reach 5 ft., one target. ''Hit:'' 1 {{srd5lc|Bludgeoning}} damage, and the target is {{srd5lc|Grappled}} (escape {{SRD5|DC}}) 10). Until this grapple ends, the octopus can't use its tentacles on another target.
 
|action2=Ink Cloud
|alimit2={{SRD5|Recharge}}s after a {{5e Rest|y}}
|adesc2=A 5-foot-­radius {{srd5lc|Cloud}} of ink extends all around the octopus if it is underwater. The area is {{srd5lc|Heavily Obscured}} for 1 {{srd5lc|Minute}}, although a significant current can disperse the ink. After releasing the ink, the octopus can use the {{SRD5|Dash}} action as a {{srd5lc|Bonus Action}}.
}}
}}
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==Sources==
==Sources and Notes==
* [[SRD-OGL v5.1]]
<references />


{{SRD5 Footer|Monster}}
{{SRD5 Footer|Monster}}
{{5e Monster Data}}
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Latest revision as of 11:53, 30 July 2021

D&D 5.0e SRD5 OGL CC-BY ʰ 

File:Octopus macropus.jpg
Octopus
by SUBnormali Team
via Mediawiki Commons
CC-BY-SA
Image is not part of the SRD
Octopus [SRD5 OGL/CC-BY] [1]
Small Beast  (Octopi), Unaligned
Armor Class: 12
Hit Points: 3 (1d6)
Speed: 5 ft., swim 30 ft.
Str Dex Con Int Wis Cha
4 (-3) 15 (+2) 11 (+0) 11 (+0) 10 (+0) 4 (-3)
Skills: Perception +2, Stealth +4
Senses: darkvision 30 ft., passive perception 12
Languages:
Challenge: 0 (10 xp)Proficiency Bonus (PB): +2

Features

Hold Breath. While out of water, the octopus can hold its breath for 30 minutes.

Underwater Camouflage. The octopus has advantage on Dexterity (Stealth) checks made while underwater.

Water Breathing. The octopus can breathe only underwater. 

Actions

Tentacles. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage, and the target is grappled (escape DC) 10). Until this grapple ends, the octopus can't use its tentacles on another target.

Ink Cloud (Recharges after a Short or Long Rest). A 5-foot-­radius cloud of ink extends all around the octopus if it is underwater. The area is heavily obscured for 1 minute, although a significant current can disperse the ink. After releasing the ink, the octopus can use the Dash action as a bonus action.

Sources and Notes

  1. Wizards RPG Team. SRD-OGL v5.1 (5e) (2015.05.06). Wizards of the Coast. Licensed: OGL & CC-BY.

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  CC-BY
This is article is covered by the Creative Commons Attributed 4.0 license, rather than the Creative Commons Attribution Sharealike License. To distinguish it, these items will have this notice. If you see any page that contains CC-BY material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.

Monster data +

Octopus (Sort Text: Octopus 5e, Size: Small, Type: Beast, Subtypes: Octopus, Alignment: Unaligned, HP: 3, Movement Type: Walk Swim, CR: 0, Features: Hold Breath Underwater Camouflage Water Breathing Tentacles Ink Cloud, Has Lair: No, NPC: No, Canon: Yes, Pointer: No, UA: No, User: No, Sources: SRD-OGL v5.1)

SRD-OGL v5.1 Contrigubtions +

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