5e:Astral Elf Aristocrat: Difference between revisions
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Latest revision as of 17:41, 21 December 2023
Astral Elf Aristocrat (Pointer) [1] | ||||||||||||
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Medium Humanoid (Elves, Astral Elves, Wizards), Any Alignment | ||||||||||||
Armor Class: 16 (elven chain) | ||||||||||||
Hit Points: 103 | ||||||||||||
Speed: 30 ft. | ||||||||||||
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Saving Throws: Int, Wis, Cha | ||||||||||||
Skills: Arcana, Deception, Insight, Persuasion | ||||||||||||
Senses: darkvision 60 ft., passive perception 14 | ||||||||||||
Languages:
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Habitat: Wildspace, Astral Sea | ||||||||||||
Challenge: 8 (3,900 xp)Proficiency Bonus (PB): +3 | ||||||||||||
FeaturesFey Ancestry. [2] The elf has advantage on saving throws it makes to avoid or end the charmed condition on itself, and magic can’t put it to sleep. ActionsMultiattack. Bonus ActionsStarlight Step (3/Day). |
Unofficial Description: Astral elf minor noble
Sources and Notes
- Christopher Perkins. Boo's Astral Menagerie (5e 2014) (2022-08-16). Wizards of the Coast. ISBN 978-0786968220. p. 14. Licensed: © Wizards of the Coast (used under 'fair use' clause). ↑
- Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team. SRD-OGL v5.1 (5e 2014) (2015.05.06). Wizards of the Coast. Licensed: OGL. ↑
Related Articles
Back to Main Page → DnD → 5x → 5e (2014) → Monster → Humanoid → Elf → Astral Elf
Back to Main Page → DnD → 5x → 5e (2014) → Campaign Setting → Spelljammer
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