SRD5:Blade Barrier: Difference between revisions
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''' | '''Blade Barrier''' is a {{srd5lc|Spell}} in 5th edition. | ||
{{5e Spell | {{5e Spell | ||
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|rules=You create a vertical wall of whirling, razor-sharp blades made of magical energy. The wall appears within | |rules=You create a vertical wall of whirling, razor-sharp blades made of magical energy. The wall appears within {{srd5lc|Range}} and lasts for the duration. You can make a straight wall up to 100 feet long, 20 feet high, and 5 feet thick, or a ringed wall up to 60 feet in diameter, 20 feet high, and 5 feet thick. The wall provides {{srd5lc|Three-Quarters Cover}} to {{srd5lc|Creature}}s behind it, and its space is {{srd5lc|Difficult Terrain}}. | ||
When a creature enters the wall’s area for the first time on a {{srd5lc|Turn}} or starts its turn there, the creature must make a {{SRD5|Dexterity}} {{srd5lc|Saving Throw}}. On a failed save, the creature takes 6d10 {{srd5lc|Slashing}} damage. On a successful save, the creature takes half as much damage. <!-- main spell desc --> | When a creature enters the wall’s area for the first time on a {{srd5lc|Turn}} or starts its turn there, the creature must make a {{SRD5|Dexterity}} {{srd5lc|Saving Throw}}. On a failed save, the creature takes 6d10 {{srd5lc|Slashing}} damage. On a successful save, the creature takes half as much damage. <!-- main spell desc --> | ||
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==Sources== | ==Sources== | ||
* | * {{Cite Pub|SRD-OGL v5.1}} Licensed: [[OGL]]. | ||
{{SRD5 Footer|Spell}} | {{SRD5 Footer|Spell}} | ||
Latest revision as of 11:40, 18 September 2021
Blade Barrier is a spell in 5th edition.
5e Spell
Blade Barrier
6th-level evocation
Casting Time: 1 action
Range: 90 feet
Components: V, S
Duration: Concentration, up to 10 minutes
Scales: No
Casters: Cleric
You create a vertical wall of whirling, razor-sharp blades made of magical energy. The wall appears within range and lasts for the duration. You can make a straight wall up to 100 feet long, 20 feet high, and 5 feet thick, or a ringed wall up to 60 feet in diameter, 20 feet high, and 5 feet thick. The wall provides three-quarters cover to creatures behind it, and its space is difficult terrain.
When a creature enters the wall’s area for the first time on a turn or starts its turn there, the creature must make a Dexterity saving throw. On a failed save, the creature takes 6d10 slashing damage. On a successful save, the creature takes half as much damage.
Sources
- Wizards RPG Team. SRD-OGL v5.1 (5e) (2015.05.06). Wizards of the Coast. Licensed: OGL.
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