SRD5:Cone of Cold: Difference between revisions
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'''{{ | '''Cone of Cold''' is a {{srd5lc|Spell}} in [[5e|5th edition]]. | ||
{{5e Spell | {{5e Spell | ||
|name=Cone of Cold | |name=Cone of Cold | ||
|refs={{SRD5ref}} <ref>casters list (Druid) — {{Cite Pub|Tasha's Cauldron of Everything|pages=35}}</ref> | |||
|level=5 | |level=5 | ||
|school=Evocation | |school=Evocation | ||
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|summary= | |summary= | ||
|fluff= | |fluff= | ||
|rules=A blast of cold air erupts from your hands. Each creature in a 60-foot {{srd5lc|Cone}} must make a {{SRD5|Constitution}} {{srd5lc|Saving Throw}}. A | |rules=A blast of cold air erupts from your hands. Each creature in a 60-foot {{srd5lc|Cone}} must make a {{SRD5|Constitution}} {{srd5lc|Saving Throw}}. A {{srd5lc|Creature}} takes 8d8 {{srd5lc|Cold}} damage on a failed save, or {{srd5lc|Half}}{{5ertrd}} as much damage on a successful one. A creature killed by this spell becomes a frozen statue until it thaws. | ||
|higherlevels=When you cast this spell using a {{srd5lc|Spell Slot}} of 6th level or higher, the damage increases by 1d8 for each slot level above 5th. | |higherlevels=When you cast this spell using a {{srd5lc|Spell Slot}} of 6th level or higher, the damage increases by 1d8 for each slot level above 5th. | ||
|casters=Sorcerer, Wizard | |casters=Druid, Sorcerer, Wizard | ||
|canon=true | |canon=true | ||
}} | }} | ||
</div><!--gi-main--> | </div><!--gi-main--> | ||
<div class="source"> | <div class="source"> | ||
==Sources== | ==Sources and Notes== | ||
<references /> | |||
{{SRD5 Footer|Spell}} | {{SRD5 Footer|Spell}} | ||
</div><!--source--> | </div><!--source--> | ||
Latest revision as of 18:19, 19 September 2021
Cone of Cold is a spell in 5th edition.
5e Spell
Cone of Cold [SRD5 OGL/CC-BY] [1] [2]
5th-level evocation
Casting Time: 1 action
Range: Self (60-foot cone)
Components: V, S, M (a small crystal or glass cone)
Duration: Instantaneous
Scales: Yes
Casters: Druid, Sorcerer, Wizard
A blast of cold air erupts from your hands. Each creature in a 60-foot cone must make a Constitution saving throw. A creature takes 8d8 cold damage on a failed save, or half [3] as much damage on a successful one. A creature killed by this spell becomes a frozen statue until it thaws.
At Higher Levels. When you cast this spell using a spell slot of 6th level or higher, the damage increases by 1d8 for each slot level above 5th.
Sources and Notes
- Wizards RPG Team. SRD-OGL v5.1 (5e) (2015.05.06). Wizards of the Coast. Licensed: OGL & CC-BY. ↑
- casters list (Druid) — Jeremy Crawford, et. al.. Tasha's Cauldron of Everything (5e) (2020-11-17). Wizards of the Coast. ISBN 9780786967025. p. 35. ↑
- Rule Tip: Round Down. Whenever you end up with a fraction in the game, round down, even if the fraction is one-half or greater, unless a rule explicitly tells you to round up. - Player's Handbook (5e) p.7, UA 2020 Subclasses Part 3. ↑
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