SRD5:Forbiddance: Difference between revisions

From Rlyehwiki
Jump to navigation Jump to search
mNo edit summary
mNo edit summary
 
Line 4: Line 4:
<div class="badge">{{5esrd}}</div>
<div class="badge">{{5esrd}}</div>
<div class="gi-main">
<div class="gi-main">
'''{{Title Only|{{BASEPAGENAME}}}}''' is a [[SRD5:Spell|spell]] in 5th edition.
'''Forbiddance''' is a {{srd5lc|Spell}} in [[5e|5th edition]].
{{5e Spell
{{5e Spell
|name=Forbiddance <!-- name of spell-->
|name=Forbiddance <!-- name of spell-->
|refs={{SRD5ref}}
|level=6 <!-- level of spell, 0-9. please use 0 for cantrips.  -->
|level=6 <!-- level of spell, 0-9. please use 0 for cantrips.  -->
|school=Abjuration <!-- spell school name only; ex: Transmutation -->
|school=Abjuration <!-- spell school name only; ex: Transmutation -->
Line 14: Line 15:
|range=Touch <!-- range -->
|range=Touch <!-- range -->
|comp=V, S, M
|comp=V, S, M
|material=a sprinkling of holy water, rare incense, and powdered ruby worth at least 1,000 gp <!-- material components -->
|material=a sprinkling of {{srd5lc|Holy Water}}, rare incense, and powdered ruby worth at least 1,000 {{SRD5|gp}} <!-- material components -->
|vcomp=true
|vcomp=true
|dur=1 day <!-- duration -->
|dur=1 day <!-- duration -->
|summary= <!-- summary for nav pages -->
|summary= <!-- summary for nav pages -->
|fluff= <!-- not used-->
|fluff= <!-- not used-->
|rules=You create a ward against magical travel that protects up to 40,000 square feet of floor space to a height of 30 feet above the floor. For the duration, creatures can’t {{srd5lc|Teleport}} into the area or use portals, such as those created by the ''{{srd5lc|Gate}}'' spell, to enter the area. The spell proofs the area against planar travel, and therefore prevents creatures from accessing the area by way of the {{SRD5|Astral Plane}}, {{SRD5|Ethereal Plane}}, {{SRD5|Feywild}}, {{SRD5|Shadowfell}}, or the ''{{srd5lc|Plane Shift}}'' spell.  
|rules=You create a ward against magical travel that protects up to 40,000 square feet of floor space to a height of 30 feet above the floor. For the duration, creatures can’t {{srd5lc|Teleport}} into the area or use portals, such as those created by the {{5espell|Gate}} spell, to enter the area. The spell proofs the area against planar travel, and therefore prevents {{srd5lc|Creature}}s{{5ertyac}} from accessing the area by way of the {{SRD5|Astral Plane}}, {{SRD5|Ethereal Plane}}, {{SRD5|Feywild}}, {{SRD5|Shadowfell}}, or the {{5espell|Plane Shift}} spell.  


In addition, the spell damages types of creatures that you choose when you cast it. Choose one or more of the following: {{srd5lc|Celestial}}s, {{srd5lc|Elemental}}s, {{srd5lc|Fey}}, {{srd5lc|Fiend}}s, and {{srd5lc|Undead}}. When a chosen creature enters the spell’s area for the first time on a {{srd5lc|Turn}} or starts its turn there, the creature takes 5d10 {{srd5lc|Radiant}} or {{srd5lc|Necrotic}} damage (your choice when you cast this spell).  
In addition, the spell damages {{SRD5|Creature Type|types of creatures}} that you choose when you cast it. Choose one or more of the following: {{srd5lc|Celestial}}s, {{srd5lc|Elemental}}s, {{srd5lc|Fey}}, {{srd5lc|Fiend}}s, and {{srd5lc|Undead}}. When a chosen creature enters the spell’s area for the first time on a {{srd5lc|Turn}} or starts its turn there, the creature takes 5d10 {{srd5lc|Radiant}} or {{srd5lc|Necrotic}} damage (your choice when you cast this spell).  


When you cast this spell, you can designate a password. A creature that speaks the password as it enters the area takes no damage from the spell.  
When you cast this spell, you can designate a password. A creature that speaks the password as it enters the area takes no damage from the spell.  


The spell’s area can’t overlap with the area of another forbiddance spell. If you cast forbiddance every day for 30 days in the same location, the spell lasts until it is dispelled, and the material components are consumed on the last casting. <!-- main spell desc -->
The spell’s area can’t overlap with the area of another ''forbiddance'' spell. If you cast ''forbiddance'' every day for 30 days in the same location, the spell lasts until it is dispelled, and the {{srd5lc|Material Component}}s are consumed on the last casting. <!-- main spell desc -->
|higherlevels=  
|higherlevels=  
|casters=Cleric
|casters=Cleric
Line 32: Line 33:
</div><!--gi-main-->
</div><!--gi-main-->
<div class="source">
<div class="source">
==Sources==
==Sources and Notes==
* [[SRD-OGL v5.1]] - 5th ed. [[SRD5|SRD]]
<references />
 
{{SRD5 Footer|Spell}}
{{SRD5 Footer|Spell}}
</div><!--source-->
</div><!--source-->

Latest revision as of 19:35, 26 September 2021

D&D 5e SRD5 OGL CC-BY ʰ 

Forbiddance is a spell in 5th edition.

5e Spell Forbiddance [SRD5 OGL/CC-BY] [1]
6th-level abjuration  (ritual)
Casting Time: 10 minutes
Range:  Touch
Components: V, S, M (a sprinkling of holy water, rare incense, and powdered ruby worth at least 1,000 gp)
Duration: 1 day
Scales: No
Casters: Cleric

You create a ward against magical travel that protects up to 40,000 square feet of floor space to a height of 30 feet above the floor. For the duration, creatures can’t teleport into the area or use portals, such as those created by the gate spell, to enter the area. The spell proofs the area against planar travel, and therefore prevents creatures [2] from accessing the area by way of the Astral Plane, Ethereal Plane, Feywild, Shadowfell, or the plane shift spell.

In addition, the spell damages types of creatures that you choose when you cast it. Choose one or more of the following: celestials, elementals, fey, fiends, and undead. When a chosen creature enters the spell’s area for the first time on a turn or starts its turn there, the creature takes 5d10 radiant or necrotic damage (your choice when you cast this spell).

When you cast this spell, you can designate a password. A creature that speaks the password as it enters the area takes no damage from the spell.

The spell’s area can’t overlap with the area of another forbiddance spell. If you cast forbiddance every day for 30 days in the same location, the spell lasts until it is dispelled, and the material components are consumed on the last casting.

Sources and Notes

  1. Wizards RPG Team. SRD-OGL v5.1 (5e) (2015.05.06). Wizards of the Coast. Licensed: OGL & CC-BY.
  2. Rule Tip: You're a Creature. A creature is anything that belongs to one of the creature types listed in the introduction of the Monster Manual (5e). Player characters — including your character — are all creatures, and most of them are humanoids, one of the game’s types. - UA 2020 Subclasses Part 3.

Back to Main PageDnD5eSRD5Spells → Forbiddance

  Open Game Content
This is article is covered by the Open Game License v1.0a, rather than the Creative Commons Attribution Sharealike License. To distinguish it, these items will have this notice. If you see any page that contains OGL material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.
  CC-BY
This is article is covered by the Creative Commons Attributed 4.0 license, rather than the Creative Commons Attribution Sharealike License. To distinguish it, these items will have this notice. If you see any page that contains CC-BY material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.
SRD-OGL v5.1 Contrigubtions +

1,396 articles

Identifier must not contain quote, dot or null characters