5e:Dread Centipede: Difference between revisions
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|adesc1=''{{SRD5|Melee Weapon Attack}}:'' +9 to hit, {{srd5lc|Reach}} 10 ft., one target. ''Hit:'' 28 (4d10+6) {{srd5lc|Piercing}} damage, 28 (8d6) {{srd5lc|Poison}} damage and the target must make a {{SRD5|Constitution}} {{srd5lc|Saving Throw}} {{SRD5|DC}} 16 or | |adesc1=''{{SRD5|Melee Weapon Attack}}:'' +9 to hit, {{srd5lc|Reach}} 10 ft., one target. ''Hit:'' 28 (4d10+6) {{srd5lc|Piercing}} damage, 28 (8d6) {{srd5lc|Poison}} damage and the target must make a {{SRD5|Constitution}} {{srd5lc|Saving Throw}} {{SRD5|DC}} 16 or gain the {{5eplc|Shocked}} condition until the end of its next {{srd5lc|Turn}}. If the poison damage reduces the target to 0 {{srd5lc|Hit Point}}s, the target is {{srd5lc|Stable}} but {{srd5lc|Poisoned}} for 1 hour, even after regaining hit points, and is {{srd5lc|Paralyzed}} while poisoned in this way. | ||
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A dread centipede has the mass of a {{srd5lc|Rhinoceros}}. It has incredibly powerful mandibles and very potent poison. | A dread centipede has the mass of a {{srd5lc|Rhinoceros}}. It has incredibly powerful mandibles and very potent poison. | ||
{{5e:Shocked}} | |||
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Latest revision as of 06:10, 1 March 2024
Dread Centipede [1] | ||||||||||||
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Large Beast (Centipedes), Unaligned | ||||||||||||
Armor Class: 14 (natural armor) | ||||||||||||
Hit Points: 124 (13d10+52) | ||||||||||||
Speed: 40 ft., burrow (20 ft.), climb 40 ft., | ||||||||||||
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Saving Throws: Str +9, Con +7 | ||||||||||||
Skills: Athletics +10, Acrobatics +6, Survival +4 | ||||||||||||
Damage Immunity: poison | ||||||||||||
Condition Immune: paralyzed, poisoned, prone, shock | ||||||||||||
Senses: Blindsight 120 ft., passive perception 10 | ||||||||||||
Languages: — | ||||||||||||
Habitat: Coastal, Desert, Forest, Grassland, Hill, Mountain, Swamp, Underground | ||||||||||||
Challenge: 8 (3,900 xp)Proficiency Bonus (PB): +3 | ||||||||||||
FeaturesSlinky. The centipede cannot be grappled by creatures that are Large or smaller. If it is grappled or restrained it may use a bonus action on its turn to attempt to free itself from a grapple or restrained condition. ActionsBite. Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 28 (4d10+6) piercing damage, 28 (8d6) poison damage and the target must make a Constitution saving throw DC 16 or gain the shocked condition until the end of its next turn. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way. |
A dread centipede has the mass of a rhinoceros. It has incredibly powerful mandibles and very potent poison.
Shocked
- A creature that is in shock may not make bonus actions or take reactions.
Sources and Notes
- user:Rlyehable. Created: 2019-05-30. Licensed: CC-BY-SA. ↑
- user:Rlyehable Created: 2019-05-30. Licensed: CC-BY-SA ↑
Back to Main Page → DnD → 5x → 5e (2014) → Monster → Beast
This is article is covered by the Creative Commons Attribution Sharealike License.
Monster data +
Dread Centipede (Sort Text: Centipede Dread 5e, Size: Large, Type: Beast, Subtypes: Centipede, Alignment: Unaligned, HP: 124, Movement Type: Walk • Burrow • Climb, CR: 8, Features: Slinky • Bite, Has Lair: No, NPC: No, Canon: No, Pointer: No, UA: No, User: Yes, Sources: Rlyehable)