SRD5:Haste: Difference between revisions

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Created page with "<div class="grid-container-std"> <div class="bctop">{{backto|{{SRD5|Spell}}}}</div> <div class="notice"></div> <div class="badge">{{5esrd}}</div> <div class="gi-main"> '''{{Ti..."
 
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'''{{Title Only|{{BASEPAGENAME}}}}''' is a [[SRD5:Spell|spell]] in 5th edition.
'''Haste''' is a {{srd5lc|Spell}} in [[5e|5th edition]].
{{5e Spell
{{5e Spell
|name=Haste <!-- name of spell-->
|name=Haste <!-- name of spell-->
|refs={{SRD5ref}} <ref>casters list (Artificer) &mdash; {{Cite Pub|Wayfinder's Guide to Eberron|pages=178}}, {{Cite Pub|Eberron Rising from the Last War|pages=56}}, {{Cite Pub|Tasha's Cauldron of Everything|pages=12}}</ref>
|level=3 <!-- level of spell, 0-9. please use 0 for cantrips.  -->
|level=3 <!-- level of spell, 0-9. please use 0 for cantrips.  -->
|school=Transmutation <!-- spell school name only; ex: Transmutation -->
|school=Transmutation <!-- spell school name only; ex: Transmutation -->
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|fluff= <!-- not used-->
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|rules=Choose a willing creature that you can see within range. Until the spell ends, the target’s {{srd5lc|Speed}} is doubled, it gains a +2 bonus to {{SRD5|AC}}, it has {{srd5lc|Advantage}} on {{SRD5|Dexterity}} {{srd5lc|Saving Throw}}s, and it gains an additional {{srd5lc|Action}} on each of its {{srd5lc|Turn}}s. That action can be used only to take the {{SRD5|Action#Attack|Attack}} (one weapon attack only), {{SRD5|Dash}}, {{SRD5|Disengage}}, {{SRD5|Hide}}, or {{SRD5|Use an Object}} action.  
|rules=Choose a willing {{srd5lc|Creature}}{{5ertyac}} that you can see within {{srd5lc|Range}}. Until the spell ends, the target’s {{srd5lc|Speed}} is doubled, it gains a +2 bonus to {{SRD5|AC}}, it has {{srd5lc|Advantage}} on {{SRD5|Dexterity}} {{srd5lc|Saving Throw}}s, and it gains an additional {{srd5lc|Action}} on each of its {{srd5lc|Turn}}s. That action can be used only to take the {{SRD5|Action#Attack|Attack}} (one weapon attack only), {{SRD5|Dash}}, {{SRD5|Disengage}}, {{SRD5|Hide}}, or {{SRD5|Use an Object}} action.  


When the spell ends, the target can’t move or take actions until after its next turn, as a wave of lethargy sweeps over it. <!-- main spell desc -->
When the spell ends, the target can’t {{srd5lc|Move}} or take actions until after its next {{srd5lc|Turn}}, as a wave of lethargy sweeps over it. <!-- main spell desc -->
|higherlevels=  
|higherlevels=  
|casters=Artificer, Sorcerer, Wizard
|casters=Artificer, Sorcerer, Wizard
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==Sources==
==Sources and Notes==
* [[SRD-OGL v5.1]] - 5th ed. [[SRD5|SRD]]
<references />
 
{{SRD5 Footer|Spell}}
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{{5e Spell Data}}
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[[Category:SRD5 Spells]]
[[Category:SRD5 Spells]]

Latest revision as of 20:12, 27 September 2021

D&D 5e SRD5 OGL CC-BY ʰ 

Haste is a spell in 5th edition.

5e Spell Haste [SRD5 OGL/CC-BY] [1] [2]
3rd-level transmutation
Casting Time: 1 action
Range:  30 feet
Components: V, S, M (a shaving of licorice root)
Duration: Concentration, up to 1 minute
Scales: No
Casters: Artificer, Sorcerer, Wizard

Choose a willing creature [3] that you can see within range. Until the spell ends, the target’s speed is doubled, it gains a +2 bonus to AC, it has advantage on Dexterity saving throws, and it gains an additional action on each of its turns. That action can be used only to take the Attack (one weapon attack only), Dash, Disengage, Hide, or Use an Object action.

When the spell ends, the target can’t move or take actions until after its next turn, as a wave of lethargy sweeps over it.

Sources and Notes

  1. Wizards RPG Team. SRD-OGL v5.1 (5e) (2015.05.06). Wizards of the Coast. Licensed: OGL & CC-BY.
  2. casters list (Artificer) — Keith Baker, et. al.. Wayfinder's Guide to Eberron (5e) (2019-11-19). Wizards of the Coast. p. 178., Keith Baker, et. al.. Eberron Rising from the Last War (5e) (2019-11-19). Wizards of the Coast. ISBN 978-0-7869-6689-9. p. 56., Jeremy Crawford, et. al.. Tasha's Cauldron of Everything (5e) (2020-11-17). Wizards of the Coast. ISBN 9780786967025. p. 12.
  3. Rule Tip: You're a Creature. A creature is anything that belongs to one of the creature types listed in the introduction of the Monster Manual (5e). Player characters — including your character — are all creatures, and most of them are humanoids, one of the game’s types. - UA 2020 Subclasses Part 3.

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  CC-BY
This is article is covered by the Creative Commons Attributed 4.0 license, rather than the Creative Commons Attribution Sharealike License. To distinguish it, these items will have this notice. If you see any page that contains CC-BY material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.

Spell data +

Spell Level School Casting Range VSM VC CC Casters Canon Sources
Haste 3 Transmutation Action 30 feet V S M Artificer Sorcerer Wizard Yes SRD-OGL v5.1
SRD-OGL v5.1 Contrigubtions +

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