5e:Almiraj: Difference between revisions
(Created page with "<div class=grid-container-std> <div class="bctop">{{backto|{{SRD5|Beast}}}}</div> <div class="notice"></div> <div class="badge">{{5epointer|Tomb of Annihilation}}</div> <div class="gi-main"> {{5e Monster |name=Almiraj |sorttext= |refs=<ref name="toa.211">{{Cite Pub|Tomb of Annihilation|pages=211}} Licensed: © Wizards of the Coast {{fairuc}}.</ref> |size=Small |type=Beast |movetype=Walk |swarm= |subtype=Almiraj |align=Unaligned |ac=13 |acfluff= |hp=3 |hd=1d6 |s...") |
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|acfluff= | |acfluff= | ||
|hp=3 | |hp=3 | ||
|hd= | |hd= | ||
|speed=50 ft. | |speed=50 ft. | ||
|saves= | |saves= | ||
|skills={{SRD5|Perception}} | |skills={{SRD5|Perception}}, {{SRD5|Stealth}} | ||
|damageresistances= | |damageresistances= | ||
|damageimmunity= | |damageimmunity= | ||
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|xp=10 <!--Experience points for destroying--> | |xp=10 <!--Experience points for destroying--> | ||
|canon=true | |canon=true | ||
|summary= | |pointer=true | ||
|summary=Dog-sized rabbit with a unicorn-like horn. | |||
|feature1=Keen Senses | |feature1=Keen Senses | ||
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|action1=Horn | |action1=Horn | ||
|alimit1= | |alimit1= | ||
|adesc1=''{{SRD5|Melee Weapon Attack}} | |adesc1=''{{SRD5|Melee Weapon Attack}}'' | ||
}} | }} | ||
{{ | Almiraj were originally from {{5ed|Zakhara}}, but were imported to {{5ed|Chult}} long ago. Almiraj can be used as a {{5ed|Familiar}}, with the GM's permission. | ||
===Found in Adventures=== | ===Found in Adventures=== |
Latest revision as of 12:08, 24 May 2024
Almiraj (Pointer) [1] | ||||||||||||
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Small Beast (Almiraj), Unaligned | ||||||||||||
Armor Class: 13 | ||||||||||||
Hit Points: 3 | ||||||||||||
Speed: 50 ft. | ||||||||||||
| ||||||||||||
Skills: Perception, Stealth | ||||||||||||
Senses: darkvision 30 ft., passive perception 14 | ||||||||||||
Languages: — | ||||||||||||
Habitat: Forest, Grassland | ||||||||||||
Challenge: 0 (10 xp)Proficiency Bonus (PB): +2 | ||||||||||||
FeaturesKeen Senses. [2] The almiraj has advantage on Wisdom (Perception) checks that rely on hearing or sight. ActionsHorn. Melee Weapon Attack |
Unofficial Description: Dog-sized rabbit with a unicorn-like horn.
Almiraj were originally from Zakhara, but were imported to Chult long ago. Almiraj can be used as a Familiar, with the GM's permission.
Found in Adventures
Sources and Notes
- Steve Winter, et. al.. Tomb of Annihilation (5e 2014) (2017). Wizards of the Coast. p. 211. Licensed: © Wizards of the Coast (used under 'fair use' clause). ↑
- Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team. SRD-OGL v5.1 (5e 2014) (2015.05.06). Wizards of the Coast. Licensed: OGL. ↑
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Monster data +
Almiraj (Sort Text: Almiraj 5e, Size: Small, Type: Beast, Subtypes: Almiraj, Alignment: Unaligned, HP: 3, Movement Type: Walk, CR: 0, Features: Keen Senses • Horn, Has Lair: No, NPC: No, Canon: Yes, Pointer: Yes, UA: No, User: No, Sources: Tomb of Annihilation)