5e24:Imp: Difference between revisions

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Latest revision as of 18:50, 13 September 2024

Imp exists in other D&D editions see:

Imp (disambiguation).

5e Pointer  + 
see Sources below
2024FR,  PHB5e24
A pointer is a short summary that points to published material.

This material is posted under the fair use clause of copyright law.
The Unofficial Description and any notes are licensed CC-BY-SA.

Caution should be taken in editing this page.
Imps
by Simon Blocquel (1780–1863, under the pseudonym Julia Orsini)
via Mediawiki Commons
Public Domain
Imp (Pointer) [1] [2] [3]
Tiny Fiend (Devils, Imps), Typically Lawful Evil
AC: 13Initiative: +3 (13)
HP: 21 (6d4+6)
Speed: 20 ft., Fly 40 ft.
Mod Save Mod Save
Str ' Int '
Dex ' Wis '
Con ' Cha '
Skills: Deception, Insight, Stealth
Resistances: Cold
Immunities: Fire, Poison; Poisoned
Senses: Darkvision 120 ft., Passive Perception 11
Languages:
  1. redirect: Template:5xlang,
  2. redirect: Template:5xlang
CR: 1 (XP 200; PB +2)

Traits

Devil's Sight. [4] Magical Darkness doesn’t impede the imp’s Darkvision.

Magic Resistance. [4] The imp has Advantage on Saving Throws against Spells and other magical effects. 

Actions

Invisibility. Magic Action

Shape-Shift. Magic Action

Sting. Melee Attack Roll

 + 

Additional Properties

Familiar: True
Habitat: Urban
Mount: False
Movement Type: n/a
Plane: Lower Planes

Unofficial Description: Tiny Devil, often found as a Familiar.


Found in Adventures

Sources and Notes

  1. Wizards RPG Team. 2024 D&D Free Rules (5e 2024) (2024-09-03). Wizards of the Coast, D&D Beyond. Licensed: © Wizards of the Coast (used under 'fair use' clause).
  2. Wizards RPG Team. Player's Handbook (5e24) (5e 2024) (2024-09-17). Wizards of the Coast. ISBN 9780786969821. Licensed: © Wizards of the Coast (used under 'fair use' clause).
  3. habitat - unofficial
  4. Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team. SRD-OGL v5.1 (5e 2014) (2015.05.06). Wizards of the Coast. Licensed: OGL. 4.0 4.1

Template:5e24 Devil Breadcrumb
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