SRD5:Hold Person: Difference between revisions
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'''{{ | '''Hold Person''' is a {{srd5lc|Spell}} in [[5e|5th edition]]. | ||
{{5e Spell | {{5e Spell | ||
|name=Hold Person | |name=Hold Person | ||
|refs={{SRD5ref}} <ref>casters list ({{5ed|Arcane Trickster}}) — {{Cite Pub|Player's Handbook (5e)|pages=98}}</ref> | |||
|level=2 | |level=2 | ||
|school=Enchantment | |school=Enchantment | ||
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|summary= | |summary= | ||
|fluff= | |fluff= | ||
|rules=Choose a {{srd5lc|Humanoid}} that you can see within | |rules=Choose a {{srd5lc|Humanoid}} that you can see within {{srd5lc|Range}}. The target must succeed on a {{SRD5|Wisdom}} {{srd5lc|Saving Throw}} or be {{srd5lc|Paralyzed}} for the duration. This spell has no effect on {{srd5lc|Undead}}. At the end of each of its {{srd5lc|Turn}}s, the target can make another Wisdom saving throw. On a success, the spell ends on the target. | ||
|higherlevels=When you cast this spell using a {{srd5lc|Spell Slot}} of 3th level or higher, you can target one additional humanoid for each slot level above 2th. The humanoids must be within 30 feet of each other when you target them. | |higherlevels=When you cast this spell using a {{srd5lc|Spell Slot}} of 3th level or higher, you can target one additional humanoid for each slot level above 2th. The humanoids must be within 30 feet of each other when you target them. | ||
|casters=Arcane Trickster, Bard, Cleric, Druid, Sorcerer, Warlock, Wizard | |casters=Arcane Trickster, Bard, Cleric, Druid, Sorcerer, Warlock, Wizard | ||
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==Sources== | ==Sources and Notes== | ||
<references /> | |||
{{SRD5 Footer|Spell}} | {{SRD5 Footer|Spell}} | ||
Latest revision as of 09:31, 29 September 2021
Hold Person is a spell in 5th edition.
5e Spell
Hold Person [SRD5 OGL/CC-BY] [1] [2]
2nd-level enchantment
Casting Time: 1 action
Range: 60 feet
Components: V, S, M (a small, straight piece of iron)
Duration: Concentration, up to 1 minute
Scales: Yes
Casters: Arcane Trickster, Bard, Cleric, Druid, Sorcerer, Warlock, Wizard
Choose a humanoid that you can see within range. The target must succeed on a Wisdom saving throw or be paralyzed for the duration. This spell has no effect on undead. At the end of each of its turns, the target can make another Wisdom saving throw. On a success, the spell ends on the target.
At Higher Levels. When you cast this spell using a spell slot of 3th level or higher, you can target one additional humanoid for each slot level above 2th. The humanoids must be within 30 feet of each other when you target them.
Sources and Notes
- Wizards RPG Team. SRD-OGL v5.1 (5e) (2015.05.06). Wizards of the Coast. Licensed: OGL & CC-BY. ↑
- casters list (Arcane Trickster) — Wizards RPG Team. Player's Handbook (5e) (5e) (2014-08-19). Wizards of the Coast. ISBN 9780786965601. p. 98. ↑
Back to Main Page → DnD → 5x → 5e → SRD5 → Spells → Hold Person
- Open Game Content
Spell data +
| Spell | Level | School | Casting | Range | VSM | VC | CC | Casters | Canon | Sources |
|---|---|---|---|---|---|---|---|---|---|---|
| Hold Person | 2 | Enchantment | Action | 60 feet | V • S • M | Arcane Trickster • Bard • Cleric • Druid • Sorcerer • Warlock • Wizard | Yes | SRD-OGL v5.1 |
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