5e:Door: Difference between revisions
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Various doors are described in the {{pub|Dungeon Master's Guide (5e)}}: | Various doors are described in the {{pub|Dungeon Master's Guide (5e)}}: | ||
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==Secret Door== | ==Secret Door== | ||
Doors that are physically constructed to appear as something else or part of something else. Two examples would be the classic swinging bookcase or a trap door.<ref name="user" /> | Doors that are physically constructed to appear as something else or part of something else. Two examples would be the classic swinging bookcase or a trap door made to look like a normal part of the floor.<ref name="user" /> | ||
==Stuck Door== | ==Stuck Door== |
Latest revision as of 19:49, 30 April 2020
Various doors are described in the Dungeon Master's Guide (5e):
Barred Door
Doors that have a physical bar placed across it (usually in brackets to hold it is place). These doors may not be picked.[1]
Concealed Door
Doors or entrances that are hidden by another object. Two classic examples would be the door behind the tapestry and a tunnel entrance covered by foliage.[1]
Porticalis
Porticalis are gates that may bar an entrance. Usually the porticalis is raised or lowered in a slotted track by block and tackle.[1]
Locked Door
Doors that have a mechanical or magical lock either placed on or built into them. Such doors are subject to being picked.[1]
Secret Door
Doors that are physically constructed to appear as something else or part of something else. Two examples would be the classic swinging bookcase or a trap door made to look like a normal part of the floor.[1]
Stuck Door
Doors that are difficult to move due to lack of maintenance. [1]
Sources and Notes
- Wizards RPG Team. Dungeon Master's Guide (5e) (5e 2014) (December 2014). Wizards of the Coast.
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