5e:Goblin Boss: Difference between revisions
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<div class="grid-container-std"> | <div class="grid-container-std"> | ||
<div class="bctop">{{backto|{{ | <div class="bctop">{{backto|{{5ep|Goblinoid}}}}</div> | ||
<div class="notice"></div> | <div class="notice"></div> | ||
<div class="badge">{{ | <div class="badge">{{5ec|Monster Manual (5e)}}</div> | ||
<div class="gi-main"> | <div class="gi-main"> | ||
{{5e Monster | {{5e Monster | ||
|name=Goblin Boss | |name=Goblin Boss | ||
|sorttext= | |sorttext= | ||
| | |refs=<ref name="mm5.166">{{Cite Pub|Monster Manual (5e)|pages=166}} Licensed: © Wizards of the Coast.</ref> <ref name="hab">Habitat — Not part of the [[SRD5]].</ref> <ref name="dmg5hab">habitat - {{pub|Dungeon Master's Guide (5e)}} p.302-305</ref> | ||
|type=Humanoid | |size=Medium | ||
|type=Humanoid | |||
|swarm= <!--If swarm, size of individual creature in swarm--> | |swarm= <!--If swarm, size of individual creature in swarm--> | ||
|subtype=Goblinoid, Goblin | |subtype=Goblinoid, Goblin | ||
|align=Neutral Evil | |align=Neutral Evil | ||
|ac=17 | |ac=17 | ||
|acfluff=chain shirt, shield | |acfluff=chain shirt, shield | ||
|hp=21 | |hp=21 | ||
|hd= | |hd=6d6 | ||
|speed=30 ft. | |speed=30 ft. | ||
|str=10 | |||
|dex=14 | |||
|con=10 | |||
|int=10 | |||
|wis=8 | |||
|cha=10 | |||
|saves= | |saves= | ||
|skills={{SRD5|Stealth}} +6 | |skills={{SRD5|Stealth}} +6 | ||
| Line 24: | Line 31: | ||
|conditionimmunity= | |conditionimmunity= | ||
|senses={{srd5lc|Darkvision}} 60 ft. | |senses={{srd5lc|Darkvision}} 60 ft. | ||
|perception=9 <!--Passive | |perception=9 <!--Passive--> | ||
|languages={{5elang|Common}}, {{5elang|Goblin}} | |languages={{5elang|Common}}, {{5elang|Goblin}} | ||
|habitat=Forest, Grassland, Hill, Underdark, Underground | |||
|cr=1 <!--Challenge Rating--> | |cr=1 <!--Challenge Rating--> | ||
|xp= | |xp= | ||
| Line 32: | Line 40: | ||
|feature1=Nimble Escape | |feature1=Nimble Escape | ||
|flimit1= | |flimit1= | ||
|fdesc1= | |fdesc1=The goblin can take the {{SRD5|Disengage}} or {{SRD5|Hide}} {{srd5lc|Action}} as a {{srd5lc|Bonus Action}} on each of its {{srd5lc|Turn}}s. | ||
|action1=Multiattack | |action1=Multiattack | ||
|alimit1= | |alimit1= | ||
|adesc1= | |adesc1=The goblin makes two attacks with its scimitar. The second attack has {{srd5lc|Disadvantage}}. | ||
|action2=Scimitar | |action2=Scimitar | ||
|alimit2= | |alimit2= | ||
|adesc2= | |adesc2=''{{SRD5|Melee Weapon Attack}}:'' +4 to hit, reach 5 ft., one {{srd5lc|Target}}. ''Hit:'' 5 (1d6+2) {{srd5lc|Slashing}} damage. | ||
|action3=Javelin | |action3=Javelin | ||
|alimit3= | |alimit3= | ||
|adesc3=<ref name="erratamm5"> | |adesc3=<ref name="erratamm5">{{Cite Pub|Errata Monster Manual (5e) v2.0}} to hit reduced to +2 from +4, damage reduced to 3 (1d6) from 5 (1d6+2). Dex mod was erroneously added to attack roll and damage.)</ref> ''Melee or {{SRD5|Ranged Weapon Attack}}:'' +2 to hit, reach 5 ft. or {{srd5lc|Range}} 30/120 ft., one target. ''Hit:'' 3 (1d6) {{srd5lc|Piercing}} damage. | ||
|reaction1=Redirect Attack | |reaction1=Redirect Attack | ||
|rlimit1= | |rlimit1= | ||
|rdesc1= | |rdesc1=When a {{srd5lc|Creature}} the goblin can see targets it with an attack, the goblin chooses another goblin within 5 feet of it. The two goblins swap places, and the chosen goblin becomes the target instead. | ||
}} | }} | ||
{{SRD5end}} | |||
'''Unofficial Description:''' Boss of a goblin squad. | '''Unofficial Description:''' Boss of a goblin squad. | ||
</div><!--gi-main--> | </div><!--gi-main--> | ||
<div class="source"> | <div class="source"> | ||
==Sources and Notes== | ==Sources and Notes== | ||
: | <references /> | ||
[[Category:5e Goblins|Boss]] | |||
{{5e Footer|Goblin|Copyright}} | |||
{{5e | {{5e Monster Data}} | ||
</div><!--source--> | </div><!--source--> | ||
</div><!--grid-container-std--> | </div><!--grid-container-std--> | ||
{{navboxes}} | |||
Revision as of 10:54, 8 February 2024
| Goblin Boss [1] [2] [3] | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Medium Humanoid (Goblinoids, Goblins), Neutral Evil | ||||||||||||
| Armor Class: 17 (chain shirt, shield) | ||||||||||||
| Hit Points: 21 (6d6) | ||||||||||||
| Speed: 30 ft. | ||||||||||||
| ||||||||||||
| Skills: Stealth +6 | ||||||||||||
| Senses: darkvision 60 ft., passive perception 9 | ||||||||||||
| Languages: Common, Goblin | ||||||||||||
| Habitat: Forest, Grassland, Hill, Underdark, Underground | ||||||||||||
| Challenge: 1 (200 xp)Proficiency Bonus (PB): +2 | ||||||||||||
FeaturesNimble Escape. The goblin can take the Disengage or Hide action as a bonus action on each of its turns. ActionsMultiattack. The goblin makes two attacks with its scimitar. The second attack has disadvantage. ReactionsRedirect Attack. When a creature the goblin can see targets it with an attack, the goblin chooses another goblin within 5 feet of it. The two goblins swap places, and the chosen goblin becomes the target instead. |
Unofficial Description: Boss of a goblin squad.
Sources and Notes
- Christopher Perkins, et. al.. Monster Manual (5e) (5e) (2014-09-30). Wizards of the Coast. p. 166. Licensed: © Wizards of the Coast. ↑
- Habitat — Not part of the SRD5. ↑
- habitat - Dungeon Master's Guide (5e) p.302-305 ↑
- Wizards RPG Team. Errata Monster Manual (5e) v2.0 (5e) (2018). Wizards of the Coast. to hit reduced to +2 from +4, damage reduced to 3 (1d6) from 5 (1d6+2). Dex mod was erroneously added to attack roll and damage.) ↑
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Monster data +
Goblin Boss (Sort Text: Goblin Boss 5e, Size: Medium, Type: Humanoid, Subtypes: Goblinoid • Goblin • Goblin Boss, Alignment: Neutral Evil, HP: 21, CR: 1, Features: Nimble Escape • Multiattack • Scimitar • Javelin • Has Lair, Has Lair: No, NPC: No, Canon: Yes, Pointer: Yes, UA: No, User: No, Sources: Monster Manual (5e))
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