SRD5:Spy NPC: Difference between revisions
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{{5e Monster | {{5e Monster | ||
|name=Spy | |name=Spy | ||
|size=Medium | |sorttext=Spy NPC | ||
|size=Medium | |||
|refs={{SRD5ref}} | |refs={{SRD5ref}} | ||
|type=Humanoid | |type=Humanoid | ||
|swarm= <!--If swarm, size of individual creature in swarm--> | |swarm= <!--If swarm, size of individual creature in swarm--> | ||
|subtype=Any Race | |subtype=Any Race | ||
|align=Any Alignment | |align=Any Alignment | ||
|ac=12 | |ac=12 | ||
|acfluff= <!--reason if given--> | |acfluff= <!--reason if given--> | ||
|hp=27 | |hp=27 | ||
|hd=5d8 | |hd=5d8 | ||
|speed=30 ft. | |speed=30 ft. | ||
|str=10 | |str=10 | ||
|dex=15 | |dex=15 | ||
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|conditionimmunity= <!--condition; charmed, petrified--> | |conditionimmunity= <!--condition; charmed, petrified--> | ||
|senses= <!--darkvision 60 feet, Tremorsense 30 feet--> | |senses= <!--darkvision 60 feet, Tremorsense 30 feet--> | ||
|perception=16 <!--Passive | |perception=16 <!--Passive--> | ||
|languages=Any two languages | |languages=Any two languages | ||
|habitat=Urban | |||
|cr=1 <!--Challenge Rating--> | |cr=1 <!--Challenge Rating--> | ||
|xp= <!--Experience points for destroying--> | |xp= <!--Experience points for destroying--> | ||
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|adesc3=''{{SRD5|Ranged Weapon Attack}}:'' +4 to hit, {{srd5lc|Range}} 30/120 ft., one target. ''Hit:'' 5 (1d6+2) {{srd5lc|Piercing}} damage. | |adesc3=''{{SRD5|Ranged Weapon Attack}}:'' +4 to hit, {{srd5lc|Range}} 30/120 ft., one target. ''Hit:'' 5 (1d6+2) {{srd5lc|Piercing}} damage. | ||
}} | }} | ||
Rulers, nobles, merchants, guildsmasters, and other wealthy individuals use spies to gain the upper hand in a world of cutthroat politics. A spy is trained to secretly gather information. Loyal spies would rather die than divulge information that could compromise them or their employers. | {SRD5ref|y}} Rulers, nobles, merchants, guildsmasters, and other wealthy individuals use spies to gain the upper hand in a world of cutthroat politics. A spy is trained to secretly gather information. Loyal spies would rather die than divulge information that could compromise them or their employers. | ||
</div><!--gi-main--> | </div><!--gi-main--> | ||
<div class="source"> | <div class="source"> | ||
==Sources and Notes== | ==Sources and Notes== | ||
<references /> | <references /> | ||
[[Category:SRD5 Monsters]] | |||
[[Category:SRD5 NPCs]] | |||
{{ | {{5e Footer|NPC|OGL}} | ||
{{5e Monster Data}} | {{5e Monster Data}} | ||
</div><!--source--> | </div><!--source--> | ||
</div><!--grid-container-std--> | </div><!--grid-container-std--> | ||
{{Navboxes}} | {{Navboxes}} | ||
Revision as of 10:42, 21 February 2024
See Spy (disambiguation)
| Spy (NPC) [SRD5 OGL/CC-BY] [1] | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Medium Humanoid (Any Race), Any Alignment | ||||||||||||
| Armor Class: 12 | ||||||||||||
| Hit Points: 27 (5d8) | ||||||||||||
| Speed: 30 ft. | ||||||||||||
| ||||||||||||
| Skills: Deception +5, Insight +4,Investigation +5,Perception +6, Persuasion +5, Sleight of Hand +4,Stealth +4, | ||||||||||||
| Senses: passive perception 16 | ||||||||||||
| Languages: Any two languages | ||||||||||||
| Habitat: Urban | ||||||||||||
| Challenge: 1 (200 xp)Proficiency Bonus (PB): +2 | ||||||||||||
FeaturesCunning Action. On each of its turns, the spy can use a bonus action to take the dash, disengage, or hide action. ActionsMultiattack. The spy makes two melee attacks. |
{SRD5ref|y}} Rulers, nobles, merchants, guildsmasters, and other wealthy individuals use spies to gain the upper hand in a world of cutthroat politics. A spy is trained to secretly gather information. Loyal spies would rather die than divulge information that could compromise them or their employers.
Sources and Notes
- Wizards RPG Team. SRD-OGL v5.1 (5e) (2015.05.06). Wizards of the Coast. Licensed: OGL & CC-BY. ↑
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