5e:Conjurer NPC: Difference between revisions
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|size=Medium <!--Medium, Large, etc.--> | |size=Medium <!--Medium, Large, etc.--> | ||
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==Sources== | ==Sources and Notes== | ||
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Revision as of 16:18, 19 August 2021
See Conjurer (disambiguation)
| Conjurer (NPC) [1] | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Medium Humanoid (Any Race), any alignment | ||||||||||||
| Armor Class: 12 (15 with mage armor) | ||||||||||||
| Hit Points: 40 | ||||||||||||
| Speed: 30 ft. | ||||||||||||
| ||||||||||||
| Saving Throws: Int, Wis | ||||||||||||
| Skills: Arcana, History | ||||||||||||
| Senses: passive perception 11 | ||||||||||||
| Languages: any four languages | ||||||||||||
| Challenge: 6 (2,300 xp)Proficiency Bonus (PB): +3 | ||||||||||||
FeaturesSpellcasting. ActionsDagger. |
Sources and Notes
- Mike Mearls, et. al.. Volo's Guide to Monsters (5e) (2016-11-15). Wizards of the Coast. p. 212. Licensed: © Wizards of the Coast (used under 'fair use' clause). ↑
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