SRD5:Deep Gnome: Difference between revisions
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|xp= <!--Experience points for destroying--> | |xp= <!--Experience points for destroying--> | ||
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| | |summary= <!-- 1-2 line unofficial, UNPLAGIRIZED, description --> | ||
|feature1=Stone Camouflage | |||
|flimit1= | |||
|fdesc1=When the gnome has {{srd5lc|Advantage}} on {{SRD5|Dexterity}} ({{SRD5|Stealth}}) {{srd5lc|Check}}s made to hide in rocky terrain. | |||
|feature2=Gnome Cunning | |||
|flimit2= | |||
|fdesc2=The gnome has {{srd5lc|Advantage}} on {{SRD5|Intelligence}}, {{SRD5|Wisdom}}, and {{SRD5|Charisma}} {{srd5lc|Saving Throw}}s against magic. | |||
| | |feature3=Innate Spellcasting | ||
{{ | |flimit3= | ||
|fdesc3=The gnome's innate {{srd5lc|Spellcasting Ability}} is Intelligence ({{srd5lc|Spell Save}} {{SRD5|DC}} 11). It can innately cast the following spells, requiring no material componenets:<br /> | |||
:At will: ''{{srd5lc|Nondetection}}'' (self only)<br /> | |||
:1/day each: ''{{srd5lc|Blindness/Deafness}}, {{srd5lc|Blur}}, {{srd5lc|Disguise Self}}'' | |||
{{ | |action1=War Pick | ||
|alimit1= | |||
|adesc1=''{{SRD5|Melee Weapon Attack}}:'' +4 to hit, reach 5 ft., one creature. ''Hit:'' 6 (1d8+2) [[SRD5:Piercing|piercing]] damage. | |||
|action2=Spear | |||
|alimit2= | |||
|adesc2=''Melee or {{SRD5|Ranged Weapon Attack}}:'' +4 to hit, reach 5 ft. or range 20/60 ft., one target. ''Hit:'' 5 (1d6+2) piercing damage, or 6 (1d8+2) using two hands to make a melee attack. | |||
}} | }} | ||
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<div class="source"> | <div class="source"> | ||
==Sources== | ==Sources== | ||
* | * {{Cite Pub|SRD-OGL v5.1}} | ||
{{SRD5 Footer|Monster}} | {{SRD5 Footer|Monster}} | ||
{{5e Monster Data}} | |||
</div><!--source--> | </div><!--source--> | ||
</div><!--grid-container-std--> | </div><!--grid-container-std--> | ||
Revision as of 20:20, 23 March 2020
a.k.a. Svirfneblin
| Deep Gnome | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Small Humanoid (Gnomes, Svirfneblin), Neutral Good | ||||||||||||
| Armor Class: 15 (chain shirt) | ||||||||||||
| Hit Points: 16 (3d6+6) | ||||||||||||
| Speed: 20 | ||||||||||||
| ||||||||||||
| Skills: Investigation +3, Perception +2, Stealth +4 | ||||||||||||
| Senses: darkvision 120 ft., passive perception 12 | ||||||||||||
| Languages: Gnomish, Terran, Undercommon | ||||||||||||
| Challenge: 1/2 (100 xp)Proficiency Bonus (PB): +2 | ||||||||||||
FeaturesStone Camouflage. When the gnome has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.
ActionsWar Pick. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 6 (1d8+2) piercing damage. |
Sources
- Wizards RPG Team. SRD-OGL v5.1 (5e) (2015.05.06). Wizards of the Coast.
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Monster data +
Deep Gnome (Sort Text: Gnome Deep Common 5e, Size: Small, Type: Humanoid, Subtypes: Gnome • Svirfneblin, Alignment: Neutral Good, HP: 16, CR: 1/2, Features: Stone Camouflage • Gnome Cunning • Innate Spellcasting • War Pick • Spear, Has Lair: No, NPC: No, Canon: Yes, Pointer: No, UA: No, User: No, Sources: SRD-OGL v5.1)
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