SRD5:Green Hag: Difference between revisions
(Created page with "<div class=grid-container-std> <div class="bctop">{{backto|{{SRD5|Monster}}}}</div> <div class="notice"></div> <div class="badge">{{5esrd}}</div> <div class="gi-main"> {{5e Mo...") |
No edit summary |
||
| Line 34: | Line 34: | ||
|xp= <!--Experience points for destroying--> | |xp= <!--Experience points for destroying--> | ||
|canon=true | |canon=true | ||
| | |summary= <!-- 1-2 line unofficial, UNPLAGIRIZED, description --> | ||
|feature1=Amphibious | |||
|flimit1= | |||
|fdesc1=The hag can breathe air and water. | |||
|feature2=Innate Spellcasting | |||
|flimit2= | |||
|fdesc2=The hag's innate {{srd5lc|Spellcasting Ability}} is {{SRD5|Charisma}} (spell save {{SRD5|DC}} 12). She can innately cast the following spells, requiring no matierial components:<br /> | |||
At will: ''{{srd5lc|Dancing Lights}}, {{srd5lc|Minor Illusion}}, {{srd5lc|Vicious Mockery}}'' | |||
| | |feature3=Mimicry | ||
|flimit3= | |||
|fdesc3=The hag can mimic animal sounds and humanoid voices. A creature that hears the sound can tell they are imitations with a successful DC 14 {{SRD5|Wisdom}} ({{SRD5|Insight}}) check. | |||
|action1=Claws | |||
|alimit1= | |||
|adesc1=''{{SRD5|Melee Weapon Attack}}:'' +6 to hit, reach 5 ft. one target. ''Hit:'' 13 (2d8+4) {{srd5lc|Slashing}} damage. | |||
The | |action2=Illusory Appearance | ||
|alimit2= | |||
|adesc2=The hag covers herself and anything she is wearing or carrying with a magical illusion that makes her look like another creature of her general size and {{srd5lc|Humanoid}} shape. The illusion ends if the hag takes a {{srd5lc|Bonus Action}} to end it or if she dies. | |||
The changes wrought by this effect fail to hold up to physical inspection. For expample, the hag could appear to have smooth skin, but someone touching her would feel her rough flesh. Otherwise, a creature must take an {{srd5lc|Action}} to visually inspect the illusion and succeed on a DC {{SRD5|Intelligence}} ({{SRD5|Investigation}}) check to discern that the hag is disguised. | |||
|action3=Invisible Passage | |||
== | |alimit3= | ||
|adesc3=The hag magically turns {{srd5lc|Invisible}} until she attacks or casts a spell, or until her {{srd5lc|Concentration}} ends (as if concentration on a spell). While invisible, she leaves no physical evidence of her passage, so she can be tracked only by magic. Any equipment she wears or carries is invisible with her. | |||
}} | }} | ||
{{SRD5end}} | |||
'''Unofficial Description:''' A green hag's true appearance is that of an aged, sickly humanoid with long white hair and a slightly green tinge to her rough skin. They have sharply nailed hands that they use for attack and defense.<ref>unofficial description by [[user:Rlyehable]]</ref> | |||
</div><!--gi-main--> | </div><!--gi-main--> | ||
<div class="source"> | <div class="source"> | ||
==Sources== | ==Sources== | ||
* | * {{Cite Pub|SRD-OGL v5.1}} | ||
<references /> | |||
{{SRD5 Footer|Monster}} | {{SRD5 Footer|Monster}} | ||
{{5e Monster Data}} | |||
</div><!--source--> | </div><!--source--> | ||
</div><!--grid-container-std--> | </div><!--grid-container-std--> | ||
[[Category:SRD5 Monsters]] | [[Category:SRD5 Monsters]] | ||
{{Navboxes}} | {{Navboxes}} | ||
Revision as of 12:32, 24 March 2020
| Green Hag | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Medium Fey (Hags), Neutral Evil | ||||||||||||
| Armor Class: 17 | ||||||||||||
| Hit Points: 82 (11d8+33) | ||||||||||||
| Speed: 30 ft. | ||||||||||||
| ||||||||||||
| Skills: Arcana +5, Deception +4, Perception +4, Stealth +3 | ||||||||||||
| Senses: darkvision 60 ft., passive perception 14 | ||||||||||||
| Languages: Common, Draconic, Sylvan | ||||||||||||
| Challenge: 3 (700 xp)Proficiency Bonus (PB): +2 | ||||||||||||
FeaturesAmphibious. The hag can breathe air and water. ActionsClaws. Melee Weapon Attack: +6 to hit, reach 5 ft. one target. Hit: 13 (2d8+4) slashing damage. The changes wrought by this effect fail to hold up to physical inspection. For expample, the hag could appear to have smooth skin, but someone touching her would feel her rough flesh. Otherwise, a creature must take an action to visually inspect the illusion and succeed on a DC Intelligence (Investigation) check to discern that the hag is disguised. |
Unofficial Description: A green hag's true appearance is that of an aged, sickly humanoid with long white hair and a slightly green tinge to her rough skin. They have sharply nailed hands that they use for attack and defense.[1]
Sources
- Wizards RPG Team. SRD-OGL v5.1 (5e 2014) (2015.05.06). Wizards of the Coast.
- unofficial description by user:Rlyehable ↑
Back to Main Page → DnD → 5x → 5e (2014) → SRD5 → Monster
- Open Game Content
Monster data +
Green Hag (Sort Text: Hag Green 5e, Size: Medium, Type: Fey, Subtypes: Hag • Green Hag, Alignment: Neutral Evil, HP: 82, CR: 3, Features: Amphibious • Innate Spellcasting • Mimicry • Claws • Illusory Appearance • Invisible Passage, Has Lair: No, NPC: No, Canon: Yes, Pointer: No, UA: No, User: No, Sources: SRD-OGL v5.1 • SRD-CC v5.1)