5e:Homunculus: Difference between revisions

From Rlyehwiki
Jump to navigation Jump to search
mNo edit summary
Habitat
 
Line 2: Line 2:
<div class="bctop">{{backto|{{5ed|Construct}}}}</div>
<div class="bctop">{{backto|{{5ed|Construct}}}}</div>
<div class="notice"></div>
<div class="notice"></div>
<div class="badge">{{5evaried|Eberron Rising from the Last War}}</div>
<div class="badge">{{5evaried|canon=true|sources=SRD5, MM5, ERftLW}}</div>
<div class="gi-main">
<div class="gi-main">
''pl. Homonculi''
''pl. Homonculi''
[[File:Homunculus Simm Faust.jpg|thumb|right|200px|Homunculus (in bottle)<br />by Franz Xaver Simm<br />via Mediawiki Commons<br />[[Public Domain]]]]
{{5e Monster Short|Homunculus|Homunculus|Overview|Construct, Homunculus
|habitat=Urban
|refs={{SRD5ref|y}}, <ref name="mm5.188">{{Cite Pub|Monster Manual (5e)|pages=188}} Licensed: &copy; Wizards of the Coast {{fairuc}}.</ref>, <ref name="erftlw.293">{{Cite Pub|Eberron Rising From the Last War|pages=293}} Licensed: &copy; Wizards of the Coast {{fairuc}}.</ref>}}


[[File:Homunculus Simm Faust.jpg|thumb|right|200px|Homunculus (in bottle)<br />by Franz Xaver Simm<br />via Mediawiki Commons<br />[[Public Domain]]]]
{{refstart}}Shaping a mixture of clay, ash, …root, and blood, one can [use] ritual magic to create [a homunculus], a faithful, squirrel-sized companion.
{{5e Monster Short|Homunculus|Homunculus|Overview|Construct, Homunculus}}
 
A homunculus is a {{srd5lc|Construct}}… the [creator and it] sharing thoughts, senses, and language through a mystical bond.{{refend|<ref name="mm5.188" />}}
 
==In Eberron==
{{5e Setting|Eberron}} {{refstart}}A homunculus is a construct servant created for certain tasks. {{5ep|Artificer}}s and {{srd5lc|Wizard}}s are responsible for most of the homunculi in existence.
 
Each kind of homunculus has a body constructed from different kinds of materials, including clay, iron, and bits of hair and feathers… [and it's] creator's blood and animated through an extended magical ritual.{{refend|<ref name="erftlw.293" />}}
 
==Other Lore==
{{otherlore|A homunculus is a miniature servant created by a wizard. These creatures are weak combatants but make effective spies, messengers, and scouts. A homunculus’s creator determines its precise features. Homunculi are little more than tools designed to carry out assigned tasks. They are extensions of their creators, sharing the same alignment and basic nature. A homunculus cannot speak, but the process of creating one links it telepathically with its creator.


{{refstart}}A homunculus is a construct servant created for certain tasks…
It knows what its master knows and can convey to him or her everything it sees and hears, out to a distance of 1,500 feet. A homunculus never travels beyond this range willingly, though it can be removed forcibly. If this occurs, the creature does everything in its power to regain contact with its master. An attack that destroys a homunculus deals 2d10 points of damage to its master.


'''Constructed Nature.''' A homunculus doesn't require air, food, drink, or sleep{{refend|<ref name="erftlw.293">summary &mdash; {{Cite Pub|Eberron Rising From the Last War|pages=293}} Licensed: &copy; Wizards of the Coast.</ref>}}<br clear="right" />
If the creature’s master is slain, the homunculus also dies, and its body swiftly melts away into a pool of ichor.|{{SRD3ref}}|3.5e lore}}


==List of Homonculi==
==List of Homonculi==
<div style="display:block; overflow:auto; max-width:75svw; max-height:90vh;">
{{5e Monster List|Homunculus}}
{{5e Monster List|Homunculus}}
</div>
</div><!--gi-main-->
</div><!--gi-main-->
<div class="source">
<div class="source">
==Sources==
==Sources and Notes==
<references />
<references />
[[Category:SRD5]]


{{5e Footer|Construct|Varied}}
{{5e Footer|Construct|Varied}}
Line 24: Line 41:
</div><!--source-->
</div><!--source-->
</div><!--grid-container-std-->
</div><!--grid-container-std-->
[[Category:SRD5]]
{{Navboxes}}
{{Navboxes}}

Latest revision as of 13:14, 29 March 2024

D&D 5e Varied ʰ 
SRD5, MM5, ERftLW


pl. Homonculi

File:Homunculus Simm Faust.jpg
Homunculus (in bottle)
by Franz Xaver Simm
via Mediawiki Commons
Public Domain
Homunculus Overview  [1], [2], [3]

Shaping a mixture of clay, ash, …root, and blood, one can [use] ritual magic to create [a homunculus], a faithful, squirrel-sized companion.

A homunculus is a construct… the [creator and it] sharing thoughts, senses, and language through a mystical bond. [2]

In Eberron

Setting: Eberron
A homunculus is a construct servant created for certain tasks. Artificers and wizards are responsible for most of the homunculi in existence.

Each kind of homunculus has a body constructed from different kinds of materials, including clay, iron, and bits of hair and feathers… [and it's] creator's blood and animated through an extended magical ritual. [3]

Other Lore

 [SRD3 OGL] [4] 
 3.5e lore 
A homunculus is a miniature servant created by a wizard. These creatures are weak combatants but make effective spies, messengers, and scouts. A homunculus’s creator determines its precise features. Homunculi are little more than tools designed to carry out assigned tasks. They are extensions of their creators, sharing the same alignment and basic nature. A homunculus cannot speak, but the process of creating one links it telepathically with its creator.

It knows what its master knows and can convey to him or her everything it sees and hears, out to a distance of 1,500 feet. A homunculus never travels beyond this range willingly, though it can be removed forcibly. If this occurs, the creature does everything in its power to regain contact with its master. An attack that destroys a homunculus deals 2d10 points of damage to its master.

If the creature’s master is slain, the homunculus also dies, and its body swiftly melts away into a pool of ichor.


List of Homonculi

Cannot access the database: :real_connect(): (HY000/1226): User 'a1618b_wiki5' has exceeded the 'max_user_connections' resource (current value: 10)
Homunculuss
Cannot access the database: :real_connect(): (HY000/1226): User 'a1618b_wiki5' has exceeded the 'max_user_connections' resource (current value: 10)
Monster Size Type Tags Alignment HP CR Habitat Marked Source

Sources and Notes

  1. Cannot access the database: :real_connect(): (HY000/1226): User 'a1618b_wiki5' has exceeded the 'max_user_connections' resource (current value: 10)
    Licensed: OGL & CC-BY.
  2. Cannot access the database: :real_connect(): (HY000/1226): User 'a1618b_wiki5' has exceeded the 'max_user_connections' resource (current value: 10)
     p. 188. Licensed: © Wizards of the Coast (used under 'fair use' clause).
    2.0 2.1
  3. Cannot access the database: :real_connect(): (HY000/1226): User 'a1618b_wiki5' has exceeded the 'max_user_connections' resource (current value: 10)
     p. 293. Licensed: © Wizards of the Coast (used under 'fair use' clause).
    3.0 3.1
  4. Cannot access the database: :real_connect(): (HY000/1226): User 'a1618b_wiki5' has exceeded the 'max_user_connections' resource (current value: 10)
    Licensed: OGL.

Back to Main PageDnD5x5eMonsterConstruct
  Varied Licenses
Caution
Varied
Licenses

This is article is covered by varying licenses, rather than the Creative Commons Attribution Sharealike License. Please see the Sources section for individual sources and licenses.



Monster data +

Cannot access the database: :real_connect(): (HY000/1226): User 'a1618b_wiki5' has exceeded the 'max_user_connections' resource (current value: 10)
Cannot access the database: :real_connect(): (HY000/1226): User 'a1618b_wiki5' has exceeded the 'max_user_connections' resource (current value: 10)