5e:Merfolk Salvager: Difference between revisions
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<div class="gi-main"> | <div class="gi-main"> | ||
{{5e Monster | {{5e Monster | ||
|name=Merfolk Salvager | |name=Merfolk Salvager | ||
|sorttext= | |sorttext= | ||
|refs=<ref name="gos.244">{{Cite Pub|Ghosts of Saltmarsh|pages=244}} Licensed: © Wizards of the Coast {{fairuc}}.</ref> | |refs=<ref name="gos.244">{{Cite Pub|Ghosts of Saltmarsh|pages=244}} "{{pub|Danger at Dunwater}}" Licensed: © Wizards of the Coast {{fairuc}}.</ref> <ref name="dmg5hab">habitat - suggested by ''{{SRD5|Merfolk}}'' {{pub|Dungeon Master's Guide (5e)}} p.302-305</ref> | ||
|size=Medium | |size=Medium | ||
|type=Humanoid | |type=Humanoid | ||
|swarm= | |swarm= | ||
|subtype=Merfolk | |subtype=Merfolk | ||
|align=Neutral | |align=Neutral | ||
|ac=12 | |ac=12 | ||
|acfluff= <!--reason if given--> | |acfluff= <!--reason if given--> | ||
|hp=22 | |hp=22 | ||
|hd= | |hd= | ||
|speed=10 ft., {{srd5lc|Swim}} 40 ft. | |speed=10 ft., {{srd5lc|Swim}} 40 ft. | ||
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|conditionimmunity= | |conditionimmunity= | ||
|senses= | |senses= | ||
|perception=12 <!--Passive | |perception=12 <!--Passive--> | ||
|languages={{5elang|Aquan}}, {{5elang|Common}} | |languages={{5elang|Aquan}}, {{5elang|Common}} | ||
|languagelist=Aquan, Common | |languagelist=Aquan, Common | ||
|habitat=Coastal, Underwater | |||
|cr=1 <!--Challenge Rating--> | |cr=1 <!--Challenge Rating--> | ||
|xp= <!--Experience points for destroying--> | |xp= <!--Experience points for destroying--> | ||
|canon=true | |canon=true | ||
|pointer=true | |pointer=true | ||
|summary=Merfolk that salvage from shipwrecks | |summary={{5ep|Merfolk}} that salvage from shipwrecks | ||
|feature1=Amphibious | |feature1=Amphibious | ||
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</div><!--gi-main--> | </div><!--gi-main--> | ||
<div class="source"> | <div class="source"> | ||
==Sources and Notes== | ==Sources and Notes== | ||
<references /> | <references /> | ||
{{5e Footer|Merfolk| | {{5e Footer|Merfolk|Copyright}} | ||
{{5e Monster Data}} | {{5e Monster Data}} | ||
</div><!--source--> | </div><!--source--> | ||
</div><!--grid-container-std--> | </div><!--grid-container-std--> | ||
{{Navboxes}} | {{Navboxes}} | ||
Revision as of 19:15, 20 April 2024
| Merfolk Salvager (Pointer) [1] [2] | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Medium Humanoid (Merfolk), Neutral | ||||||||||||
| Armor Class: 12 | ||||||||||||
| Hit Points: 22 | ||||||||||||
| Speed: 10 ft., swim 40 ft. | ||||||||||||
| ||||||||||||
| Saving Throws: Dex | ||||||||||||
| Skills: Athletics, Perception | ||||||||||||
| Senses: passive perception 12 | ||||||||||||
| Languages: Aquan, Common | ||||||||||||
| Habitat: Coastal, Underwater | ||||||||||||
| Challenge: 1 (200 xp)Proficiency Bonus (PB): +2 | ||||||||||||
FeaturesAmphibious. [3] The salvager can breathe air and water. ActionsMultiattack. |
Unofficial Description: Merfolk that salvage from shipwrecks
Sources and Notes
- Mike Mearis. Ghosts of Saltmarsh (5e) (2019). Wizards of the Coast. p. 244. "Danger at Dunwater" Licensed: © Wizards of the Coast (used under 'fair use' clause). ↑
- habitat - suggested by Merfolk Dungeon Master's Guide (5e) p.302-305 ↑
- Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team. SRD-OGL v5.1 (5e) (2015.05.06). Wizards of the Coast. Licensed: OGL. ↑
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Monster data +
Merfolk Salvager (Sort Text: Merfolk Salvager 5e, Size: Medium, Type: Humanoid, Subtypes: Merfolk • Merfolk Salvager, Alignment: Neutral, HP: 22, CR: 1, Features: Amphibious • Multiattack • Coral Rapier • Inject Toxin, Has Lair: No, NPC: No, Canon: Yes, Pointer: Yes, UA: No, User: No, Sources: Ghosts of Saltmarsh)
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