SRD5:Giant Elk: Difference between revisions

From Rlyehwiki
Jump to navigation Jump to search
Created page with "<div class=grid-container-std> <div class="bctop">{{backto|{{SRD5|Monster}}}}</div> <div class="notice"></div> <div class="badge">{{5esrd}}</div> <div class="gi-main"> {{5e Mo..."
 
No edit summary
Line 17: Line 17:
|hd=5d12+10 <!--10d8, 4d12, etc.-->
|hd=5d12+10 <!--10d8, 4d12, etc.-->
|speed=60 ft.
|speed=60 ft.
|movetype=Walk
|str=19
|str=19
|dex=16
|dex=16
Line 31: Line 32:
|senses=
|senses=
|perception=14 <!--Passive Perception bonus; +5-->
|perception=14 <!--Passive Perception bonus; +5-->
|languages=Giant Elk, understands {{SRD5|Common}}, {{SRD5|Elvish}}, and {{SRD5|Sylvan}} but can't speak them
|languages={{5eLang|Giant Elk}}, understands {{SRD5|Common}}, {{SRD5|Elvish}}, and {{SRD5|Sylvan}} but can't speak them
|cr=2 <!--Challenge Rating-->
|cr=2 <!--Challenge Rating-->
|xp= <!--Experience points for destroying-->
|xp= <!--Experience points for destroying-->
|canon=true
|canon=true
|qualities=
{{5e Ability|Charge|If the elephant moves at least 20 feet straight toward a creature and then hits it with a ram attack on the same {{srd5lc|Turn}}, the target takes an extra 7 (2d6) damage. If that target is a creature, it must succeed on a {{SRD5|DC}} 14 {{SRD5|Strength}} {{srd5lc|Saving Throw}} or be knocked {{srd5lc|Prone}}.}}


|actions=
|feature1=Charge
{{5e Ability|Ram|''{{SRD5|Melee Weapon Attack}}:'' +6 to hit, reach 5 ft., one target. ''Hit:'' 11 (2d6+4) {{srd5lc|Bludgeoning}} damage.}}
|flimit1=
|fdesc1=If the elephant moves at least 20 feet straight toward a creature and then hits it with a ram attack on the same {{srd5lc|Turn}}, the target takes an extra 7 (2d6) damage. If that target is a creature, it must succeed on a {{SRD5|DC}} 14 {{SRD5|Strength}} {{srd5lc|Saving Throw}} or be knocked {{srd5lc|Prone}}.


{{5e Ability|Hooves|''Melee Weapon Attack:'' +6 to hit, reach 5 ft., one prone creature. ''Hit:'' 22 (4d8+4) {{srd5lc|Bludgeoning}} damage.}}
|action1=Ram
|alimit1=
|adesc1=''{{SRD5|Melee Weapon Attack}}:'' +6 to hit, reach 5 ft., one target. ''Hit:'' 11 (2d6+4) {{srd5lc|Bludgeoning}} damage.
 
|action2=Hooves
|alimit2=
|adesc2=''Melee Weapon Attack:'' +6 to hit, reach 5 ft., one prone creature. ''Hit:'' 22 (4d8+4) {{srd5lc|Bludgeoning}} damage.
}}
}}
The majestic '''giant elk''' is rare to the point that its appearance is often taken as a foreshadowing of an important event, such as the birth of a king. Legends tell of gods that take the form of giant elk when visiting the {{SRD5|Material Plane}}. Many cultures therefore believe that to hunt these creatures is to invite divine wrath.
The majestic '''giant elk''' is rare to the point that its appearance is often taken as a foreshadowing of an important event, such as the birth of a king. Legends tell of gods that take the form of giant elk when visiting the {{SRD5|Material Plane}}. Many cultures therefore believe that to hunt these creatures is to invite divine wrath.
</div><!--gi-main-->
</div><!--gi-main-->
<div class="source">
<div class="source">
==Sources==
==Sources==
* [[SRD-OGL v5.1]]
* {{Cite Pub|SRD-OGL v5.1}}


{{SRD5 Footer|Monster}}
{{SRD5 Footer|Monster}}
{{5e Monster Data}}
</div><!--source-->
</div><!--source-->
</div><!--grid-container-std-->
</div><!--grid-container-std-->
[[Category:SRD5 Monsters]]
[[Category:SRD5 Monsters]]
{{Navboxes}}
{{Navboxes}}

Revision as of 10:04, 19 March 2020

D&D 5.0e SRD5 OGL CC-BY ʰ 

Giant Elk
Huge Beast  (Elk), Unaligned
Armor Class: 14 (Natural Armor)
Hit Points: 42 (5d12+10)
Speed: 60 ft.
Str Dex Con Int Wis Cha
19 (+4) 16 (+3) 14 (+2) 7 (-2) 14 (+2) 10 (+0)
Skills: Perception +4
Senses: passive perception 14
Languages: Giant Elk, understands Common, Elvish, and Sylvan but can't speak them
Challenge: 2 (450 xp)Proficiency Bonus (PB): +2

Features

Charge. If the elephant moves at least 20 feet straight toward a creature and then hits it with a ram attack on the same turn, the target takes an extra 7 (2d6) damage. If that target is a creature, it must succeed on a DC 14 Strength saving throw or be knocked prone. 

Actions

Ram. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6+4) bludgeoning damage.

Hooves. Melee Weapon Attack: +6 to hit, reach 5 ft., one prone creature. Hit: 22 (4d8+4) bludgeoning damage.

The majestic giant elk is rare to the point that its appearance is often taken as a foreshadowing of an important event, such as the birth of a king. Legends tell of gods that take the form of giant elk when visiting the Material Plane. Many cultures therefore believe that to hunt these creatures is to invite divine wrath.

Sources


Back to Main PageDnD5x5eSRD5Monster

  Open Game Content
This is article is covered by the Open Game License v1.0a, rather than the Creative Commons Attribution Sharealike License. To distinguish it, these items will have this notice. If you see any page that contains OGL material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.
  CC-BY
This is article is covered by the Creative Commons Attributed 4.0 license, rather than the Creative Commons Attribution Sharealike License. To distinguish it, these items will have this notice. If you see any page that contains CC-BY material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.

Monster data +

Giant Elk (Sort Text: Elk Giant 5e, Size: Huge, Type: Beast, Subtypes: Elk, Alignment: Unaligned, HP: 42, Movement Type: Walk, CR: 2, Features: Charge Ram Hooves, Has Lair: No, NPC: No, Canon: Yes, Pointer: No, UA: No, User: No, Sources: SRD-OGL v5.1)

SRD-OGL v5.1 Contrigubtions +

1,396 articles

Identifier must not contain quote, dot or null characters