5e:Kraken/Lair: Difference between revisions
mNo edit summary |
mNo edit summary |
||
| Line 1: | Line 1: | ||
<noinclude><div class="grid-container-std"> | <noinclude><div class="grid-container-std"> | ||
<div class="bctop">{{backto|{{ | <div class="bctop">{{backto|{{SRD5|Kraken}}}}</div> | ||
<div class="notice"></div> | <div class="notice"></div> | ||
<div class="badge">{{5epointer|Monster Manual (5e)}}</div> | <div class="badge">{{5epointer|Monster Manual (5e)}}</div> | ||
Revision as of 17:16, 11 February 2022
Kraken's Lair
A kraken's lair is in the ocean depths, often near shipwrecks.
Lair Actions
When fighting inside its lair, an kraken can use lair actions. On initiative count 20 (losing initiative ties), the monstrosity takes a lair action to cause one of the following effects; the monstrosity can’t use the same effect two rounds in a row:
- Strong Current
- Lightning Vulnerability.
- Electricity.
Regional Effects
Waters and lands near its lair
- Weather Control.
- Water Elementals.
- Agressive Aquatic Creatures.
When the kraken dies, all of these regional effects fade immediately. [1]
Sources and Notes
- Christopher Perkins, et. al.. Monster Manual (5e) (5e) (2014-09-30). Wizards of the Coast. p. 196-197. Licensed: © Wizards of the Coast (used under 'fair use' clause). ↑
Back to Main Page → DnD → 5e → Monster → Monstrosity
Copyrighted - Fair Use
This matrerial is covered copyrighted. It it is presented here under the Fair Use clause. To distinguish it, these items will have this notice. If you see any page that contains copyrighted material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.
This web page is Not in any way, shape, or form affiliated with the owner(s) of any copyright material presented on this page. Copyrights and trademarks for any books, films, and other promotional materials are held by their respective owners.
Monster data +
Not Found
157 articles