5e:Triton Master of Waves: Difference between revisions
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|summary=A {{5ep|Triton}} summon storms. | |summary=A {{5ep|Triton}} summon storms. | ||
Latest revision as of 07:19, 30 April 2022
Triton Master of Waves (Pointer) [1] | ||||||||||||
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Medium Humanoid (Tritons), Neutral | ||||||||||||
Armor Class: 15 (natural armor) | ||||||||||||
Hit Points: 105 | ||||||||||||
Speed: 30 ft., swim 30 ft. | ||||||||||||
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Saving Throws: Dex, Int, Cha | ||||||||||||
Skills: Athletics, Nature, Survival | ||||||||||||
Damage Resistances: cold, fire | ||||||||||||
Senses: darkvision 60 ft., passive perception 11 | ||||||||||||
Languages:
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Challenge: 8 (3,900 xp)Proficiency Bonus (PB): +3 | ||||||||||||
FeaturesAmphibious. [2] The triton can breathe air and water. ActionsMultiattack. Bonus ActionsSummon Water Weird (Recharges after a Short or Long Rest). ReactionsFrigid Shield. |
Unofficial Description: A Triton summon storms.
Sources and Notes
- F. Wesley Schneider, et. al.. Mythic Odysseys of Theros (5e 2014) (2020-07-21). Wizards of the Coast. p. 245. Licensed: © Wizards of the Coast (used under 'fair use' clause). ↑
- Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team. SRD-OGL v5.1 (5e 2014) (2015.05.06). Wizards of the Coast. Licensed: OGL. ↑
- This wording is drawn from the spell of the same name found in — Wizards RPG Team. SRD-OGL v5.1 (5e 2014) (2015.05.06). Wizards of the Coast. Licensed: OGL. ↑
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