Special:Badtitle/NS3970:Light Spell: Difference between revisions

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Revision as of 14:52, 21 October 2022

DnD One Varied ʰ 
see Sources below



 Noncanon  

Light is a spell in One D&D.


Light[SRD5 OGL/CC-BY][1] [2] (Spell)
Level: 0-level (cantrip)
Class Tags: Arcane, Divine
School: Evocation
Casting Time: 1 action
Range:  Touch
Components: V, M (a firefly or phosphorescent moss)
Duration: 1 hour
Scales: Fasle

You touch one object that is no larger than 10 feet in any dimension. Until the spell ends, the object sheds bright light in a 20-­foot radius and dim light for an additional 20 feet. The light can be colored as you like. Completely covering the object with something opaque blocks the light. The spell ends if you cast it again or dismiss it as an action.

If you target an object held or worn by a hostile creature, that creature must succeed on a Dexterity saving throw to avoid the spell.

Sources and Notes

  1. SRD5:
  2. Spell Group — Jeremy Crawford, et. al.. UA 2022 Expert Classes (Dungeons and Dragons One D&D) (2022-09-29). Wizards of the Coast.
One D&D is Playtest Material Only

These game mechanics are in draft form, usable in your D&D campaign but not refined by full game development and editing. They aren’t officially part of the game and aren’t permitted in D&D Adventurers League events, nor are they available for use on D&D Beyond.

D&D Beyond One D&D Playtest material.

Unearthed Arcana

The material in Unearthed Arcana is not Official Material. It is presented for playtesting and to spark your imagination. These game mechanics are in draft form, usable in your campaign but not refined by final game development and editing. They are not officially part of the game. For these reasons, material in this column is not legal in D&D Adventurers League events.

—Notice on most Unearthed Arcana PDFs

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This is article is covered by varying licenses, rather than the Creative Commons Attribution Sharealike License. Please see the Sources section for individual sources and licenses.


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