5e:Derro Savant MToF: Difference between revisions
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Revision as of 07:12, 9 February 2023
< Derro
| Derro Savant (MToF) (Pointer) [1] | ||||||||||||
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| Small Humanoid (Dwarves, Derro, Sorcerers), Chaotic Evil | ||||||||||||
| Armor Class: 13 (leather armor) | ||||||||||||
| Hit Points: 36 | ||||||||||||
| Speed: 30 ft. | ||||||||||||
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| Skills: Stealth | ||||||||||||
| Senses: darkvision 120 ft., passive perception 7 | ||||||||||||
| Languages: Dwarvish, Undercommon | ||||||||||||
| Challenge: 3 (700 xp)Proficiency Bonus (PB): +2 | ||||||||||||
FeaturesMagic Resistance. [2] The derro has advantage on saving throws against spells and other magical effects. ActionsQuarterstaff. Melee Weapon Attack |
Unofficial Description: Derro sorcerer
Sources and Notes
- Wizards RPG Team. Mordenkainen's Tome of Foes (5e) (2018-05-07). Wizards of the Coast. ISBN 978-0-7869-6624-0. p. 159. Licensed: © Wizards of the Coast (used under 'fair use' clause). ↑
- Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team. SRD-OGL v5.1 (5e) (2015.05.06). Wizards of the Coast. Licensed: OGL. ↑ 2.0 2.1
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