5e:Dread Centipede: Difference between revisions
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{{5e Ability|Bite|''{{SRD5|Melee Weapon Attack}}:'' +9 to hit, {{srd5lc|Reach}} 10 ft., one target. ''Hit:'' 28 (4d10+6) {{srd5lc|Piercing}} damage, 28 (8d6) {{srd5lc|Poison}} damage and the target must make a {{SRD5|Constitution}} {{srd5lc|Saving Throw}} {{SRD5|DC}} 16 or be in {{ | {{5e Ability|Bite|''{{SRD5|Melee Weapon Attack}}:'' +9 to hit, {{srd5lc|Reach}} 10 ft., one target. ''Hit:'' 28 (4d10+6) {{srd5lc|Piercing}} damage, 28 (8d6) {{srd5lc|Poison}} damage and the target must make a {{SRD5|Constitution}} {{srd5lc|Saving Throw}} {{SRD5|DC}} 16 or be in {{5edlc|Shock}} until the end of its next {{srd5lc|Turn}}. If the poison damage reduces the target to 0 {{srd5lc|Hit Point}}s, the target is {{srd5lc|Stable}} but {{srd5lc|Poisoned}} for 1 hour, even after regaining hit points, and is {{srd5lc|Paralyzed}} while poisoned in this way.}} | ||
}} | }} | ||
A dread centipede has the mass of a {{srd5lc|Rhinoceros}}. It has incredibly powerful mandibles and very potent poison. | A dread centipede has the mass of a {{srd5lc|Rhinoceros}}. It has incredibly powerful mandibles and very potent poison. | ||
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{{5e:Shock}} | |||
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</div><!--gi-main--> | </div><!--gi-main--> | ||
<div class="source"> | <div class="source"> |
Revision as of 17:02, 2 February 2020
< Monster
Dread Centipede | ||||||||||||
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Large Beast (Centipedes), Unaligned | ||||||||||||
Armor Class: 14 (natural armor) | ||||||||||||
Hit Points: 124 (13d10+52) | ||||||||||||
Speed: 40 ft., burrow (20 ft.), climb 40 ft., | ||||||||||||
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Saving Throws: Str +9, Con +7 | ||||||||||||
Skills: Athletics +10, Acrobatics +6, Survival +4 | ||||||||||||
Damage Immunity: poison | ||||||||||||
Condition Immune: paralyzed, poisoned, prone, shock | ||||||||||||
Senses: Blindsight 120 ft., passive perception 10 | ||||||||||||
Languages: — | ||||||||||||
Challenge: 8 (3,900 xp)Proficiency Bonus (PB): +3 | ||||||||||||
Slinky. The centipede cannot be grappled by creatures that are Large or smaller. If it is grappled or restrained it may use a bonus action on its turn to attempt to free itself from a grapple or restrained condition.
ActionsBite. Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 28 (4d10+6) piercing damage, 28 (8d6) poison damage and the target must make a Constitution saving throw DC 16 or be in shock until the end of its next turn. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way. |
A dread centipede has the mass of a rhinoceros. It has incredibly powerful mandibles and very potent poison.
Shock is a condition
A creature that is in shock may not make bonus actions or take reactions.