SRD5:Arcane Eye: Difference between revisions

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==Sources==
==Sources and Notes==
* [[SRD-OGL v5.1]] - 5th ed. [[SRD5|SRD]]
:* {{Cite Pub|SRD-OGL v5.1}}
 
:* expanded caster list in:
:** {{Cite Pub|Wayfinder's Guide to Eberron|pages=178}}
:** {{Cite Pub|Eberron Rising from the Last War|pages=56}}
:** {{Cite Pub|Tasha's Cauldron of Everything|pages=12}}
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Revision as of 20:12, 22 December 2020

D&D 5.0e SRD5 OGL CC-BY ʰ 

Arcane Eye is a spell in 5th edition.


5e Spell Arcane Eye
4th-level divination
Casting Time: 1 action
Range:  30 feet
Components: V, S, M (a bit of bat fur)
Duration: Concentration, up to 1 hour
Scales: No
Casters: Artificer, Wizard

You create an invisible, magical eye within range that hovers in the air for the duration.

You mentally receive visual information from the eye, which has normal vision and darkvision out to 30 feet. The eye can look in every direction.

As an action, you can move the eye up to 30 feet in any direction. There is no limit to how far away from you the eye can move, but it can’t enter another plane of existence. A solid barrier blocks the eye’s movement, but the eye can pass through an opening as small as 1 inch in diameter.


Sources and Notes


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