SRD5:Arcane Eye: Difference between revisions
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:* expanded caster list in: | |||
:** {{Cite Pub|Wayfinder's Guide to Eberron|pages=178}} | |||
:** {{Cite Pub|Eberron Rising from the Last War|pages=56}} | |||
:** {{Cite Pub|Tasha's Cauldron of Everything|pages=12}} | |||
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Revision as of 20:12, 22 December 2020
Arcane Eye is a spell in 5th edition.
5e Spell
Arcane Eye
4th-level divination
Casting Time: 1 action
Range: 30 feet
Components: V, S, M (a bit of bat fur)
Duration: Concentration, up to 1 hour
Scales: No
Casters: Artificer, Wizard
You create an invisible, magical eye within range that hovers in the air for the duration.
You mentally receive visual information from the eye, which has normal vision and darkvision out to 30 feet. The eye can look in every direction.
As an action, you can move the eye up to 30 feet in any direction. There is no limit to how far away from you the eye can move, but it can’t enter another plane of existence. A solid barrier blocks the eye’s movement, but the eye can pass through an opening as small as 1 inch in diameter.
Sources and Notes
- Wizards RPG Team. SRD-OGL v5.1 (5e) (2015.05.06). Wizards of the Coast.
- expanded caster list in:
- Keith Baker, et. al.. Wayfinder's Guide to Eberron (5e) (2019-11-19). Wizards of the Coast. p. 178.
- Keith Baker, et. al.. Eberron Rising from the Last War (5e) (2019-11-19). Wizards of the Coast. ISBN 978-0-7869-6689-9. p. 56.
- Jeremy Crawford, et. al.. Tasha's Cauldron of Everything (5e) (2020-11-17). Wizards of the Coast. ISBN 9780786967025. p. 12.
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