SRD5:Find Traps: Difference between revisions

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'''{{Title Only|{{BASEPAGENAME}}}}''' is a [[SRD5:Spell|spell]] in 5th edition.
'''Find Traps''' is a {{srd5lc|Spell}} in [[5e|5th edition]].
{{5e Spell
{{5e Spell
|name=Find Traps <!-- name of spell-->
|name=Find Traps <!-- name of spell-->
|refs={{SRD5ref}}
|level=2 <!-- level of spell, 0-9. please use 0 for cantrips.  -->
|level=2 <!-- level of spell, 0-9. please use 0 for cantrips.  -->
|school=Divination <!-- spell school name only; ex: Transmutation -->
|school=Divination <!-- spell school name only; ex: Transmutation -->
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|summary= <!-- summary for nav pages -->
|summary= <!-- summary for nav pages -->
|fluff= <!-- not used-->
|fluff= <!-- not used-->
|rules=You sense the presence of any {{srd5lc|Trap}} within range that is within line of sight. A trap, for the purpose of this spell, includes anything that would inflict a sudden or unexpected effect you consider harmful or undesirable, which was specifically intended as such by its creator. Thus, the spell would sense an area affected by the ''{{srd5lc|Alarm}}'' spell, a ''{{srd5lc|Glyph of Warding}}'', or a mechanical pit trap, but it would not reveal a natural weakness in the floor, an unstable ceiling, or a hidden sinkhole.  
|rules=You sense the presence of any {{srd5lc|Trap}} within {{srd5lc|Range}} that is within line of sight. A trap, for the purpose of this spell, includes anything that would inflict a sudden or unexpected effect you consider harmful or undesirable, which was specifically intended as such by its creator. Thus, the spell would sense an area affected by the {{5espell|Alarm}} spell, a {{5espell|Glyph of Warding}}, or a mechanical pit trap, but it would not reveal a natural weakness in the floor, an unstable ceiling, or a hidden sinkhole.  


This spell merely reveals that a trap is present. You don’t learn the location of each trap, but you do learn the general nature of the danger posed by a trap you sense. <!-- main spell desc -->
This spell merely reveals that a trap is present. You don’t learn the location of each trap, but you do learn the general nature of the danger posed by a trap you sense. <!-- main spell desc -->
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==Sources==
==Sources and Notes==
* [[SRD-OGL v5.1]] - 5th ed. [[SRD5|SRD]]
<references />


{{SRD5 Footer|Spell}}
{{SRD5 Footer|Spell}}

Latest revision as of 14:08, 24 September 2021

D&D 5.0e SRD5 OGL CC-BY ʰ 

Find Traps is a spell in 5th edition.

5e Spell Find Traps [SRD5 OGL/CC-BY] [1]
2nd-level divination
Casting Time: 1 action
Range:  120 feet
Components: V, S
Duration: Instantaneous
Scales: No
Casters: Cleric, Druid, Ranger

You sense the presence of any trap within range that is within line of sight. A trap, for the purpose of this spell, includes anything that would inflict a sudden or unexpected effect you consider harmful or undesirable, which was specifically intended as such by its creator. Thus, the spell would sense an area affected by the alarm spell, a glyph of warding, or a mechanical pit trap, but it would not reveal a natural weakness in the floor, an unstable ceiling, or a hidden sinkhole.

This spell merely reveals that a trap is present. You don’t learn the location of each trap, but you do learn the general nature of the danger posed by a trap you sense.

Sources and Notes

  1. Wizards RPG Team. SRD-OGL v5.1 (5e) (2015.05.06). Wizards of the Coast. Licensed: OGL & CC-BY.

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