5e:Wyldfolk Template: Difference between revisions
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[[File:A fox, a monkey and a badger are deliberating directions at Wellcome V0023065ER.jpg|thumb|200px|right|Wildfolk<br />from Wellcome Images<ref>Wellcome Collection gallery (2018-03-22): https://wellcomecollection.org/works/svjgqpvg [https://creativecommons.org/licenses/by/4.0/ CC-BY-4.0]</ref><br />CC-BY]] | |||
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'''Wildfolk''' are anthropoid {{srd5lc|Beast}}s from the {{5ed|Feywild}}. They maintain all statistics from the base creature with the following exceptions: | '''Wildfolk''' are anthropoid {{srd5lc|Beast}}s from the {{5ed|Feywild}}. They maintain all statistics from the base creature with the following exceptions: | ||
# {{SRD5|Intelligence}}, {{SRD5|Wisdom}}, and {{SRD5|Charisma}} have a minimum of 8. | # {{SRD5|Intelligence}}, {{SRD5|Wisdom}}, and {{SRD5|Charisma}} have a minimum of 8. | ||
Revision as of 11:29, 16 February 2020
< Monster
from Wellcome Images[1]
CC-BY
Wildfolk are anthropoid beasts from the Feywild. They maintain all statistics from the base creature with the following exceptions:
- Intelligence, Wisdom, and Charisma have a minimum of 8.
- They can speak and read Sylvan. Many can also write and know Common or Elvish.
- Most are size small, medium, or large.
- They have the type Fey instead of Beast. They can use tools and are proficient with simple weapons.
A good number of wildfolk choose to wear (some) clothing.
All wildfolk of a kind have a culture (society).
Sources and Notes
- Wellcome Collection gallery (2018-03-22): https://wellcomecollection.org/works/svjgqpvg CC-BY-4.0 ↑