SRD5:Holy Aura: Difference between revisions
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'''{{ | '''Holy Aura''' is a {{srd5lc|Spell}} in [[5e|5th edition]]. | ||
{{5e Spell | {{5e Spell | ||
|name=Holy Aura <!-- name of spell--> | |name=Holy Aura <!-- name of spell--> | ||
|refs={{SRD5ref}} | |||
|level=8 <!-- level of spell, 0-9. please use 0 for cantrips. --> | |level=8 <!-- level of spell, 0-9. please use 0 for cantrips. --> | ||
|school=Abjuration <!-- spell school name only; ex: Transmutation --> | |school=Abjuration <!-- spell school name only; ex: Transmutation --> | ||
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|range=Self <!-- range --> | |range=Self <!-- range --> | ||
|comp=V, S, M | |comp=V, S, M | ||
|material=a tiny reliquary worth at least 1,000 gp containing a sacred relic, such as a scrap of cloth from a saint's robe or a piece of parchment from a religious text <!-- material components --> | |material=a tiny reliquary worth at least 1,000 {{SRD5|gp}} containing a sacred relic, such as a scrap of cloth from a saint's robe or a piece of parchment from a religious text <!-- material components --> | ||
|vcomp=true | |vcomp=true | ||
|concentration=y <!--y or blank--> | |concentration=y <!--y or blank--> | ||
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|summary= <!-- summary for nav pages --> | |summary= <!-- summary for nav pages --> | ||
|fluff= <!-- not used--> | |fluff= <!-- not used--> | ||
|rules=Divine light washes out from you and coalesces in a soft radiance in a 30-foot radius around you. | |rules=Divine light washes out from you and coalesces in a soft radiance in a 30-foot radius around you. {{SRD5|Creature}}s{{5ertyac}} of your choice in that radius when you cast this spell shed {{srd5lc|Dim Light}} in a 5-foot radius and have {{srd5lc|Advantage}} on all {{srd5lc|Saving Throw}}s, and other creatures have {{srd5lc|Disadvantage}} on {{srd5lc|Attack Roll}}s against them until the spell ends. In addition, when a {{srd5lc|Fiend}} or an {{srd5lc|Undead}} hits an affected creature with a {{srd5lc|Melee Attack}}, the aura flashes with brilliant light. The attacker must succeed on a {{SRD5|Constitution}} saving throw or be {{srd5lc|Blinded}} until the spell ends. <!-- main spell desc --> | ||
|higherlevels= | |higherlevels= | ||
|casters=Cleric | |casters=Cleric | ||
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</div><!--gi-main--> | </div><!--gi-main--> | ||
<div class="source"> | <div class="source"> | ||
==Sources== | ==Sources and Notes== | ||
<references /> | |||
{{SRD5 Footer|Spell}} | {{SRD5 Footer|Spell}} | ||
Latest revision as of 10:20, 29 September 2021
Holy Aura is a spell in 5th edition.
5e Spell
Holy Aura [SRD5 OGL/CC-BY] [1]
8th-level abjuration
Casting Time: 1 action
Range: Self
Components: V, S, M (a tiny reliquary worth at least 1,000 gp containing a sacred relic, such as a scrap of cloth from a saint's robe or a piece of parchment from a religious text)
Duration: Concentration, up to 1 minute
Scales: No
Casters: Cleric
Divine light washes out from you and coalesces in a soft radiance in a 30-foot radius around you. Creatures [2] of your choice in that radius when you cast this spell shed dim light in a 5-foot radius and have advantage on all saving throws, and other creatures have disadvantage on attack rolls against them until the spell ends. In addition, when a fiend or an undead hits an affected creature with a melee attack, the aura flashes with brilliant light. The attacker must succeed on a Constitution saving throw or be blinded until the spell ends.
Sources and Notes
- Wizards RPG Team. SRD-OGL v5.1 (5e) (2015.05.06). Wizards of the Coast. Licensed: OGL & CC-BY. ↑
- Rule Tip: You're a Creature. A creature is anything that belongs to one of the creature types listed in the introduction of the Monster Manual (5e). Player characters — including your character — are all creatures, and most of them are humanoids, one of the game’s types. - UA 2020 Subclasses Part 3. ↑
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Spell data +
| Spell | Level | School | Casting | Range | VSM | VC | CC | Casters | Canon | Sources |
|---|---|---|---|---|---|---|---|---|---|---|
| Holy Aura | 8 | Abjuration | Action | Self | V • S • M | Yes | Cleric | Yes | SRD-OGL v5.1 |
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