SRD5:Programmed Illusion: Difference between revisions

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'''{{Title Only|{{BASEPAGENAME}}}}''' is a [[SRD5:Spell|spell]] in 5th edition.
'''Programmed Illusion''' is a {{srd5lc|Spell}} in [[5e|5th edition]].
{{5e Spell
{{5e Spell
|name=Programmed Illusion <!-- name of spell-->
|name=Programmed Illusion <!-- name of spell-->
|sorttext=Illusion Programmed
|sorttext=Illusion Programmed
|refs={{SRD5ref}}
|level=6 <!-- level of spell, 0-9. please use 0 for cantrips.  -->
|level=6 <!-- level of spell, 0-9. please use 0 for cantrips.  -->
|school=Illusion <!-- spell school name only; ex: Transmutation -->
|school=Illusion <!-- spell school name only; ex: Transmutation -->
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|range=120 feet <!-- range -->
|range=120 feet <!-- range -->
|comp=V, S, M
|comp=V, S, M
|material=a bit of fleece and jade dust worth at least 25 gp <!-- material components -->
|material=a bit of fleece and jade dust worth at least 25 {{SRD5|gp}} <!-- material components -->
|vcomp=true
|vcomp=true
|concentration= <!--y or blank-->
|concentration= <!--y or blank-->
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|summary= <!-- summary for nav pages -->
|summary= <!-- summary for nav pages -->
|fluff= <!-- not used-->
|fluff= <!-- not used-->
|rules=You create an {{srd5lc|Illusion}} of an object, a creature, or some other visible phenomenon within range that activates when a specific condition occurs. The illusion is imperceptible until then. It must be no larger than a 30-­foot {{srd5lc|Cube}}, and you decide when you cast the spell how the illusion behaves and what sounds it makes. This scripted performance can last up to 5 minutes.  
|rules=You create an {{srd5lc|Illusion}} of an object, a creature, or some other visible phenomenon within {{srd5lc|Range}} that activates when a specific condition occurs. The illusion is imperceptible until then. It must be no larger than a 30-­foot {{srd5lc|Cube}}, and you decide when you cast the spell how the illusion behaves and what sounds it makes. This scripted performance can last up to 5 minutes.  


When the condition you specify occurs, the illusion springs into existence and performs in the manner you described. Once the illusion finishes performing, it disappears and remains dormant for 10 minutes. After this time, the illusion can be activated again.  
When the condition you specify occurs, the illusion springs into existence and performs in the manner you described. Once the illusion finishes performing, it disappears and remains dormant for 10 minutes. After this time, the illusion can be activated again.  
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The triggering condition can be as general or as detailed as you like, though it must be based on visual or audible conditions that occur within 30 feet of the area. For example, you could create an illusion of yourself to appear and warn off others who attempt to open a trapped door, or you could set the illusion to trigger only when a creature says the correct word or phrase.  
The triggering condition can be as general or as detailed as you like, though it must be based on visual or audible conditions that occur within 30 feet of the area. For example, you could create an illusion of yourself to appear and warn off others who attempt to open a trapped door, or you could set the illusion to trigger only when a creature says the correct word or phrase.  


Physical interaction with the image reveals it to be an illusion, because things can pass through it. A creature that uses its {{srd5lc|Action}} to examine the image can determine that it is an illusion with a successful {{SRD5|Intelligence}} ({{SRD5|Investigation}}) {{srd5lc|Check}} against your {{srd5lc|Spell Save}} {{SRD5|DC}}. If a creature discerns the illusion for what it is, the creature can see through the image, and any noise it makes sounds hollow to the creature. <!-- main spell desc -->
Physical interaction with the image reveals it to be an illusion, because things can pass through it. A {{srd5lc|Creature}} that uses its {{srd5lc|Action}} to examine the image can determine that it is an illusion with a successful {{SRD5|Intelligence}} ({{SRD5|Investigation}}) {{srd5lc|Check}} against your {{srd5lc|Spell Save}} {{SRD5|DC}}. If a creature discerns the illusion for what it is, the creature can see through the image, and any noise it makes sounds hollow to the creature. <!-- main spell desc -->
|higherlevels=  
|higherlevels=  
|casters=Bard, Wizard
|casters=Bard, Wizard
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==Sources==
==Sources and Notes==
* [[SRD-OGL v5.1]] - 5th ed. [[SRD5|SRD]]
<references />


{{SRD5 Footer|Spell}}
{{SRD5 Footer|Spell}}

Latest revision as of 10:59, 29 September 2021

D&D 5.0e SRD5 OGL CC-BY ʰ 

Programmed Illusion is a spell in 5th edition.

5e Spell Programmed Illusion [SRD5 OGL/CC-BY] [1]
6th-level illusion
Casting Time: 1 action
Range:  120 feet
Components: V, S, M (a bit of fleece and jade dust worth at least 25 gp)
Duration: Until dispelled
Scales: No
Casters: Bard, Wizard

You create an illusion of an object, a creature, or some other visible phenomenon within range that activates when a specific condition occurs. The illusion is imperceptible until then. It must be no larger than a 30-­foot cube, and you decide when you cast the spell how the illusion behaves and what sounds it makes. This scripted performance can last up to 5 minutes.

When the condition you specify occurs, the illusion springs into existence and performs in the manner you described. Once the illusion finishes performing, it disappears and remains dormant for 10 minutes. After this time, the illusion can be activated again.

The triggering condition can be as general or as detailed as you like, though it must be based on visual or audible conditions that occur within 30 feet of the area. For example, you could create an illusion of yourself to appear and warn off others who attempt to open a trapped door, or you could set the illusion to trigger only when a creature says the correct word or phrase.

Physical interaction with the image reveals it to be an illusion, because things can pass through it. A creature that uses its action to examine the image can determine that it is an illusion with a successful Intelligence (Investigation) check against your spell save DC. If a creature discerns the illusion for what it is, the creature can see through the image, and any noise it makes sounds hollow to the creature.

Sources and Notes

  1. Wizards RPG Team. SRD-OGL v5.1 (5e) (2015.05.06). Wizards of the Coast. Licensed: OGL & CC-BY.

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  CC-BY
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Spell data +

Spell Level School Casting Range VSM VC CC Casters Canon Sources
Programmed Illusion 6 Illusion Action 120 feet V S M Yes Bard Wizard Yes SRD-OGL v5.1
SRD-OGL v5.1 Contrigubtions +

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