SRD5:Jump Spell: Difference between revisions
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==Sources and Notes== | |||
:* {{Cite Pub|SRD-OGL v5.1}} | |||
:* Expanded caster list in: | |||
:** {{Cite Pub|Player's Handbook (5e)|pages=98}} - Eldritch Knight | |||
:** {{Cite Pub|Wayfinder's Guide to Eberron|pages=178}} - Artificer | |||
<references /> | |||
{{SRD5 Footer|Spell}} | |||
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{{5e Spell Data|Jump}} | {{5e Spell Data|Jump}} | ||
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[[Category:SRD5 Spells]] | [[Category:SRD5 Spells]] | ||
Revision as of 08:42, 28 December 2020
< Spell
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See Jump (disambiguation)
See Jump (disambiguation)
Jump is a spell in 5th edition.
5e Spell
Jump
1st-level transmutation
Casting Time: 1 action
Range: Touch
Components: V, S, M (a grasshopper's hind leg)
Duration: 1 minute
Scales: No
Casters: Artificer, Druid, Ranger, Sorcerer, Wizard
You touch a creature. The creature's Jump distance is tripled until the spell ends.
Sources and Notes
- Wizards RPG Team. SRD-OGL v5.1 (5e) (2015.05.06). Wizards of the Coast.
- Expanded caster list in:
- Wizards RPG Team. Player's Handbook (5e) (5e) (2014-08-19). Wizards of the Coast. ISBN 9780786965601. p. 98. - Eldritch Knight
- Keith Baker, et. al.. Wayfinder's Guide to Eberron (5e) (2019-11-19). Wizards of the Coast. p. 178. - Artificer
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Spell data +
| Spell | Level | School | Casting | Range | VSM | VC | CC | Casters | Canon | Sources |
|---|---|---|---|---|---|---|---|---|---|---|
| Jump | 1 | Transmutation | Action | Touch | V • S • M | Artificer • Druid • Ranger • Sorcerer • Wizard | Yes | SRD-OGL v5.1 |
SRD-OGL v5.1 Contrigubtions +
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