SRD5:Sequester: Difference between revisions
mNo edit summary |
mNo edit summary |
||
| Line 4: | Line 4: | ||
<div class="badge">{{5esrd}}</div> | <div class="badge">{{5esrd}}</div> | ||
<div class="gi-main"> | <div class="gi-main"> | ||
'''{{ | '''Sequester''' is a {{srd5lc|Spell}} in [[5e|5th edition]]. | ||
{{5e Spell | {{5e Spell | ||
|name=Sequester <!-- name of spell--> | |name=Sequester <!-- name of spell--> | ||
|sorttext= | |sorttext= | ||
|refs={{SRD5ref}} | |||
|level=7 <!-- level of spell, 0-9. please use 0 for cantrips. --> | |level=7 <!-- level of spell, 0-9. please use 0 for cantrips. --> | ||
|school=Transmutation <!-- spell school name only; ex: Transmutation --> | |school=Transmutation <!-- spell school name only; ex: Transmutation --> | ||
| Line 15: | Line 16: | ||
|range=Touch <!-- range --> | |range=Touch <!-- range --> | ||
|comp=V, S, M | |comp=V, S, M | ||
|material=a powder composed of diamond, emerald, ruby, and sapphire dust worth at least 5,000 gp, which the spell consumes <!-- material components --> | |material=a powder composed of diamond, emerald, ruby, and sapphire dust worth at least 5,000 {{SRD5|gp}}, which the spell consumes <!-- material components --> | ||
|vcomp=true | |vcomp=true | ||
|ccomp=true | |ccomp=true | ||
| Line 22: | Line 23: | ||
|summary= <!-- summary for nav pages --> | |summary= <!-- summary for nav pages --> | ||
|fluff= <!-- not used--> | |fluff= <!-- not used--> | ||
|rules=By means of this spell, a willing | |rules=By means of this spell, a willing {{srd5lc|Creature}}{{5ertyac}} or an object can be hidden away, safe from detection for the duration. When you cast the spell and touch the target, it becomes {{srd5lc|Invisible}} and can’t be targeted by {{srd5lc|Divination}} spells or perceived through {{srd5lc|Scrying}} sensors created by divination spells. | ||
If the target is a creature, it falls into a state of suspended animation. Time ceases to flow for it, and it doesn’t grow older. | If the target is a creature, it falls into a state of suspended animation. Time ceases to flow for it, and it doesn’t grow older. | ||
| Line 33: | Line 34: | ||
</div><!--gi-main--> | </div><!--gi-main--> | ||
<div class="source"> | <div class="source"> | ||
==Sources== | ==Sources and notes== | ||
<references /> | |||
{{SRD5 Footer|Spell}} | {{SRD5 Footer|Spell}} | ||
Latest revision as of 11:59, 3 October 2021
Sequester is a spell in 5th edition.
5e Spell
Sequester [SRD5 OGL/CC-BY] [1]
7th-level transmutation
Casting Time: 1 action
Range: Touch
Components: V, S, M (a powder composed of diamond, emerald, ruby, and sapphire dust worth at least 5,000 gp, which the spell consumes)
Duration: Until dispelled
Scales: No
Casters: Wizard
By means of this spell, a willing creature [2] or an object can be hidden away, safe from detection for the duration. When you cast the spell and touch the target, it becomes invisible and can’t be targeted by divination spells or perceived through scrying sensors created by divination spells.
If the target is a creature, it falls into a state of suspended animation. Time ceases to flow for it, and it doesn’t grow older.
You can set a condition for the spell to end early. The condition can be anything you choose, but it must occur or be visible within 1 mile of the target. Examples include “after 1,000 years” or “when the tarrasque awakens.” This spell also ends if the target takes any damage.
Sources and notes
- Wizards RPG Team. SRD-OGL v5.1 (5e) (2015.05.06). Wizards of the Coast. Licensed: OGL & CC-BY. ↑
- Rule Tip: You're a Creature. A creature is anything that belongs to one of the creature types listed in the introduction of the Monster Manual (5e). Player characters — including your character — are all creatures, and most of them are humanoids, one of the game’s types. - UA 2020 Subclasses Part 3. ↑
Back to Main Page → DnD → 5x → 5e → SRD5 → Spells → Sequester
- Open Game Content
Spell data +
| Spell | Level | School | Casting | Range | VSM | VC | CC | Casters | Canon | Sources |
|---|---|---|---|---|---|---|---|---|---|---|
| Sequester | 7 | Transmutation | Action | Touch | V • S • M | Yes | Yes | Wizard | Yes | SRD-OGL v5.1 |
1,396 articles