SRD5:Tiny Hut: Difference between revisions
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a.k.a. ''Leomund's Tiny Hut''<br /> | a.k.a. ''Leomund's Tiny Hut''<br /> | ||
'''{{ | '''Tiny Hut''' is a {{srd5lc|Spell}} in [[5e|5th edition]]. | ||
{{5e Spell | {{5e Spell | ||
|name=Tiny Hut <!-- name of spell--> | |name=Tiny Hut <!-- name of spell--> | ||
|sorttext= | |sorttext= | ||
|refs={{SRD5ref}} <ref>casters list ({{5ep|Eldritch Knight}}) — {{Cite Pub|Player's Handbook (5e)|pages=75}}</ref> | |||
|level=3 <!-- level of spell, 0-9. please use 0 for cantrips. --> | |level=3 <!-- level of spell, 0-9. please use 0 for cantrips. --> | ||
|school=Evocation <!-- spell school name only; ex: Transmutation --> | |school=Evocation <!-- spell school name only; ex: Transmutation --> | ||
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|rules=A 10-foot-radius immobile dome of {{srd5lc|Force}} springs into existence around and above you and remains stationary for the duration. The spell ends if you leave its area. | |rules=A 10-foot-radius immobile dome of {{srd5lc|Force}} springs into existence around and above you and remains stationary for the duration. The spell ends if you leave its area. | ||
Nine | Nine {{srd5lc|Creature}}s of {{SRD5|Medium}} size or smaller can fit inside the dome with you. The spell fails if its area includes a larger creature or more than nine creatures. Creatures and {{srd5lc|Object}}s within the dome when you cast this spell can move through it freely. All other creatures and objects are barred from passing through it. Spells and other magical effects can’t extend through the dome or be cast through it. The atmosphere inside the space is comfortable and dry, regardless of the weather outside. | ||
Until the spell ends, you can command the interior to become | Until the spell ends, you can command the interior to become {{SRD5|Dim Light|dimly lit}} or {{SRD5|Darkness|dark}}. The dome is opaque from the outside, of any color you choose, but it is transparent from the inside. <!-- main spell desc --> | ||
|higherlevels= | |higherlevels= | ||
|casters=Bard, Eldritch Knight, Wizard | |casters=Bard, Eldritch Knight, Wizard | ||
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==Sources== | ==Sources and Notes== | ||
<references /> | |||
{{SRD5 Footer|Spell}} | {{SRD5 Footer|Spell}} | ||
Latest revision as of 19:05, 4 October 2021
a.k.a. Leomund's Tiny Hut
Tiny Hut is a spell in 5th edition.
5e Spell
Tiny Hut [SRD5 OGL/CC-BY] [1] [2]
3rd-level evocation (ritual)
Casting Time: 1 minute
Range: Self (10-foot-radius hemisphere)
Components: V, S, M (a small crystal bead)
Duration: 8 hours
Scales: No
Casters: Bard, Eldritch Knight, Wizard
A 10-foot-radius immobile dome of force springs into existence around and above you and remains stationary for the duration. The spell ends if you leave its area.
Nine creatures of Medium size or smaller can fit inside the dome with you. The spell fails if its area includes a larger creature or more than nine creatures. Creatures and objects within the dome when you cast this spell can move through it freely. All other creatures and objects are barred from passing through it. Spells and other magical effects can’t extend through the dome or be cast through it. The atmosphere inside the space is comfortable and dry, regardless of the weather outside.
Until the spell ends, you can command the interior to become dimly lit or dark. The dome is opaque from the outside, of any color you choose, but it is transparent from the inside.
Sources and Notes
- Wizards RPG Team. SRD-OGL v5.1 (5e) (2015.05.06). Wizards of the Coast. Licensed: OGL & CC-BY. ↑
- casters list (Eldritch Knight) — Wizards RPG Team. Player's Handbook (5e) (5e) (2014-08-19). Wizards of the Coast. ISBN 9780786965601. p. 75. ↑
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Spell data +
| Spell | Level | School | Casting | Range | VSM | VC | CC | Casters | Canon | Sources |
|---|---|---|---|---|---|---|---|---|---|---|
| Tiny Hut | 3 | Evocation | minute | Self (10-foot-radius hemisphere) | V • S • M | Bard • Eldritch Knight • Wizard | Yes | SRD-OGL v5.1 |
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