SRD5:Sprite: Difference between revisions

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|languages={{SRD5|Common}}, {{SRD5|Elvish}}, {{SRD5|Sylvan}}
|languages={{SRD5|Common}}, {{SRD5|Elvish}}, {{SRD5|Sylvan}}
|cr=1/4 <!--Challenge Rating-->
|cr=1/4 <!--Challenge Rating-->
|xp=50 <!--Experience points for destroying-->
|xp= <!--Experience points for destroying-->
|qualities=
|summary= <!-- 1-2 line unofficial, UNPLAGIRIZED, description -->
|actions=
{{5e Ability|Longsword|''Melee Weapon Attack:'' +2 to hit, reach 5 ft., one creature. ''Hit:'' 1 {{srd5lc|Slashing}} damage.}}


{{5e Ability|Shortbow|''Ranged Weapon Attack:'' +6 to hit, {{srd5lc|Range}} 40/160 ft., one creature. ''Hit:'' 1 {{srd5lc|Slashing}} damage, and the target must succeed on a {{SRD5|DC}} {{SRD5|Constitution}} {{srd5lc|Saving Throw}} or become {{srd5lc|Poisoned}} for 1 {{srd5lc|Minute}}. If the saving throw result is 5 or lower, the poisoned target falls {{srd5lc|Unconscious}} for the same duration, or until it takes damage or another creature takes an {{srd5lc|Action}} to shake it awake.}}
|action1=Longsword
|alimit1=
|adesc1=''{{SRD5|Melee Weapon Attack}}:'' +2 to hit, reach 5 ft., one creature. ''Hit:'' 1 {{srd5lc|Slashing}} damage.


{{5e Ability|Heart Sight|The sprite touches a creature and magically knows the creature’s current emotional state. If the target fails a DC 10 {{SRD5|Charisma}} saving throw, the sprite also knows the creature’s alignment. {{SRD5|Celestial}}s, {{srd5lc|Fiend}}s, and {{srd5lc|Undead}} automatically fail the saving throw.}}
|action2=Shortbow
|alimit2=
|adesc2=''Ranged Weapon Attack:'' +6 to hit, {{srd5lc|Range}} 40/160 ft., one creature. ''Hit:'' 1 {{srd5lc|Slashing}} damage, and the target must succeed on a {{SRD5|DC}} {{SRD5|Constitution}} {{srd5lc|Saving Throw}} or become {{srd5lc|Poisoned}} for 1 {{srd5lc|Minute}}. If the saving throw result is 5 or lower, the poisoned target falls {{srd5lc|Unconscious}} for the same duration, or until it takes damage or another creature takes an {{srd5lc|Action}} to shake it awake.


{{5e Ability|Invisibility|The sprite magically turns {{srd5lc|Invisible}} until it attacks or casts a spell, or until its {{srd5lc|Concentration}} ends (as if concentrating on a spell). Any equipment the sprite wears or carries is invisible with it.}}
|action3=Heart Sight
|alimit3=
|adesc3=The sprite touches a creature and magically knows the creature’s current emotional state. If the target fails a DC 10 {{SRD5|Charisma}} saving throw, the sprite also knows the creature’s alignment. {{SRD5|Celestial}}s, {{srd5lc|Fiend}}s, and {{srd5lc|Undead}} automatically fail the saving throw.


|reaction=
|action4=Invisibility
|legendary=
|alimit4=
|adesc4=The sprite magically turns {{srd5lc|Invisible}} until it attacks or casts a spell, or until its {{srd5lc|Concentration}} ends (as if concentrating on a spell). Any equipment the sprite wears or carries is invisible with it.
}}
}}
 
{{SRD5end}}
{{UnofficialInfo|A sprite appears to be a tiny elf with insect wings.}}
'''Unofficial Description:''' A sprite appears to be a tiny elf with insect wings.


==Sources==
==Sources==
* [[SRD-OGL v5.1]]
* {{Cite Pub|SRD-OGL v5.1}}


{{SRD5 Footer|Monster}}
{{SRD5 Footer|Monster}}
{{5e Monster Data}}
[[Category:SRD5 Monsters]]
[[Category:SRD5 Monsters]]
[[Category:5e Familiars]]
[[Category:5e Familiars]]
{{Navboxes}}
{{Navboxes}}

Revision as of 18:27, 3 April 2020

D&D 5e (2014) SRD5 OGL CC-BY ʰ 

Sprite
Tiny Fey , Neutral Good
Armor Class: 15 (leather armor)
Hit Points: 2 (1d4)
Speed: 10 ft., fly 40 ft.
Str Dex Con Int Wis Cha
3 (-4) 18 (+4) 10 (+0) 14 (+2) 13 (+1) 11 (+0)
Skills: Perception +3, Stealth +8
Senses: passive perception 13
Languages: Common, Elvish, Sylvan
Challenge: 1/4 (50 xp)Proficiency Bonus (PB): +2

Actions

Longsword. Melee Weapon Attack: +2 to hit, reach 5 ft., one creature. Hit: 1 slashing damage.

Shortbow. Ranged Weapon Attack: +6 to hit, range 40/160 ft., one creature. Hit: 1 slashing damage, and the target must succeed on a DC Constitution saving throw or become poisoned for 1 minute. If the saving throw result is 5 or lower, the poisoned target falls unconscious for the same duration, or until it takes damage or another creature takes an action to shake it awake.

Heart Sight. The sprite touches a creature and magically knows the creature’s current emotional state. If the target fails a DC 10 Charisma saving throw, the sprite also knows the creature’s alignment. Celestials, fiends, and undead automatically fail the saving throw.

Invisibility. The sprite magically turns invisible until it attacks or casts a spell, or until its concentration ends (as if concentrating on a spell). Any equipment the sprite wears or carries is invisible with it.

End of the SRD5 material

Unofficial Description: A sprite appears to be a tiny elf with insect wings.

Sources


Back to Main PageDnD5x5e (2014)SRD5Monster

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CC-BY-SA
This is article is covered by the Creative Commons Attributed 4.0 license, rather than the Creative Commons Attribution Sharealike License. To distinguish it, these items will have this notice. If you see any page that contains CC-BY material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.

Monster data +

Sprite (Sort Text: Sprite 5e, Size: Tiny, Type: Fey, Subtypes: Sprite, Alignment: Neutral Good, HP: 2, CR: 1/4, Features: Longsword Shortbow Heart Sight Invisibility, Has Lair: No, NPC: No, Canon: Yes, Pointer: No, UA: No, User: No, Sources: Varied SRD5 MM5e)

Varied, SRD5, MM5e Contrigubtions +

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