SRD5:Harpy: Difference between revisions

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{{5e Monster
{{5e Monster
|name=Harpy <!--Creature Name-->
|name=Harpy <!--Creature Name-->
|refs={{SRD5ref}}
|size=Medium <!--Medium, Large, etc.-->
|size=Medium <!--Medium, Large, etc.-->
|type=Monstrosity <!--Dragon, Humanoid, Outsider, Swarm, etc.-->
|type=Monstrosity <!--Dragon, Humanoid, Outsider, Swarm, etc.-->
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<div class="source">
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==Sources==
==Sources and Notes==
* {{Cite Pub|SRD-OGL v5.1}}
<references />
 
===Related Articles===
:* {{5ed|Aerdrie Faenya}}
:* {{5ed|Fenmarel Mestarine}}
{{SRD5 Footer|Monster}}
{{SRD5 Footer|Monster}}
{{5e Monster Data}}
{{5e Monster Data}}

Revision as of 17:50, 16 July 2021

Harpy.
Aldrovandi-0337.jpg
By Jean-Baptiste Coriolan (University of Oklahoma) [Public domain], via Wikimedia Commons
Public Domain image
Image is not part of the SRD
Harpy [SRD5 OGL/CC-BY][1]
Medium Monstrosity  (Harpies), Chaotic Evil
Armor Class: 11
Hit Points: 38 (7d8+7)
Speed: 20 ft., fly 40 ft.
Str Dex Con Int Wis Cha
12 (+1) 13 (+1) 12 (+1) 7 (-2) 10 (+0) 13 (+1)
Skills: Athletics +5, Perception +2
Damage Resistances: fire
Senses: passive perception 10
Languages: Common
Challenge: 1 (200 xp)Proficiency Bonus (PB): +2

Actions

Multiattack. The harpy makes two attacks: one with its claws and one with its club.

Claws. Melee Weapon Attack: +3 to hit, reach 5 ft. one target. Hit: 6 (2d4+1) slashing damage.

Club. Melee Weapon Attack: +3 to hit, reach 5 ft. one target. Hit: 3 (1d4+1) bludgeoning damage.

Luring Song. The harpy sings a magical melody. Every humanoid and giant within 300 feet of the harpy that can hear the song must succeed on a DC 11 Wisdom saving throw or be charmed until the song ends. The harpy must take a bonus action on its subsequent turns to continue singing. It can stop singing at any time. The song ends if the harpy is incapacitated.

While charmed by the harpy, a target is incapacitated and ignores the songs of other harpies. If the charmed target is more than 5 feet away from the harpy, the target must move on its turn toward the harpy by the most direct route, trying to get within 5 feet. It doesn’t avoid opportunity attacks, but before moving into damaging terrain, such as lava or a pit, and whenever it takes damage from a source other than the harpy, the target can repeat the saving throw. A charmed target can also repeat the saving throw at the end of each of its turns. If the saving throw is successful, the effect ends on it.

A target that successfully saves is immune to this harpy’s song for the next 24 hours.

End of the SRD5 material

Unofficial Description: A harpy appears as a human size bird with the head of a human.

Sources and Notes

  1. SRD5:

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Monster data +

Harpy (Sort Text: Harpy AAA Common 5e, Size: Medium, Type: Monstrosity, Subtypes: Harpy, Alignment: Chaotic Evil, HP: 38, CR: 1, Features: Multiattack Claws Club Luring Song, Has Lair: No, NPC: No, Canon: Yes, Pointer: No, UA: No, User: No, Sources: SRD-OGL v5.1 SRD-CC v5.1)

SRD-OGL v5.1, SRD-CC v5.1 Contrigubtions +

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