5e:Rule Tip/Temporary Hit Points Don't Stack: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
mNo edit summary |
||
Line 4: | Line 4: | ||
<div class="badge">{{5evaried}}</div> | <div class="badge">{{5evaried}}</div> | ||
<div class="gi-main"></noinclude> | <div class="gi-main"></noinclude> | ||
<div class="shaded"> | <div class="shaded"> | ||
====Rule Tip: Temporary Hit Point's Don't Stack==== | ====Rule Tip: Temporary Hit Point's Don't Stack==== | ||
If you have {{srd5lc|Temporary Hit Point}}s and receive more of them, you don’t add them together, unless a rule says you can. Instead, you decide which temporary hit points to keep. For more information on temporary hit points, see chapter 9 of the {{pub|Player's Handbook (5e)}}. | If you have {{srd5lc|Temporary Hit Point}}s and receive more of them, you don’t add them together, unless a rule says you can. Instead, you decide which temporary hit points to keep. For more information on temporary hit points, see chapter 9 of the {{pub|Player's Handbook (5e)}}. | ||
</div> | </div><!--shaded--> | ||
<noinclude></div><!--gi-main--> | <noinclude></div><!--gi-main--> | ||
<div class="source"> | <div class="source"> |
Revision as of 09:48, 9 April 2020
< Rule Tip
Rule Tip: Temporary Hit Point's Don't Stack
If you have temporary hit points and receive more of them, you don’t add them together, unless a rule says you can. Instead, you decide which temporary hit points to keep. For more information on temporary hit points, see chapter 9 of the Player's Handbook (5e).
Sources and Notes
- Ben Petrisor, et. al.. UA 2020 Subclasses Part 1 (5e 2014) (2020-01-14). Wizards of the Coast.
- Ben Petrisor, et. al.. UA 2020 Subclasses Part 3 (5e 2014) (2020-02-24). Wizards of the Coast.