DnD:DM: Difference between revisions

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'''DM'''<ref name="dm">Note: "DM" and "Dungeon Master" are registered trademarks of [[Wizards of the Coast]]. The generic terms are "GM" or "Game Master".</ref> or '''Dungeon Master'''<ref name="dm" /> is the person who sets up the world, adventure, and encounter, and controls {{dndlc|monster}}s and {{dnd|NPC}}s. The DM is a partner with the players to tell a collaborative story.<ref>[[user:Rlyehable]]</ref>
{{refstart}}'''DM'''<ref name="dm">Note: "DM" and "Dungeon Master" are registered trademarks of [[Wizards of the Coast]]. The generic terms are "GM" or "Game Master".</ref> or '''Dungeon Master'''<ref name="dm" /> is the person who sets up the world, adventure, and encounter, and controls {{dndlc|monster}}s and {{dnd|NPC}}s. The DM is a partner with the players to tell a collaborative story.{{refend|<ref>[[user:Rlyehable]]</ref>}}
 
{{refstart}}The Dungeon Master (DM) is the creative force behind a D&D game. The DM creates a world for the other players to explore, and also creates and runs adventures that drive the story...
 
A Dungeon Master gets to wear many hats. As the architect of a campaign, the DM creates adventures by placing monsters, traps, and treasures for the other players' characters (the adventurers) to discover. As a storyteller, the DM helps the other players visualize what's happening around them, improvising when the adventurers do something or go somewhere unexpected. As an actor, the DM plays the roles of the monsters and supporting characters, breathing life into them. And as a referee, the DM interprets the rules and decides when to abide by them and when to change them.{{refend|<ref name="dmg5p4">{{Cite Pub|Dungeon Master's Guide (5e)|pages=4}}</ref>}}


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Latest revision as of 07:28, 11 October 2020

DnD Varied

DM[1] or Dungeon Master[1] is the person who sets up the world, adventure, and encounter, and controls monsters and NPCs. The DM is a partner with the players to tell a collaborative story. [2]

The Dungeon Master (DM) is the creative force behind a D&D game. The DM creates a world for the other players to explore, and also creates and runs adventures that drive the story...

A Dungeon Master gets to wear many hats. As the architect of a campaign, the DM creates adventures by placing monsters, traps, and treasures for the other players' characters (the adventurers) to discover. As a storyteller, the DM helps the other players visualize what's happening around them, improvising when the adventurers do something or go somewhere unexpected. As an actor, the DM plays the roles of the monsters and supporting characters, breathing life into them. And as a referee, the DM interprets the rules and decides when to abide by them and when to change them. [3]

Sources and Notes

  1. Note: "DM" and "Dungeon Master" are registered trademarks of Wizards of the Coast. The generic terms are "GM" or "Game Master". 1.0 1.1
  2. user:Rlyehable
  3. Wizards RPG Team. Dungeon Master's Guide (5e) (5e 2014) (December 2014). Wizards of the Coast. p. 4.