5e:Aberrant Spirit: Difference between revisions

From Rlyehwiki
Jump to navigation Jump to search
No edit summary
No edit summary
Line 2: Line 2:
<div class="bctop">{{backto|{{5ed|Spell List}}}}</div>
<div class="bctop">{{backto|{{5ed|Spell List}}}}</div>
<div class="notice"></div>
<div class="notice"></div>
<div class="badge">{{5ehid|UA 2020 Spells and Magic Tattoos|noncanon=true|ua=true}}
<div class="badge">{{5epointer|UA 2020 Spells and Magic Tattoos|noncanon=true|ua=true}}
</div>
</div>
<div class="gi-main">
<div class="gi-main">
Line 22: Line 22:
|hd= <!--10d8, 4d12, etc.-->
|hd= <!--10d8, 4d12, etc.-->
|speed=30 ft., {{srd5lc|Fly}} 30 ft. (Beholderkin only; {{srd5lc|Hover}})
|speed=30 ft., {{srd5lc|Fly}} 30 ft. (Beholderkin only; {{srd5lc|Hover}})
|str=16
|str=
|dex=10
|dex=
|con=15
|con=
|int=16
|int=
|wis=10
|wis=
|cha=6
|cha=
|saves= <!--bonus to save; {{5eStr}} +5-->
|saves= <!--bonus to save; {{5eStr}} +5-->
|skills= <!--{{SRD5|Stealth}} +3-->
|skills= <!--{{SRD5|Stealth}} +3-->
Line 42: Line 42:
|feature1=Regeneration
|feature1=Regeneration
|flimit1=Slaadi Only
|flimit1=Slaadi Only
|fdesc1=The aberration regains 10 {{srd5lc|Hit Point}}s at the start of its {{srd5lc|Turn}} if it has at least 1 hit point.
|fdesc1=
|feature2=Whispering Aura
|feature2=Whispering Aura
|flimit2=Star Spawn Only
|flimit2=Star Spawn Only
|fdesc2=At the start of each of the aberration’s turns, each {{srd5lc|Creature}} within 5 feet of it must succeed on a {{SRD5|Wisdom}} {{srd5lc|Saving Throw}} against your {{srd5lc|Spell Save}} {{SRD5|DC}} or take 3d6 {{srd5lc|Psychic}} damage, provided that the aberration isn’t {{srd5lc|Incapacitated}}.
|fdesc2=
|action1=Multiattack
|action1=Multiattack
|alimit1=
|alimit1=
|adesc1=The aberration makes a number of attacks equal to this spell's level (round down).
|adesc1=
|action2=Eye Ray
|action2=Eye Ray
|alimit2=Beholderkin Only
|alimit2=Beholderkin Only
|adesc2=''{{SRD5|Ranged Spell Attack}}:'' +3 + the spell’s level to hit, {{srd5lc|Range}} 30 ft., one creature. ''Hit:'' 1d8+3 + the spell’s level psychic damage.
|adesc2=
|action3=Claws
|action3=Claws
|alimit3=Saladi Only
|alimit3=Saladi Only
|adesc3=''{{SRD5|Melee Weapon Attack}}:'' +3 + the spell’s level to hit, {{srd5lc|reach}} 5 ft., one {{srd5lc|Target}}. ''Hit:'' 1d10+3 + the spell’s level {{srd5lc|Slashing}} damage. If the target is a creature, it can’t regain hit points until the start of the aberration’s next turn.
|adesc3=
|action4=Psychic Slam
|action4=Psychic Slam
|alimit4=Star Spawn Only
|alimit4=Star Spawn Only
|adesc4=''{{SRD5|Melee Spell Attack}}:'' +3 + the spell’s level to hit, {{srd5lc|reach}} 5 ft., one creature. ''Hit:'' 1d6+3 + the spell’s level psychic damage.
|adesc4=
|reaction1=<!--reactions up to 5-->
|reaction1=<!--reactions up to 5-->
|rlimit1=
|rlimit1=
Line 72: Line 72:
<references />
<references />
{{UA Notice}}
{{UA Notice}}
{{5e Footer|Spell|Copyright}}
{{5e Footer|Spell|Fair Use}}
{{5e Monster Data|5eh=true}}
{{5e Monster Data|5eh=true}}
</div><!--source-->
</div><!--source-->

Revision as of 09:35, 30 October 2020

5e Pointer  + 
UA 2020 Spells and Magic Tattoos
A pointer is a short summary that points to published material.

This material is posted under the fair use clause of copyright law.
The Unofficial Description and any notes are licensed CC-BY-SA.

Caution should be taken in editing this page.


 Noncanon  
Aberrant Spirit
Medium Aberration , Neutral Evil
Armor Class: 11 + the level of the spell (nautral armor)
Hit Points: equal the aberration’s Constitution modifier +

your spellcasting ability modifier + ten times the spell’s level

Speed: 30 ft., fly 30 ft. (Beholderkin only; hover)
Str Dex Con Int Wis Cha
Damage Immunity: psychic
Senses: darkvision 60 ft., passive perception 10
Languages: Deep Speech, understands the languages you speak
Challenge:Proficiency Bonus (PB):

Features

Regeneration (Slaadi Only).

Whispering Aura (Star Spawn Only).

Actions

Multiattack.

Eye Ray (Beholderkin Only).

Claws (Saladi Only).

Psychic Slam (Star Spawn Only).

Sources and Notes

Unearthed Arcana

The material in Unearthed Arcana is not Official Material. It is presented for playtesting and to spark your imagination. These game mechanics are in draft form, usable in your campaign but not refined by final game development and editing. They are not officially part of the game. For these reasons, material in this column is not legal in D&D Adventurers League events.

—Notice on most Unearthed Arcana PDFs

Back to Main PageDnD5x5eSpell
Copyrighted - Fair Use

This matrerial is covered copyrighted. It it is presented here under the Fair Use clause. To distinguish it, these items will have this notice. If you see any page that contains copyrighted material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.

This web page is Not in any way, shape, or form affiliated with the owner(s) of any copyright material presented on this page. Copyrights and trademarks for any books, films, and other promotional materials are held by their respective owners.



Monster data +

Aberrant Spirit (Sort Text: Aberrant Spirit 5e, Size: Medium, Type: Aberration, Alignment: &amp;ensp;, Features: Regeneration Whispering Aura Multiattack Eye Ray Claws Psychic Slam, Has Lair: No, NPC: No, Canon: Yes, Pointer: Yes, UA: No, User: No, Sources: Tasha's Cauldron of Everything)


Tasha's Cauldron of Everything Contrigubtions +

96 articles

Identifier must not contain quote, dot or null characters