SRD5:Conjure Animals: Difference between revisions

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'''{{Title Only|{{BASEPAGENAME}}}}''' is a [[SRD5:Spell|spell]] in 5th edition.
'''Conjure Animals''' is a {{srd5lc|Spell}} in [[5e|5th edition]].
{{5e Spell
{{5e Spell
|name=Conjure Animals <!-- name of spell-->
|name=Conjure Animals <!-- name of spell-->
|refs={{SRD5ref}}
|level=3 <!-- level of spell, 0-9. please use 0 for cantrips.  -->
|level=3 <!-- level of spell, 0-9. please use 0 for cantrips.  -->
|school=Conjuration <!-- spell school name only; ex: Transmutation -->
|school=Conjuration <!-- spell school name only; ex: Transmutation -->
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|fluff= <!-- not used-->
|fluff= <!-- not used-->
|rules=You summon {{srd5lc|Fey}} spirits that take the form of {{srd5lc|Beast}}s and appear in unoccupied spaces that you can see within range. Choose one of the following options for what appears:  
|rules=You summon {{srd5lc|Fey}} spirits that take the form of {{srd5lc|Beast}}s and appear in unoccupied spaces that you can see within range. Choose one of the following options for what appears:  
* One beast of challenge rating 2 or lower  
* One beast of {{srd5lc|Challenge Rating}} 2 or lower  
* Two beasts of challenge rating 1 or lower  
* Two beasts of challenge rating 1 or lower  
* Four beasts of challenge rating 1/2 or lower  
* Four beasts of challenge rating 1/2 or lower  
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==Sources==
==Sources and Notes==
* [[SRD-OGL v5.1]] - 5th ed. [[SRD5|SRD]]
<references />


{{SRD5 Footer|Spell}}
{{SRD5 Footer|Spell}}

Latest revision as of 18:43, 19 September 2021

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See Conjure Animals (disambiguation)

D&D 5e SRD5 OGL CC-BY ʰ 

Conjure Animals is a spell in 5th edition.

5e Spell Conjure Animals [SRD5 OGL/CC-BY] [1]
3rd-level conjuration
Casting Time: 1 action
Range:  60 feet
Components: V, S
Duration: Concentration, up to 1 hour
Scales: Yes
Casters: Druid, Ranger

You summon fey spirits that take the form of beasts and appear in unoccupied spaces that you can see within range. Choose one of the following options for what appears:

  • One beast of challenge rating 2 or lower
  • Two beasts of challenge rating 1 or lower
  • Four beasts of challenge rating 1/2 or lower
  • Eight beasts of challenge rating 1/4 or lower

Each beast is also considered fey, and it disappears when it drops to 0 hit points or when the spell ends.

The summoned creatures are friendly to you and your companions. Roll initiative for the summoned creatures as a group, which has its own turns. They obey any verbal commands that you issue to them (no action required by you). If you don’t issue any commands to them, they defend themselves from hostile creatures, but otherwise take no actions.

The GM has the creatures’ statistics.

At Higher Levels. At Higher Levels. When you cast this spell using certain higher-­level spell slots, you choose one of the summoning options above, and more creatures appear: twice as many with a 5th-­level slot, three times as many with a 7th-­level slot, and four times as many with a 9th-­level slot.

Sources and Notes

  1. Wizards RPG Team. SRD-OGL v5.1 (5e) (2015.05.06). Wizards of the Coast. Licensed: OGL & CC-BY.

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