SRD5:Death Dog: Difference between revisions
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|cr=1 <!--Challenge Rating--> | |cr=1 <!--Challenge Rating--> | ||
|xp= | |xp= <!--Experience points for destroying--> | ||
|canon=true | |canon=true | ||
| | |summary= <!-- 1-2 line unofficial, UNPLAGIRIZED, description --> | ||
| | |feature1=Two-Headed | ||
{{ | |flimit1= | ||
|fdesc1=The dog has {{srd5lc|Advantage}} on {{SRD5|Wisdom}} ({{SRD5|Perception}}) checks and on {{srd5lc|Saving Throw}}s against being {{srd5lc|Blinded}}, {{srd5lc|Charmed}}, {{srd5lc|Deafened}}, {{srd5lc|Frightened}}, {{srd5lc|Stunned}}, or knocked {{srd5lc|Unconscious}}. | |||
|action1=Multiattack | |||
|alimit1= | |||
|adesc1=The dog makes two bite attacks. | |||
| | |action2=Bite | ||
| | |alimit2= | ||
|adesc2=''{{SRD5|Melee Weapon Attack}}:'' +4 to hit, reach 5 ft., one target. ''Hit:'' 5 (1d6+2) {{srd5lc|Piercing}} damage. If the target is a creature, it must succeed on a DC 12 {{SRD5|Constitution}} saving throw against {{srd5lc|Disease}} or become {{srd5lc|Poisoned}} until the disease is cured. Every 24 hours that elapse, the creature must repeat the saving throw, reducing its {{srd5lc|Hit Point Maximum}} by 5 (1d10) on a failure. This reduction lasts until the disease is cured. The creature dies if the disease reduces its hit point maximum to 0. | |||
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A '''death dog''' is an ugly two-headed hound that roams plains, and deserts. Hate burns in a death dog’s heart, and a taste for humanoid flesh drives it to attack travelers and explorers. Death dog saliva carries a foul disease that causes a victim’s flesh to slowly rot off the bone. | A '''death dog''' is an ugly two-headed hound that roams plains, and deserts. Hate burns in a death dog’s heart, and a taste for humanoid flesh drives it to attack travelers and explorers. Death dog saliva carries a foul disease that causes a victim’s flesh to slowly rot off the bone. | ||
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{{SRD5 Footer|Monster}} | {{SRD5 Footer|Monster}} | ||
{{5e Monster Data}} | |||
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[[Category:SRD5 Monsters]] | [[Category:SRD5 Monsters]] | ||
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Revision as of 10:09, 9 March 2020
| Death Dog | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Medium Monstrosity , Neutral Evil | ||||||||||||
| Armor Class: 12 | ||||||||||||
| Hit Points: 39 (6d8+12) | ||||||||||||
| Speed: 40 ft. | ||||||||||||
| ||||||||||||
| Skills: Perception +5, Stealth +2 | ||||||||||||
| Senses: darkvision 120 ft., passive perception 15 | ||||||||||||
| Languages: — | ||||||||||||
| Challenge: 1 (200 xp)Proficiency Bonus (PB): +2 | ||||||||||||
FeaturesTwo-Headed. The dog has advantage on Wisdom (Perception) checks and on saving throws against being blinded, charmed, deafened, frightened, stunned, or knocked unconscious. ActionsMultiattack. The dog makes two bite attacks. |
A death dog is an ugly two-headed hound that roams plains, and deserts. Hate burns in a death dog’s heart, and a taste for humanoid flesh drives it to attack travelers and explorers. Death dog saliva carries a foul disease that causes a victim’s flesh to slowly rot off the bone.
Sources
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Monster data +
Death Dog (Sort Text: Death Dog 5e, Size: Medium, Type: Monstrosity, Subtypes: Dog, Alignment: Neutral Evil, HP: 39, CR: 1, Features: Two-Headed • Multiattack • Bite, Has Lair: No, NPC: No, Canon: Yes, Pointer: No, UA: No, User: No, Sources: SRD-OGL v5.1)
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